Player Matchup

Aphrodite
Aphrodite
Donio9999
Aphrodite
Level 64
God Stats
3W - 3L
1,445 SR
Queue Stats
11W - 16L
1,412 Elo+
Party 2
Anubis
Anubis
LoliiLover
Anubis
Level 128
God Stats
5W - 3L
1,581 SR
Queue Stats
106W - 92L
1,532 Elo+
Party 1
Arachne
Arachne
RemyTheChef
Arachne
Level 80
God Stats
7W - 4L
1,704 SR
Queue Stats
125W - 121L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
TheCookMan
Amaterasu
Level 73
God Stats
23W - 13L
1,634 SR
Queue Stats
101W - 79L
1,548 Elo+
Party 1
Cupid
Cupid
oskarq27
Cupid
Level 63
God Stats
3W - 2L
1,445 SR
Queue Stats
23W - 20L
1,517 Elo+
Party 2
Team Averages
Level 82
1,562 SR
1,508 Elo+

VS

Team Averages
Level 87
1,462 SR
1,448 Elo+
Tyr
Tyr
Gambaon
Tyr
Level 61
God Stats
13W - 9L
1,761 SR
Queue Stats
149W - 176L
1,486 Elo+
Solo
Fenrir
Fenrir
Kapi37738
Fenrir
Level 42
God Stats
10W - 15L
1,373 SR
Queue Stats
19W - 36L
1,302 Elo+
Solo
Jormungandr
Jormungandr
Scorches
Jormungandr
Level 122
God Stats
0W - 5L
1,438 SR
Queue Stats
112W - 107L
1,531 Elo+
Solo
Apollo
Apollo
john_6942
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,425 Elo+
Party 3
Agni
Agni
rrfabio666
Agni
Level 104
God Stats
1W - 4L
1,238 SR
Queue Stats
15W - 15L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Donio9999
Aphrodite
12
1 / 1 / 3
6,297
484
1,691
6,288
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
LoliiLover
Anubis
15
8 / 1 / 7
9,222
709
13,455
10,007
4,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Arachne
RemyTheChef
Arachne
14
6 / 2 / 3
7,755
597
7,165
11,028
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TheCookMan
Amaterasu
14
3 / 1 / 1
7,892
607
6,226
13,417
11,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cupid
oskarq27
Cupid
12
2 / 2 / 3
6,591
507
4,774
6,218
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
1 / 2 / 1
7,458
574
8,346
11,245
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Kapi37738
Fenrir
11
1 / 5 / 0
6,309
485
3,133
12,126
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Scorches
Jormungandr
12
4 / 3 / 1
7,705
593
5,593
10,452
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
john_6942
Apollo
9
0 / 4 / 2
5,839
449
3,236
9,575
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
6,679
514
4,520
7,107
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
7
7
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Donio9999
Aphrodite
1
1
3
2.5
L
Tyr
1
2
1
0.75
L
Fenrir
Kapi37738
Fenrir
1
5
0
0.2
W
Anubis
LoliiLover
Anubis
8
1
7
11.5
W
Arachne
RemyTheChef
Arachne
6
2
3
3.75
L
Jormungandr
Scorches
Jormungandr
4
3
1
1.5
W
Amaterasu
TheCookMan
Amaterasu
3
1
1
3.5
L
Apollo
john_6942
Apollo
0
4
2
0.25
W
Cupid
oskarq27
Cupid
2
2
3
1.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,311
Damage
24,828
46,958
Taken
50,505
25,274
Mitigated
21,986
24,889
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Donio9999
Aphrodite
1,691
585
691
3,301
6,288
2,661
652
2,334
3,954
23,034
1,676
L
Tyr
8,346
820
0
1,807
11,245
5,556
0
19
11,226
0
48,572
L
Fenrir
Kapi37738
Fenrir
3,133
663
23
1,652
12,126
3,931
0
3,291
8,835
0
40,300
W
Anubis
LoliiLover
Anubis
13,455
439
0
7,388
10,007
4,845
672
3,400
6,607
69,286
3,487
W
Arachne
RemyTheChef
Arachne
7,165
5,860
0
3,104
11,028
4,652
329
2,120
8,908
0
57,788
L
Jormungandr
Scorches
Jormungandr
5,593
2,080
0
1,893
10,452
7,729
91
4,704
5,748
32,868
2,159
W
Amaterasu
TheCookMan
Amaterasu
6,226
2,871
0
7,651
13,417
11,318
0
255
13,162
0
47,053
L
Apollo
john_6942
Apollo
3,236
1,758
0
1,984
9,575
3,110
162
1,912
7,663
0
30,224
W
Cupid
oskarq27
Cupid
4,774
3,290
246
2,508
6,218
1,798
2,118
1,861
4,357
0
38,177
L
4,520
111
0
500
7,107
1,660
24
4,829
2,278
35,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
33,990
407
Minions Killed
332
0
Camps Cleared
0
1,270,853
Distance Traveled
1,212,980
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,297
484
45
3
0
231,195
0
L
Tyr
7,458
574
93
7
0
253,280
0
L
Fenrir
6,309
485
70
5
0
250,850
0
W
Anubis
9,222
709
114
9
0
260,503
0
W
Arachne
7,755
597
93
7
0
288,517
0
L
Jormungandr
7,705
593
48
4
0
232,836
0
W
Amaterasu
7,892
607
84
6
0
263,220
0
L
Apollo
5,839
449
54
4
0
242,477
1
W
Cupid
6,591
507
71
5
0
227,418
0
L
Agni
6,679
514
67
5
0
233,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role