Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bigzee10
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,474 Elo+
Party 3
Ix Chel
Ix Chel
EresMiaa
Ix Chel
Level 156
God Stats
6W - 4L
1,703 SR
Queue Stats
39W - 36L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
Gankmasterjon
Cthulhu
Level 159
God Stats
2W - 3L
1,569 SR
Queue Stats
339W - 322L
1,504 Elo+
Party 2
Rama
Rama
LilLevii
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 124
1,554 SR
1,502 Elo+

VS

Team Averages
Level 124
1,539 SR
1,496 Elo+
Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Elllka666
Sylvanus
Level 69
God Stats
10W - 19L
1,453 SR
Queue Stats
111W - 107L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
Fiejo
Ne Zha
Level 76
God Stats
22W - 23L
1,606 SR
Queue Stats
128W - 136L
1,455 Elo+
Party 1
Artemis
Artemis
ItsNayzzz
Artemis
Level 175
God Stats
14W - 16L
1,634 SR
Queue Stats
523W - 496L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 0 / 3
5,587
508
2,840
6,715
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Bigzee10
Baron Samedi
10
3 / 1 / 5
6,036
549
5,416
7,436
5,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
EresMiaa
Ix Chel
11
0 / 2 / 2
6,137
558
2,958
4,903
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
0 / 2 / 0
5,948
541
4,140
9,054
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
12
5 / 0 / 2
6,561
596
6,224
5,614
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 0 / 0
7,260
660
6,731
7,622
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ra
 
Ra
11
0 / 1 / 1
5,739
522
3,004
5,006
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Elllka666
Sylvanus
9
1 / 3 / 1
5,443
495
3,632
11,368
4,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Fiejo
Ne Zha
9
0 / 2 / 0
4,841
440
1,605
6,267
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ItsNayzzz
Artemis
10
1 / 3 / 0
5,419
493
5,377
8,123
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
5
5
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
3
2.5
L
Surtr
 
Surtr
3
0
0
3
L
Ra
 
Ra
0
1
1
0.5
W
Baron Samedi
Bigzee10
Baron Samedi
3
1
5
5.5
L
Sylvanus
Elllka666
Sylvanus
1
3
1
0.5
W
Ix Chel
EresMiaa
Ix Chel
0
2
2
0.5
L
Ne Zha
Fiejo
Ne Zha
0
2
0
0
W
Cthulhu
0
2
0
0
L
Artemis
ItsNayzzz
Artemis
1
3
0
0.33
W
Rama
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
20,349
33,722
Taken
38,386
20,983
Mitigated
15,370
14,157
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,840
363
0
4,209
6,715
4,473
0
1,282
5,302
39,818
0
L
Surtr
 
Surtr
6,731
2,022
0
2,429
7,622
5,144
0
2,896
4,164
1,906
48,955
L
Ra
 
Ra
3,004
576
180
1,454
5,006
1,575
0
3,516
1,317
41,583
0
W
Baron Samedi
Bigzee10
Baron Samedi
5,416
862
415
3,564
7,436
5,265
0
1,591
5,845
24,226
243
L
Sylvanus
Elllka666
Sylvanus
3,632
777
1,396
3,010
11,368
4,588
0
4,365
6,925
18,218
1,132
W
Ix Chel
EresMiaa
Ix Chel
2,958
86
334
1,297
4,903
1,574
0
1,881
2,724
45,389
1,974
L
Ne Zha
Fiejo
Ne Zha
1,605
474
0
2,520
6,267
1,609
0
1,330
4,863
0
21,884
W
Cthulhu
4,140
280
0
1,004
9,054
7,897
0
426
8,588
47,866
1,148
L
Artemis
ItsNayzzz
Artemis
5,377
1,780
0
2,672
8,123
2,454
0
1,674
6,449
0
41,626
W
Rama
6,224
5,317
0
3,334
5,614
1,774
0
1,240
4,374
0
45,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
28,702
415
Minions Killed
321
0
Camps Cleared
0
1,071,701
Distance Traveled
1,082,649
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,587
508
81
7
0
226,580
0
L
Surtr
7,260
660
96
9
0
229,021
0
L
Ra
5,739
522
82
7
0
232,622
2
W
Baron Samedi
6,036
549
35
3
0
204,218
2
L
Sylvanus
5,443
495
29
3
0
204,814
0
W
Ix Chel
6,137
558
99
9
0
223,303
2
L
Ne Zha
4,841
440
43
4
0
224,155
0
W
Cthulhu
5,948
541
107
10
0
208,004
1
L
Artemis
5,419
493
71
6
0
192,037
3
W
Rama
6,561
596
93
8
0
209,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role