Player Matchup

Horus
Horus
DownBadMace
Horus
Level 157
God Stats
15W - 10L
1,605 SR
Queue Stats
223W - 200L
1,493 Elo+
Party 3
Maui
Maui
EdogawaKonan
Maui
Level 159
God Stats
2W - 0L
1,421 SR
Queue Stats
71W - 61L
1,531 Elo+
Party 2
Da Ji
Da Ji
Player8271624
Da Ji
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,712 Elo+
Solo
Anubis
Anubis
PumaPants702
Anubis
Level 89
God Stats
2W - 1L
1,377 SR
Queue Stats
24W - 21L
1,495 Elo+
Party 3
Khepri
Khepri
Đeathless
Khepri
Level 118
God Stats
3W - 3L
1,527 SR
Queue Stats
65W - 45L
1,535 Elo+
Party 2
Team Averages
Level 131
1,486 SR
1,553 Elo+

VS

Team Averages
Level 107
1,624 SR
1,529 Elo+
Discordia
Discordia
 
Discordia
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
JHerbie
Ravana
Level 115
God Stats
21W - 14L
1,630 SR
Queue Stats
789W - 816L
1,536 Elo+
Solo
Ullr
Ullr
Kuzenboss
Ullr
Level 169
God Stats
4W - 3L
1,700 SR
Queue Stats
80W - 71L
1,526 Elo+
Party 4
Kali
Kali
WeGoBonk
Kali
Level 17
God Stats
3W - 3L
1,654 SR
Queue Stats
18W - 16L
1,580 Elo+
Party 1
Athena
Athena
veks12
Athena
Level 118
God Stats
9W - 6L
1,634 SR
Queue Stats
176W - 181L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,450
742
1,962
3,802
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
4 / 1 / 1
4,521
754
2,656
3,005
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 1 / 3
4,073
679
2,042
4,610
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
9
2 / 0 / 1
4,482
747
527
2,298
750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
Đeathless
Khepri
7
0 / 0 / 5
3,897
650
2,613
2,667
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
1 / 2 / 0
4,020
670
1,821
2,311
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
JHerbie
Ravana
3
0 / 2 / 0
3,006
501
463
1,807
521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
8
0 / 2 / 0
4,035
673
1,884
3,282
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
7
0 / 2 / 2
3,936
656
1,922
5,432
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Athena
veks12
Athena
6
1 / 2 / 0
3,811
635
1,678
4,814
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
0
0.5
W
1
0
0
1
W
4
1
1
4.5
L
Ravana
JHerbie
Ravana
0
2
0
0
L
Ullr
0
2
0
0
W
2
1
3
3.5
W
Anubis
2
0
1
2.5
L
Kali
0
2
2
0.5
L
Athena
veks12
Athena
1
2
0
0.5
W
Khepri
Đeathless
Khepri
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,800
Damage
7,768
16,382
Taken
17,646
6,711
Mitigated
6,459
5,799
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,821
3
0
430
2,311
486
0
228
2,083
17,232
480
W
1,962
1,160
40
1,582
3,802
2,472
0
254
3,492
0
23,208
W
2,656
1,444
0
1,079
3,005
1,094
1
578
2,427
19,093
3,813
L
Ravana
JHerbie
Ravana
463
160
0
461
1,807
521
0
0
1,807
0
6,089
L
Ullr
1,884
858
0
478
3,282
837
0
1,286
1,996
0
28,357
W
2,042
526
0
1,196
4,610
1,442
0
441
4,169
0
18,933
W
Anubis
527
49
0
1,217
2,298
750
0
1,442
856
21,970
0
L
Kali
1,922
1,097
0
2,605
5,432
1,574
0
697
4,735
0
23,035
L
Athena
veks12
Athena
1,678
614
0
1,107
4,814
3,041
0
3,122
1,692
7,926
0
W
Khepri
Đeathless
Khepri
2,613
1,040
0
685
2,667
953
0
657
2,010
10,150
3,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,423
Gold Earned
18,808
184
Minions Killed
156
0
Camps Cleared
0
716,999
Distance Traveled
599,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,020
670
36
6
0
133,340
0
W
Horus
4,450
742
44
7
0
129,494
0
W
Maui
4,521
754
44
7
0
150,208
0
L
Ravana
3,006
501
12
2
0
42,614
0
L
Ullr
4,035
673
56
9
0
120,776
0
W
Da Ji
4,073
679
35
6
0
162,559
0
W
Anubis
4,482
747
42
7
0
133,615
0
L
Kali
3,936
656
44
7
0
159,661
0
L
Athena
3,811
635
8
1
0
143,364
0
W
Khepri
3,897
650
19
3
0
141,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role