Player Matchup

Neith
Neith
DrakeBlazeon
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 1
Hera
Hera
RubenYur
Hera
Level 159
God Stats
6W - 4L
1,520 SR
Queue Stats
269W - 268L
1,457 Elo+
Solo
Vamana
Vamana
plutopng0
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,079 Elo+
Party 2
Bastet
Bastet
thithercrayon
Bastet
Level 67
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 7L
1,079 Elo+
Party 2
Hercules
Hercules
xARSENx
Hercules
Level 117
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 1
Team Averages
Level 84
1,463 SR
1,280 Elo+

VS

Team Averages
Level 77
1,445 SR
1,454 Elo+
King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Colby Cheese 21
Chernobog
Level 49
God Stats
26W - 40L
1,383 SR
Queue Stats
63W - 89L
1,350 Elo+
Solo
Jormungandr
Jormungandr
NyanOfYaBusiness
Jormungandr
Level 87
God Stats
2W - 0L
1,351 SR
Queue Stats
244W - 216L
1,482 Elo+
Party 3
Susano
Susano
fmlgs
Susano
Level 62
God Stats
1W - 0L
1,409 SR
Queue Stats
21W - 25L
1,423 Elo+
Solo
Freya
Freya
ilCampione27
Freya
Level 104
God Stats
13W - 8L
1,585 SR
Queue Stats
190W - 174L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
7,134
549
5,569
8,118
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
12
2 / 5 / 1
6,998
538
7,589
7,932
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
plutopng0
Vamana
10
1 / 4 / 0
6,276
483
7,222
12,150
12,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 4 / 4
6,777
521
5,262
11,682
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
xARSENx
Hercules
12
5 / 3 / 2
6,868
528
6,392
11,687
8,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 1 / 0
7,994
615
7,853
11,121
8,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
Colby Cheese 21
Chernobog
14
5 / 5 / 4
8,125
625
6,619
8,674
3,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
NyanOfYaBusiness
Jormungandr
13
3 / 2 / 5
7,710
593
7,031
9,750
5,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
fmlgs
Susano
13
8 / 3 / 4
7,888
607
8,741
8,876
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 3 / 3
7,471
575
4,125
10,706
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
22
22
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
0
3
W
Chernobog
Colby Cheese 21
Chernobog
5
5
4
1.4
L
4
6
3
0.92
W
Jormungandr
NyanOfYaBusiness
Jormungandr
3
2
5
2.75
L
Hera
2
5
1
0.5
W
Susano
fmlgs
Susano
8
3
4
3.33
W
3
3
3
1.5
L
Vamana
plutopng0
Vamana
1
4
0
0.25
L
2
4
4
1
L
Hercules
xARSENx
Hercules
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
34,369
51,569
Taken
49,127
30,339
Mitigated
23,251
10,632
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,853
1,215
0
1,906
11,121
8,285
0
176
10,114
0
56,569
W
Chernobog
Colby Cheese 21
Chernobog
6,619
4,285
51
2,456
8,674
3,249
904
54
8,620
0
52,349
L
5,569
2,392
0
747
8,118
2,624
0
1,687
6,431
0
39,498
W
Jormungandr
NyanOfYaBusiness
Jormungandr
7,031
2,501
68
1,516
9,750
5,808
80
886
8,778
37,472
2,330
L
Hera
7,589
1,434
0
826
7,932
2,350
0
3,391
4,131
46,582
0
W
Susano
fmlgs
Susano
8,741
2,313
0
2,373
8,876
3,002
1
621
8,121
0
31,655
W
4,125
838
0
5,792
10,706
2,907
0
5,785
4,351
36,972
386
L
Vamana
plutopng0
Vamana
7,222
3,007
0
3,127
12,150
12,786
0
0
12,150
252
37,703
L
5,262
1,759
0
4,238
11,682
3,638
0
2,342
9,200
0
45,107
L
Hercules
xARSENx
Hercules
6,392
2,103
0
1,694
11,687
8,941
0
3,027
8,660
4,166
22,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
39,188
330
Minions Killed
339
0
Camps Cleared
0
1,205,456
Distance Traveled
1,299,844
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,994
615
87
7
0
265,326
0
W
Chernobog
8,125
625
80
6
0
235,526
0
L
Neith
7,134
549
61
5
0
233,282
0
W
Jormungandr
7,710
593
59
5
0
257,644
1
L
Hera
6,998
538
94
7
0
236,772
0
W
Susano
7,888
607
45
3
0
296,096
0
W
Freya
7,471
575
68
5
0
245,252
0
L
Vamana
6,276
483
66
5
0
217,334
0
L
Bastet
6,777
521
75
6
0
283,997
0
L
Hercules
6,868
528
34
3
0
234,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role