Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CustomApexSY
Ravana
Level 93
God Stats
6W - 5L
1,393 SR
Queue Stats
37W - 43L
1,450 Elo+
Party 4
Loki
Loki
Maxinthedark963
Loki
Level 49
God Stats
12W - 26L
1,354 SR
Queue Stats
37W - 65L
1,358 Elo+
Party 3
Anubis
Anubis
talent_extreme
Anubis
Level 44
God Stats
0W - 7L
1,160 SR
Queue Stats
7W - 22L
1,230 Elo+
Party 3
Sobek
Sobek
xXseraniiiiXx
Sobek
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Party 4
Team Averages
Level 93
1,381 SR
1,368 Elo+

VS

Team Averages
Level 83
1,394 SR
1,420 Elo+
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Seriousyoudie
Hun Batz
Level 103
God Stats
2W - 4L
1,284 SR
Queue Stats
29W - 28L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Shluhogon42
Kukulkan
Level 57
God Stats
4W - 5L
1,406 SR
Queue Stats
36W - 46L
1,362 Elo+
Party 2
Bacchus
Bacchus
goyldd
Bacchus
Level 45
God Stats
5W - 6L
1,426 SR
Queue Stats
37W - 48L
1,405 Elo+
Party 1
Anubis
Anubis
julia1kos
Anubis
Level 123
God Stats
12W - 13L
1,356 SR
Queue Stats
48W - 59L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 1 / 0
6,174
617
2,817
2,427
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
9
1 / 3 / 3
5,262
526
4,413
6,139
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
5,155
516
2,294
4,930
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 8 / 0
4,324
432
2,464
6,038
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 2
5,357
536
3,201
8,163
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 3 / 4
5,540
554
5,750
5,829
1,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Seriousyoudie
Hun Batz
11
6 / 0 / 3
6,575
658
4,019
6,547
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Shluhogon42
Kukulkan
10
1 / 2 / 2
6,258
626
2,304
4,050
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
goyldd
Bacchus
9
3 / 1 / 6
6,059
606
4,029
6,438
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
julia1kos
Anubis
10
2 / 3 / 1
6,038
604
2,784
4,848
1,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
15
15
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
1
0
3
W
Anhur
 
Anhur
3
3
4
1.67
L
Ravana
1
3
3
0.83
L
2
1
1
2.5
W
Hun Batz
Seriousyoudie
Hun Batz
6
0
3
7.5
W
Kukulkan
Shluhogon42
Kukulkan
1
2
2
1
W
Bacchus
goyldd
Bacchus
3
1
6
6
W
Anubis
julia1kos
Anubis
2
3
1
0.83
L
1
8
0
0.13
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,189
Damage
18,886
27,697
Taken
27,712
11,368
Mitigated
12,020
6,874
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,817
149
0
747
2,427
679
0
1,043
1,384
37,874
0
W
Anhur
 
Anhur
5,750
2,904
0
2,062
5,829
1,464
370
1,686
4,143
0
28,214
L
Ravana
4,413
981
0
695
6,139
2,257
0
1,856
4,283
0
42,532
L
2,294
1,021
0
1,578
4,930
1,302
0
1,400
3,530
0
19,253
W
Hun Batz
Seriousyoudie
Hun Batz
4,019
730
0
739
6,547
2,369
0
1,016
5,531
0
39,042
W
Kukulkan
Shluhogon42
Kukulkan
2,304
246
0
0
4,050
1,221
136
659
3,391
31,441
704
W
Bacchus
goyldd
Bacchus
4,029
794
0
1,996
6,438
5,030
112
2,638
3,800
12,271
0
W
Anubis
julia1kos
Anubis
2,784
196
0
1,003
4,848
1,936
0
2,361
2,487
38,350
675
L
2,464
279
0
0
6,038
1,549
128
2,865
3,173
11,548
365
L
3,201
216
0
3,854
8,163
5,581
0
1,885
6,278
14,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,272
Gold Earned
30,470
234
Minions Killed
271
0
Camps Cleared
0
968,632
Distance Traveled
974,908
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,174
617
86
9
0
170,838
0
W
Anhur
5,540
554
59
6
0
177,469
1
L
Ravana
5,262
526
72
7
0
223,367
0
L
Loki
5,155
516
35
4
0
196,259
0
W
Hun Batz
6,575
658
72
7
0
231,832
0
W
Kukulkan
6,258
626
67
7
0
196,126
3
W
Bacchus
6,059
606
7
1
0
182,917
0
W
Anubis
6,038
604
66
7
0
186,564
0
L
Anubis
4,324
432
22
2
0
184,908
0
L
Sobek
5,357
536
19
2
0
193,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role