Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Baliger
Apollo
Level 112
God Stats
6W - 3L
1,662 SR
Queue Stats
107W - 102L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
KG-virus0928
Kukulkan
Level 107
God Stats
0W - 3L
1,326 SR
Queue Stats
30W - 36L
1,475 Elo+
Solo
Camazotz
Camazotz
coolsideodapilo
Camazotz
Level 118
God Stats
5W - 4L
1,597 SR
Queue Stats
35W - 44L
1,456 Elo+
Solo
Cthulhu
Cthulhu
johnharker
Cthulhu
Level 62
God Stats
6W - 4L
1,651 SR
Queue Stats
35W - 28L
1,505 Elo+
Party 1
Team Averages
Level 112
1,547 SR
1,484 Elo+

VS

Team Averages
Level 125
1,475 SR
1,478 Elo+
Janus
Janus
Alex Honduras95
Janus
Level 82
God Stats
4W - 6L
1,371 SR
Queue Stats
124W - 117L
1,496 Elo+
Solo
Ishtar
Ishtar
EchoesOfDust
Ishtar
Level 217
God Stats
5W - 3L
1,415 SR
Queue Stats
505W - 502L
1,529 Elo+
Solo
Mulan
Mulan
Tohm96
Mulan
Level 120
God Stats
14W - 9L
1,603 SR
Queue Stats
40W - 26L
1,568 Elo+
Solo
Hera
Hera
hotellobster
Hera
Level 142
God Stats
3W - 3L
1,585 SR
Queue Stats
61W - 64L
1,468 Elo+
Solo
Aphrodite
Aphrodite
mayenupe
Aphrodite
Level 63
God Stats
2W - 0L
1,398 SR
Queue Stats
5W - 6L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 4 / 2
7,812
460
5,008
13,956
14,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Baliger
Apollo
12
0 / 2 / 1
7,107
418
3,539
8,000
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
KG-virus0928
Kukulkan
15
0 / 2 / 4
9,101
535
2,749
7,398
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
15
10 / 2 / 2
9,388
552
10,642
12,719
6,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
johnharker
Cthulhu
11
0 / 3 / 2
7,245
426
6,219
14,125
9,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,683
570
7,024
8,026
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
15
0 / 1 / 5
8,361
492
10,274
8,811
3,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
Tohm96
Mulan
15
3 / 6 / 5
8,816
519
5,910
14,807
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 1
10,829
637
12,047
10,594
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
mayenupe
Aphrodite
12
1 / 0 / 2
7,702
453
2,770
4,553
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
13
Kills
11
13
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
2
1
W
3
2
1
1.75
L
Apollo
Baliger
Apollo
0
2
1
0.25
W
Ishtar
0
1
5
2.5
L
Kukulkan
KG-virus0928
Kukulkan
0
2
4
1
W
Mulan
Tohm96
Mulan
3
6
5
0.92
L
Camazotz
10
2
2
5.5
W
4
4
1
1.13
L
Cthulhu
johnharker
Cthulhu
0
3
2
0.33
W
Aphrodite
mayenupe
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
38,025
56,198
Taken
46,791
35,954
Mitigated
19,745
17,940
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,008
413
0
4,640
13,956
14,786
0
8,932
5,024
0
46,019
W
7,024
159
0
569
8,026
2,904
991
3,040
4,986
73,948
2,722
L
Apollo
Baliger
Apollo
3,539
2,102
0
2,605
8,000
2,261
726
1,395
6,599
0
39,037
W
Ishtar
10,274
7,169
0
3,015
8,811
3,566
593
2,851
5,960
0
73,413
L
Kukulkan
KG-virus0928
Kukulkan
2,749
63
0
1,040
7,398
2,358
0
3,936
3,286
66,607
220
W
Mulan
Tohm96
Mulan
5,910
1,111
0
6,445
14,807
6,656
0
1,375
13,401
0
69,136
L
Camazotz
10,642
3,020
0
7,317
12,719
6,676
0
3,528
9,121
0
45,776
W
12,047
3,610
0
2,164
10,594
3,564
487
0
10,155
84,073
237
L
Cthulhu
johnharker
Cthulhu
6,219
598
0
2,338
14,125
9,873
0
3,453
10,591
29,274
586
W
Aphrodite
mayenupe
Aphrodite
2,770
1,048
2,396
2,828
4,553
3,055
76
1,273
3,280
23,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
45,391
388
Minions Killed
547
0
Camps Cleared
0
1,559,794
Distance Traveled
1,636,974
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,812
460
62
4
0
278,803
5
W
Janus
9,683
570
154
9
0
332,812
0
L
Apollo
7,107
418
75
4
0
253,731
2
W
Ishtar
8,361
492
116
7
0
296,908
3
L
Kukulkan
9,101
535
134
8
0
307,022
4
W
Mulan
8,816
519
90
5
0
369,723
0
L
Camazotz
9,388
552
70
4
0
370,577
2
W
Hera
10,829
637
157
9
0
306,521
0
L
Cthulhu
7,245
426
47
3
0
349,661
3
W
Aphrodite
7,702
453
30
2
0
331,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role