Player Matchup

Geb
Geb
AutumnFurball92
Geb
Level 110
God Stats
9W - 6L
1,577 SR
Queue Stats
312W - 289L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Deathmaster5769
Guan Yu
Level 156
God Stats
15W - 8L
1,531 SR
Queue Stats
569W - 600L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
Jozack
Nu Wa
Level 158
God Stats
2W - 1L
1,490 SR
Queue Stats
176W - 135L
1,461 Elo+
Solo
Atlas
Atlas
Mimmiekimmie888
Atlas
Level 148
God Stats
9W - 5L
1,583 SR
Queue Stats
555W - 586L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
xxXinoxx
Gilgamesh
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
392W - 382L
1,507 Elo+
Solo
Team Averages
Level 141
1,536 SR
1,457 Elo+

VS

Team Averages
Level 133
1,507 SR
1,447 Elo+
Ares
Ares
FudderShucks
Ares
Level 116
God Stats
1W - 2L
1,565 SR
Queue Stats
208W - 213L
1,447 Elo+
Solo
Horus
Horus
King J A 9158
Horus
Level 159
God Stats
1W - 3L
1,443 SR
Queue Stats
318W - 339L
1,462 Elo+
Solo
Persephone
Persephone
Lightpol
Persephone
Level 158
God Stats
0W - 2L
1,271 SR
Queue Stats
260W - 286L
1,464 Elo+
Solo
He Bo
He Bo
MedinaExpert
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,408 Elo+
Solo
Amaterasu
Amaterasu
NFGS
Amaterasu
Level 125
God Stats
1W - 2L
1,756 SR
Queue Stats
78W - 101L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,708
1,142
3,983
6,766
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 2 / 2
5,938
1,188
2,729
7,319
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
Jozack
Nu Wa
12
2 / 0 / 2
6,358
1,272
5,461
1,944
704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 5
6,168
1,234
2,483
4,691
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
xxXinoxx
Gilgamesh
11
3 / 2 / 1
6,483
1,297
2,309
7,323
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,555
1,111
2,870
5,113
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
1,328
266
0
352
53
Persephone
Lightpol
Persephone
10
0 / 2 / 5
5,162
1,032
4,319
3,951
1,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 4
5,053
1,011
3,355
3,000
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
NFGS
Amaterasu
11
2 / 1 / 3
5,416
1,083
4,489
6,275
4,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
6
Kills
5
6
Deaths
6
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
1
2
2
1
L
2
1
2
3
W
Nu Wa
Jozack
Nu Wa
2
0
2
3
L
0
0
0
0
L
Persephone
Lightpol
Persephone
0
2
5
1.25
L
1
2
4
1.5
W
0
1
5
2.5
L
Amaterasu
NFGS
Amaterasu
2
1
3
3.5
W
Gilgamesh
xxXinoxx
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
15,033
28,043
Taken
18,691
16,290
Mitigated
11,267
12,580
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,983
41
1,746
2,428
6,766
3,771
0
2,646
4,011
11,400
0
W
2,729
472
3,348
2,353
7,319
4,140
0
2,908
4,377
0
7,541
L
2,870
114
210
787
5,113
4,477
0
2,501
2,254
5,053
0
W
Nu Wa
Jozack
Nu Wa
5,461
1,509
0
357
1,944
704
604
1,272
672
11,089
414
L
0
0
0
14
352
53
0
352
0
0
0
L
Persephone
Lightpol
Persephone
4,319
290
731
780
3,951
1,091
0
2,565
1,324
14,308
0
L
3,355
74
0
70
3,000
1,141
0
2,170
622
7,277
0
W
2,483
830
0
880
4,691
3,520
0
1,791
2,820
6,906
0
L
Amaterasu
NFGS
Amaterasu
4,489
655
353
1,941
6,275
4,505
0
3,498
2,320
0
10,372
W
Gilgamesh
xxXinoxx
Gilgamesh
2,309
339
179
1,289
7,323
4,155
704
1,927
5,320
0
5,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
22,514
61
Minions Killed
42
0
Camps Cleared
0
543,424
Distance Traveled
415,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,708
1,142
13
3
0
119,797
0
W
Guan Yu
5,938
1,188
12
2
0
126,114
0
L
Ares
5,555
1,111
1
0
0
113,550
0
W
Nu Wa
6,358
1,272
14
3
0
102,214
0
L
Horus
1,328
266
0
0
0
0
0
L
Persephone
5,162
1,032
19
4
0
78,427
0
L
He Bo
5,053
1,011
10
2
0
100,343
0
W
Atlas
6,168
1,234
11
2
0
90,103
0
L
Amaterasu
5,416
1,083
12
2
0
123,098
0
W
Gilgamesh
6,483
1,297
11
2
0
105,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role