Player Matchup

Danzaburou
Danzaburou
AbsolutVodka24
Danzaburou
Level 105
God Stats
4W - 3L
1,631 SR
Queue Stats
6W - 6L
1,461 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Genesis337
Maman Brigitte
Level 152
God Stats
14W - 18L
1,423 SR
Queue Stats
195W - 186L
1,456 Elo+
Party 1
Da Ji
Da Ji
IVDFN_Muaaji_
Da Ji
Level 119
God Stats
4W - 1L
1,930 SR
Queue Stats
146W - 134L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
KingRyk7
Nu Wa
Level 114
God Stats
30W - 40L
1,374 SR
Queue Stats
69W - 86L
1,414 Elo+
Party 1
Khepri
Khepri
michel25bvb
Khepri
Level 108
God Stats
3W - 3L
1,572 SR
Queue Stats
52W - 63L
1,375 Elo+
Party 2
Team Averages
Level 120
1,586 SR
1,445 Elo+

VS

Team Averages
Level 82
1,410 SR
1,439 Elo+
Izanami
Izanami
FsX Prime4252
Izanami
Level 102
God Stats
1W - 2L
1,394 SR
Queue Stats
11W - 22L
1,371 Elo+
Party 3
Ra
Ra
Megathorr
Ra
Level 79
God Stats
3W - 1L
1,529 SR
Queue Stats
47W - 34L
1,504 Elo+
Solo
Chaac
Chaac
Pr3d4toR_pg1
Chaac
Level 87
God Stats
2W - 3L
1,254 SR
Queue Stats
20W - 27L
1,389 Elo+
Solo
Ymir
Ymir
RedBull zS3
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
Ylasmos
Thanatos
Level 139
God Stats
2W - 2L
1,372 SR
Queue Stats
23W - 30L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbsolutVodka24
Danzaburou
11
1 / 4 / 2
6,904
460
5,007
8,404
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Genesis337
Maman Brigitte
15
3 / 3 / 1
8,426
562
5,243
9,601
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 2 / 0
6,903
460
3,683
8,734
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
KingRyk7
Nu Wa
14
1 / 2 / 1
7,958
531
6,734
5,053
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
0 / 1 / 3
6,693
446
3,102
10,917
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
3 / 1 / 3
7,700
513
7,975
6,302
2,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 1
8,357
557
5,887
5,548
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 0
8,103
540
1,746
11,545
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
7,061
471
1,575
4,293
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Ylasmos
Thanatos
15
7 / 2 / 3
8,558
571
11,521
13,017
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
12
12
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbsolutVodka24
Danzaburou
1
4
2
0.5
W
Izanami
3
1
3
4.5
L
Maman Brigitte
Genesis337
Maman Brigitte
3
3
1
1.17
L
2
2
0
1
L
Nu Wa
KingRyk7
Nu Wa
1
2
1
0.75
W
2
2
1
1.25
W
0
1
0
0
W
0
1
0
0
W
Thanatos
Ylasmos
Thanatos
7
2
3
4.25
L
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
28,704
42,709
Taken
40,705
17,569
Mitigated
19,612
11,618
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbsolutVodka24
Danzaburou
5,007
1,670
0
2,233
8,404
2,647
0
687
7,717
0
47,400
W
Izanami
7,975
6,040
0
1,522
6,302
2,109
332
1,473
4,819
0
59,371
L
Maman Brigitte
Genesis337
Maman Brigitte
5,243
368
0
2,930
9,601
2,964
0
1,972
7,273
64,757
1,088
L
3,683
752
0
3,955
8,734
2,641
0
1,017
7,570
0
41,981
L
Nu Wa
KingRyk7
Nu Wa
6,734
4,044
0
500
5,053
1,525
457
0
4,783
47,318
896
W
5,887
611
760
1,551
5,548
1,658
165
3,439
2,099
55,815
2,977
W
1,746
0
0
5,137
11,545
7,799
584
5,935
5,192
0
62,251
W
1,575
124
0
804
4,293
3,177
112
1,081
3,202
16,632
1,567
W
Thanatos
Ylasmos
Thanatos
11,521
3,894
0
11,233
13,017
4,869
0
2,449
10,558
0
59,281
L
Khepri
3,102
358
0
2,000
10,917
7,792
0
2,616
8,024
16,983
463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
39,779
383
Minions Killed
482
0
Camps Cleared
0
1,366,251
Distance Traveled
1,374,329
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,904
460
72
5
0
246,320
7
W
Izanami
7,700
513
131
9
0
254,499
5
L
Maman Brigitte
8,426
562
118
8
0
316,902
2
L
Da Ji
6,903
460
74
5
0
317,891
1
L
Nu Wa
7,958
531
84
6
0
205,509
3
W
Ra
8,357
557
116
8
0
311,164
9
W
Chaac
8,103
540
115
8
0
242,637
0
W
Ymir
7,061
471
35
2
0
250,862
0
W
Thanatos
8,558
571
85
6
0
315,167
5
L
Khepri
6,693
446
35
2
0
279,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role