Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Masters
NALG0NA
Discordia
Masters
Level 154
God Stats
202W - 175L
1,645 SR
Queue Stats
209W - 188L
2,503 MMR
Solo
Sobek
Sobek
Masters
XxThekillerbbyxX
Sobek
Masters
Level 165
God Stats
3W - 3L
1,588 SR
Queue Stats
416W - 385L
2,751 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 121
1,578 SR
2,252 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 182
1,612 SR
2,157 MMR
Merlin
Merlin
Diamond III
Krizcto
Merlin
Diamond III
Level 232
God Stats
1W - 3L
1,464 SR
Queue Stats
138W - 97L
2,253 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
Vidapixelada
Kumbhakarna
Diamond III
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
2,205 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
jhonattan_rg
Hou Yi
Diamond IV
Level 154
God Stats
1W - 1L
1,870 SR
Queue Stats
97W - 75L
2,012 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 3
10,815
901
6,694
3,543
1,388
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
NALG0NA
Discordia
19
8 / 1 / 5
12,792
1,066
18,589
7,577
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 9
9,801
817
6,365
14,595
14,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CerberusCthulhuFafnirCabrakanKuzenbo

VS

Bans
Xing TianOdinScyllaShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Krizcto
Merlin
15
1 / 6 / 2
9,492
791
6,125
10,948
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Vidapixelada
Kumbhakarna
14
2 / 3 / 1
8,636
720
5,404
15,018
13,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
15
2 / 4 / 3
9,554
796
4,213
9,991
3,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
3
5.5
L
Merlin
Krizcto
Merlin
1
6
2
0.33
W
Discordia
NALG0NA
Discordia
8
1
5
10.5
L
Kumbhakarna
Vidapixelada
Kumbhakarna
2
3
1
0.83
W
1
3
9
1.83
L
Hou Yi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
15,742
25,715
Taken
35,957
18,576
Mitigated
19,858
8,966
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,694
3,284
0
656
3,543
1,388
1,940
1,721
1,647
0
37,014
L
Merlin
Krizcto
Merlin
6,125
412
0
466
10,948
3,247
0
9,231
1,710
37,659
0
W
Discordia
NALG0NA
Discordia
18,589
466
0
2,946
7,577
2,367
974
4,016
2,998
67,834
0
L
Kumbhakarna
Vidapixelada
Kumbhakarna
5,404
528
0
1,592
15,018
13,283
0
7,770
7,241
13,614
924
W
6,365
395
0
5,364
14,595
14,821
332
4,584
9,520
19,771
2,123
L
Hou Yi
4,213
2,059
0
823
9,991
3,328
0
7,260
2,703
0
28,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
27,682
185
Minions Killed
151
0
Camps Cleared
0
613,268
Distance Traveled
622,482
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,815
901
52
4
0
140,112
0
L
Merlin
9,492
791
81
7
0
191,850
0
W
Discordia
12,792
1,066
108
9
0
259,564
0
L
Kumbhakarna
8,636
720
9
1
0
227,310
0
W
Sobek
9,801
817
25
2
0
213,592
3
L
Hou Yi
9,554
796
61
5
0
203,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role