Player Matchup

Scylla
Scylla
MRN3 x GUNZ
Scylla
Level 158
God Stats
5W - 3L
1,539 SR
Queue Stats
91W - 87L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ThaDocTuh
Kumbhakarna
Level 147
God Stats
2W - 2L
1,641 SR
Queue Stats
94W - 88L
1,572 Elo+
Party 2
Medusa
Medusa
Yukdug
Medusa
Level 161
God Stats
2W - 1L
1,927 SR
Queue Stats
105W - 37L
1,754 Elo+
Solo
Team Averages
Level 155
1,702 SR
1,630 Elo+

VS

Team Averages
Level 179
1,784 SR
1,753 Elo+
Merlin
Merlin
Asssinine
Merlin
Level 171
God Stats
2W - 0L
1,868 SR
Queue Stats
75W - 40L
1,669 Elo+
Solo
Kali
Kali
HadesMaineTV
Kali
Level 174
God Stats
3W - 0L
1,832 SR
Queue Stats
1,096W - 334L
1,888 Elo+
Party 1
Ares
Ares
Twiblr
Ares
Level 191
God Stats
3W - 2L
1,653 SR
Queue Stats
735W - 455L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 6 / 4
10,958
783
11,950
10,556
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ThaDocTuh
Kumbhakarna
15
2 / 4 / 3
9,800
700
6,098
18,884
15,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
Yukdug
Medusa
15
3 / 5 / 4
10,091
721
11,377
15,028
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asssinine
Merlin
17
3 / 4 / 8
11,407
815
12,426
9,993
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
11 / 0 / 2
13,312
951
17,401
17,826
9,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ares
Twiblr
Ares
16
1 / 3 / 8
10,642
760
11,288
13,476
16,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
15
15
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Asssinine
Merlin
3
4
8
1.75
W
11
0
2
12
L
Scylla
2
6
4
0.67
L
Kumbhakarna
ThaDocTuh
Kumbhakarna
2
4
3
0.88
W
Ares
Twiblr
Ares
1
3
8
1.67
L
Medusa
Yukdug
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
41,115
44,468
Taken
41,295
23,539
Mitigated
29,779
4,340
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Asssinine
Merlin
12,426
339
0
726
9,993
3,268
0
4,281
5,554
57,982
0
W
17,401
8,292
0
9,999
17,826
9,565
2,392
8,622
8,776
0
51,964
L
Scylla
11,950
947
0
2,367
10,556
3,054
0
3,765
6,773
43,621
0
L
Kumbhakarna
ThaDocTuh
Kumbhakarna
6,098
901
0
974
18,884
15,520
0
9,326
9,228
17,529
511
W
Ares
Twiblr
Ares
11,288
554
0
2,257
13,476
16,946
256
4,187
9,061
18,913
3,960
L
Medusa
Yukdug
Medusa
11,377
4,839
0
999
15,028
4,965
0
9,385
5,601
0
28,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
35,361
150
Minions Killed
170
0
Camps Cleared
0
717,620
Distance Traveled
700,253
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,407
815
85
6
0
207,358
0
W
Kali
13,312
951
57
4
0
262,805
0
L
Scylla
10,958
783
102
7
0
226,895
1
L
Kumbhakarna
9,800
700
20
1
0
244,514
3
W
Ares
10,642
760
28
2
0
230,090
1
L
Medusa
10,091
721
28
2
0
246,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role