Player Matchup

Ymir
Ymir
AnsoniMaron
Ymir
Level 101
God Stats
4W - 5L
1,483 SR
Queue Stats
90W - 81L
1,428 Elo+
Solo
Achilles
Achilles
Valyor
Achilles
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,444 Elo+
Solo
Charybdis
Charybdis
gatlincg
Charybdis
Level 124
God Stats
18W - 10L
1,606 SR
Queue Stats
131W - 118L
1,483 Elo+
Solo
Nu Wa
Nu Wa
xOnlyARG
Nu Wa
Level 27
God Stats
2W - 2L
1,501 SR
Queue Stats
53W - 68L
1,418 Elo+
Party 1
Awilix
Awilix
xWolft120
Awilix
Level 87
God Stats
16W - 15L
1,552 SR
Queue Stats
364W - 351L
1,448 Elo+
Party 1
Team Averages
Level 89
1,528 SR
1,444 Elo+

VS

Team Averages
Level 42
1,370 SR
1,434 Elo+
Ymir
Ymir
Joshuaacreative
Ymir
Level 29
God Stats
7W - 8L
1,473 SR
Queue Stats
88W - 99L
1,419 Elo+
Party 2
Camazotz
Camazotz
Kickback166
Camazotz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
SneakyGorillaYT
Kukulkan
Level 3
God Stats
0W - 2L
1,237 SR
Queue Stats
13W - 23L
1,396 Elo+
Party 3
Izanami
Izanami
airom66
Izanami
Level 62
God Stats
12W - 11L
1,402 SR
Queue Stats
83W - 92L
1,470 Elo+
Solo
Horus
Horus
ghirr
Horus
Level 52
God Stats
1W - 3L
1,237 SR
Queue Stats
48W - 58L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,573
541
3,118
9,068
4,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Valyor
Achilles
11
0 / 1 / 1
6,637
474
4,161
11,044
7,109
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
gatlincg
Charybdis
14
10 / 1 / 3
8,788
628
9,771
7,114
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
xOnlyARG
Nu Wa
13
4 / 1 / 3
7,782
556
7,700
6,172
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
xWolft120
Awilix
15
11 / 2 / 4
9,189
656
12,091
11,282
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,902
422
4,746
11,050
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
Kickback166
Camazotz
11
2 / 4 / 2
6,587
471
4,995
12,117
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
9
0 / 10 / 1
5,818
416
4,028
11,206
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
airom66
Izanami
12
0 / 6 / 0
7,041
503
4,733
9,629
3,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
ghirr
Horus
13
2 / 1 / 2
8,068
576
7,611
10,490
7,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
26
Kills
5
6
Deaths
26
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
1
5
2
0.4
L
Camazotz
Kickback166
Camazotz
2
4
2
0.75
L
Kukulkan
0
10
1
0.05
W
Achilles
Valyor
Achilles
0
1
1
0.5
L
Izanami
airom66
Izanami
0
6
0
0
W
Charybdis
gatlincg
Charybdis
10
1
3
11.5
L
Horus
ghirr
Horus
2
1
2
3
W
Nu Wa
xOnlyARG
Nu Wa
4
1
3
5.5
W
Awilix
xWolft120
Awilix
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
26,113
44,680
Taken
54,492
20,605
Mitigated
23,575
14,617
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,118
857
2,226
2,891
9,068
4,398
80
1,964
7,104
30,694
1,413
L
4,746
2,023
0
1,025
11,050
7,260
0
2,180
8,870
22,092
5,111
L
Camazotz
Kickback166
Camazotz
4,995
1,164
0
4,120
12,117
3,592
0
913
11,204
0
35,130
L
Kukulkan
4,028
996
0
1,286
11,206
2,334
0
5,022
6,184
16,344
0
W
Achilles
Valyor
Achilles
4,161
1,656
0
1,863
11,044
7,109
0
529
10,515
0
31,143
L
Izanami
airom66
Izanami
4,733
3,575
0
1,743
9,629
3,039
862
1,685
7,944
0
51,151
W
Charybdis
gatlincg
Charybdis
9,771
6,209
0
1,623
7,114
2,369
1,322
1,472
5,642
0
62,598
L
Horus
ghirr
Horus
7,611
3,484
124
2,525
10,490
7,350
0
718
9,772
0
45,318
W
Nu Wa
xOnlyARG
Nu Wa
7,700
2,103
0
1,628
6,172
1,880
492
3,604
2,568
45,450
1,063
W
Awilix
xWolft120
Awilix
12,091
5,834
0
4,386
11,282
4,849
162
942
10,340
0
67,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
33,416
365
Minions Killed
300
0
Camps Cleared
0
1,339,122
Distance Traveled
1,210,504
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,573
541
35
3
0
227,131
0
L
Ymir
5,902
422
45
3
0
212,114
0
L
Camazotz
6,587
471
59
4
0
278,886
0
L
Kukulkan
5,818
416
21
2
0
217,465
0
W
Achilles
6,637
474
55
4
0
261,041
0
L
Izanami
7,041
503
105
8
0
238,114
2
W
Charybdis
8,788
628
100
7
0
252,729
0
L
Horus
8,068
576
70
5
0
263,925
4
W
Nu Wa
7,782
556
69
5
0
250,413
4
W
Awilix
9,189
656
106
8
0
347,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role