Player Matchup

Hou Yi
Hou Yi
Dakota23
Hou Yi
Level 14
God Stats
1W - 2L
1,229 SR
Queue Stats
8W - 12L
1,312 Elo+
Party 1
Chang'e
Chang'e
HydrousEcho
Chang'e
Level 67
God Stats
4W - 1L
1,475 SR
Queue Stats
25W - 14L
1,475 Elo+
Solo
Maui
Maui
SzullyBlessd
Maui
Level 121
God Stats
6W - 2L
1,456 SR
Queue Stats
84W - 74L
1,369 Elo+
Party 1
Team Averages
Level 67
1,387 SR
1,385 Elo+

VS

Team Averages
Level 91
1,598 SR
1,390 Elo+
Neith
Neith
TheBestAlpha33
Neith
Level 107
God Stats
41W - 47L
1,471 SR
Queue Stats
143W - 144L
1,426 Elo+
Solo
Fenrir
Fenrir
Toxic_Voraz19
Fenrir
Level 61
God Stats
56W - 53L
1,472 SR
Queue Stats
119W - 116L
1,374 Elo+
Solo
Ah Puch
Ah Puch
hilolhi
Ah Puch
Level 105
God Stats
4W - 0L
1,849 SR
Queue Stats
154W - 175L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dakota23
Hou Yi
15
1 / 6 / 1
9,002
750
6,834
9,352
2,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
HydrousEcho
Chang'e
15
0 / 6 / 1
8,547
712
6,284
12,726
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 1
8,655
721
3,334
12,486
3,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
10,571
881
6,191
6,095
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 1 / 8
10,211
851
6,889
13,448
9,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Puch
hilolhi
Ah Puch
17
6 / 2 / 10
10,987
916
15,463
7,301
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dakota23
Hou Yi
1
6
1
0.25
L
Chang'e
HydrousEcho
Chang'e
0
6
1
0.08
L
1
4
1
0.38
W
4
0
10
9
W
6
1
8
10
W
Ah Puch
hilolhi
Ah Puch
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
28,543
34,564
Taken
26,844
10,635
Mitigated
16,111
6,454
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dakota23
Hou Yi
6,834
2,336
0
429
9,352
2,971
102
3,625
5,711
0
29,427
L
Chang'e
HydrousEcho
Chang'e
6,284
735
1,748
3,271
12,726
3,734
40
4,176
8,536
23,466
453
L
3,334
48
208
798
12,486
3,930
0
7,742
4,731
15,369
610
W
6,191
1,258
382
3,297
6,095
2,734
1,833
1,263
4,832
0
43,473
W
6,889
955
73
3,013
13,448
9,996
175
6,579
6,869
0
14,524
W
Ah Puch
hilolhi
Ah Puch
15,463
118
0
246
7,301
3,381
188
1,356
5,945
50,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
31,769
128
Minions Killed
174
0
Camps Cleared
0
572,371
Distance Traveled
631,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,002
750
49
4
0
191,012
0
L
Chang'e
8,547
712
45
4
0
202,323
0
L
Maui
8,655
721
34
3
0
179,036
0
W
Neith
10,571
881
50
4
0
200,506
3
W
Fenrir
10,211
851
18
2
0
241,964
0
W
Ah Puch
10,987
916
106
9
0
188,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role