Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Dumbo_020
Horus
Level 143
God Stats
41W - 43L
1,513 SR
Queue Stats
344W - 357L
1,460 Elo+
Party 1
Chaac
Chaac
SuperMagou555
Chaac
Level 94
God Stats
0W - 2L
1,193 SR
Queue Stats
197W - 201L
1,450 Elo+
Solo
Ah Puch
Ah Puch
dyslexic-felspar
Ah Puch
Level 147
God Stats
4W - 4L
1,606 SR
Queue Stats
349W - 371L
1,479 Elo+
Party 1
Team Averages
Level 101
1,462 SR
1,478 Elo+

VS

Team Averages
Level 68
1,588 SR
1,435 Elo+
Amaterasu
Amaterasu
Deman54
Amaterasu
Level 40
God Stats
3W - 1L
1,626 SR
Queue Stats
58W - 68L
1,395 Elo+
Solo
Anubis
Anubis
HoopsKURWIX
Anubis
Level 99
God Stats
6W - 2L
1,705 SR
Queue Stats
60W - 57L
1,452 Elo+
Solo
Bake Kujira
Bake Kujira
KypTTT
Bake Kujira
Level 24
God Stats
3W - 1L
1,561 SR
Queue Stats
28W - 32L
1,428 Elo+
Party 2
Arachne
Arachne
SancTuary_Flooo
Arachne
Level 107
God Stats
44W - 42L
1,565 SR
Queue Stats
54W - 57L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Эльза
Cernunnos
Level 68
God Stats
14W - 7L
1,481 SR
Queue Stats
34W - 35L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 2 / 0
4,073
582
2,867
3,305
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
 
Arachne
6
0 / 0 / 0
3,678
525
1,127
3,697
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Dumbo_020
Horus
9
1 / 0 / 0
4,671
667
2,650
4,401
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

1
0 / 0 / 0
2,862
409
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
3,983
569
905
2,369
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deman54
Amaterasu
8
0 / 1 / 0
4,336
619
1,657
5,902
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
9
0 / 0 / 0
4,750
679
1,729
3,054
1,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bake Kujira
KypTTT
Bake Kujira
7
0 / 0 / 1
4,339
620
566
3,617
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 0
4,443
635
2,488
4,658
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Эльза
Cernunnos
7
1 / 0 / 0
4,124
589
1,955
2,291
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Arachne
 
Arachne
0
0
0
0
W
Amaterasu
Deman54
Amaterasu
0
1
0
0
L
Horus
Dumbo_020
Horus
1
0
0
1
W
Anubis
0
0
0
0
W
Bake Kujira
KypTTT
Bake Kujira
0
0
1
0.5
W
1
0
0
1
L
0
0
0
0
L
0
0
0
0
W
Cernunnos
Эльза
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,549
Damage
8,395
13,772
Taken
19,522
4,579
Mitigated
8,165
4,132
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,867
1,297
0
500
3,305
925
0
350
2,955
0
23,462
L
Arachne
 
Arachne
1,127
1,095
0
539
3,697
1,069
0
724
2,973
0
12,510
W
Amaterasu
Deman54
Amaterasu
1,657
715
0
2,877
5,902
3,113
0
46
5,536
0
23,482
L
Horus
Dumbo_020
Horus
2,650
1,068
0
2,425
4,401
2,099
0
0
4,401
46
23,082
W
Anubis
1,729
0
0
1,610
3,054
1,225
0
686
2,368
36,392
0
W
Bake Kujira
KypTTT
Bake Kujira
566
282
0
1,266
3,617
1,682
0
0
3,617
13,375
1,042
W
2,488
1,911
0
1,151
4,658
1,590
0
219
4,439
0
29,717
L
0
0
0
0
0
0
0
0
0
0
0
L
905
82
0
668
2,369
486
0
1,221
1,148
18,638
0
W
Cernunnos
Эльза
Cernunnos
1,955
500
0
1,383
2,291
555
546
0
2,291
0
21,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,267
Gold Earned
21,992
135
Minions Killed
230
0
Camps Cleared
0
582,916
Distance Traveled
673,298
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,073
582
38
5
0
126,614
0
L
Arachne
3,678
525
28
4
0
156,757
0
W
Amaterasu
4,336
619
43
6
0
136,904
0
L
Horus
4,671
667
26
4
0
162,338
0
W
Anubis
4,750
679
70
10
0
133,041
3
W
Bake Kujira
4,339
620
24
3
0
106,647
0
W
Arachne
4,443
635
58
8
0
174,718
0
L
Chaac
2,862
409
0
0
0
0
0
L
Ah Puch
3,983
569
43
6
0
137,207
0
W
Cernunnos
4,124
589
35
5
0
121,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role