Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Aewon2085
Baba Yaga
Level 148
God Stats
0W - 1L
1,643 SR
Queue Stats
180W - 183L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
Nesikha1
Sylvanus
Level 86
God Stats
1W - 1L
1,702 SR
Queue Stats
24W - 13L
1,646 Elo+
Party 1
Shiva
Shiva
Worm000897
Shiva
Level 149
God Stats
0W - 2L
1,401 SR
Queue Stats
204W - 197L
1,559 Elo+
Party 1
Medusa
Medusa
ahsoka334
Medusa
Level 155
God Stats
5W - 2L
1,731 SR
Queue Stats
147W - 166L
1,557 Elo+
Party 1
Team Averages
Level 153
1,595 SR
1,554 Elo+

VS

Team Averages
Level 137
1,608 SR
1,550 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MildewyGarlic55
Eset
Level 102
God Stats
18W - 15L
1,526 SR
Queue Stats
251W - 202L
1,569 Elo+
Solo
Nike
Nike
TheMorribin
Nike
Level 145
God Stats
187W - 97L
1,785 SR
Queue Stats
464W - 400L
1,574 Elo+
Solo
Nemesis
Nemesis
Twinz33
Nemesis
Level 127
God Stats
12W - 11L
1,509 SR
Queue Stats
597W - 531L
1,508 Elo+
Solo
Jormungandr
Jormungandr
setersotes
Jormungandr
Level 164
God Stats
30W - 13L
1,720 SR
Queue Stats
149W - 109L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 0
4,650
465
1,900
7,692
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Aewon2085
Baba Yaga
9
1 / 3 / 0
5,001
500
3,259
8,379
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Nesikha1
Sylvanus
8
0 / 4 / 1
4,848
485
2,506
10,882
5,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Shiva
10
0 / 2 / 1
5,650
565
3,540
9,148
7,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ahsoka334
Medusa
10
3 / 4 / 0
6,333
633
6,047
7,552
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
5 / 3 / 3
6,759
676
7,942
5,024
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 6
6,324
632
4,039
6,729
3,853
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 1
6,857
686
7,683
7,922
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Nemesis
Twinz33
Nemesis
12
4 / 0 / 3
6,190
619
5,647
7,001
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jormungandr
setersotes
Jormungandr
12
1 / 1 / 2
7,079
708
5,115
10,612
9,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
16
16
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Xbalanque
 
Xbalanque
5
3
3
2.17
L
Baba Yaga
Aewon2085
Baba Yaga
1
3
0
0.33
W
2
0
6
5
L
Sylvanus
Nesikha1
Sylvanus
0
4
1
0.13
W
4
1
1
4.5
W
Nemesis
Twinz33
Nemesis
4
0
3
5.5
L
Shiva
0
2
1
0.25
L
Medusa
ahsoka334
Medusa
3
4
0
0.75
W
Jormungandr
setersotes
Jormungandr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
30,426
43,653
Taken
37,288
19,671
Mitigated
20,566
10,241
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,900
393
0
3,018
7,692
2,181
0
623
7,069
0
22,390
W
Xbalanque
 
Xbalanque
7,942
4,754
0
971
5,024
1,529
0
568
4,456
0
50,555
L
Baba Yaga
Aewon2085
Baba Yaga
3,259
307
0
1,230
8,379
2,419
0
137
8,242
31,889
0
W
4,039
496
0
2,560
6,729
3,853
0
1,528
5,201
19,718
127
L
Sylvanus
Nesikha1
Sylvanus
2,506
656
982
2,038
10,882
5,791
0
2,726
8,156
10,102
1,402
W
7,683
1,484
0
2,708
7,922
2,847
0
2,763
5,159
0
49,886
W
Nemesis
Twinz33
Nemesis
5,647
1,843
0
1,036
7,001
2,649
0
773
6,228
0
46,590
L
Shiva
3,540
69
0
1,666
9,148
7,277
0
4,637
4,511
0
38,067
L
Medusa
ahsoka334
Medusa
6,047
2,599
0
1,307
7,552
2,003
480
760
6,792
0
44,213
W
Jormungandr
setersotes
Jormungandr
5,115
2,076
0
4,924
10,612
9,688
403
0
10,612
57,187
3,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
33,209
261
Minions Killed
419
0
Camps Cleared
0
1,072,368
Distance Traveled
1,079,376
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,650
465
42
4
0
240,920
0
W
Xbalanque
6,759
676
95
10
0
199,523
0
L
Baba Yaga
5,001
500
49
5
0
205,131
0
W
Eset
6,324
632
31
3
0
208,725
5
L
Sylvanus
4,848
485
21
2
0
187,957
7
W
Nike
6,857
686
91
9
0
237,938
0
W
Nemesis
6,190
619
90
9
0
259,735
0
L
Shiva
5,650
565
80
8
0
218,746
0
L
Medusa
6,333
633
69
7
0
219,614
0
W
Jormungandr
7,079
708
112
11
0
173,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role