Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BuK-LaU-
Fafnir
Level 158
God Stats
3W - 4L
1,522 SR
Queue Stats
403W - 389L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
ExoGrimzly
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
canepardo1
Baron Samedi
Level 148
God Stats
25W - 28L
1,510 SR
Queue Stats
749W - 770L
1,454 Elo+
Solo
Hera
Hera
djthagemini
Hera
Level 156
God Stats
5W - 1L
1,989 SR
Queue Stats
8W - 2L
1,671 Elo+
Solo
Team Averages
Level 119
1,604 SR
1,524 Elo+

VS

Team Averages
Level 89
1,445 SR
1,495 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GorgonGroper
Arachne
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,609 Elo+
Solo
Yemoja
Yemoja
TRUE SHERIFF
Yemoja
Level 28
God Stats
2W - 5L
1,226 SR
Queue Stats
7W - 11L
1,454 Elo+
Party 1
Raijin
Raijin
TRUECALLINGTTV
Raijin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
7 / 4 / 3
6,573
1,315
4,004
6,739
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
BuK-LaU-
Fafnir
10
2 / 1 / 7
5,691
1,138
3,701
4,464
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
ExoGrimzly
Cu Chulainn
10
0 / 3 / 6
5,222
1,044
3,219
6,246
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
canepardo1
Baron Samedi
10
0 / 0 / 1
5,376
1,075
2,650
2,940
963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 6
6,130
1,226
6,845
2,029
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 1 / 4
5,893
1,179
5,147
4,224
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
 
Horus
9
0 / 2 / 2
4,716
943
1,834
5,894
4,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
GorgonGroper
Arachne
9
0 / 2 / 2
4,850
970
613
3,543
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
9
2 / 2 / 3
5,154
1,031
1,229
3,372
1,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
2 / 5 / 4
5,527
1,105
4,680
5,997
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
12
Kills
8
8
Deaths
12
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
4
3
2.13
L
Chiron
 
Chiron
4
1
4
6
L
Horus
 
Horus
0
2
2
0.5
W
Fafnir
BuK-LaU-
Fafnir
2
1
7
5.5
W
Cu Chulainn
ExoGrimzly
Cu Chulainn
0
3
6
1
L
Arachne
GorgonGroper
Arachne
0
2
2
0.5
L
Yemoja
2
2
3
1.75
L
2
5
4
0.8
W
Baron Samedi
canepardo1
Baron Samedi
0
0
1
0.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,419
Damage
13,503
22,418
Taken
23,030
11,669
Mitigated
10,952
5,227
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,004
359
0
1,024
6,739
2,738
15
778
5,899
0
10,036
L
Chiron
 
Chiron
5,147
1,654
352
1,190
4,224
1,445
0
1,906
2,285
0
13,814
L
Horus
 
Horus
1,834
736
310
1,493
5,894
4,451
0
3,738
1,989
0
5,146
W
Fafnir
BuK-LaU-
Fafnir
3,701
400
0
1,548
4,464
4,151
0
1,708
2,529
4,586
0
W
Cu Chulainn
ExoGrimzly
Cu Chulainn
3,219
297
0
810
6,246
3,260
122
1,753
4,304
0
10,588
L
Arachne
GorgonGroper
Arachne
613
338
0
1,216
3,543
1,367
0
1,274
2,204
0
3,906
L
Yemoja
1,229
249
1,061
60
3,372
1,779
0
1,896
1,437
5,326
0
L
4,680
409
0
630
5,997
1,910
0
3,530
2,255
12,143
0
W
Baron Samedi
canepardo1
Baron Samedi
2,650
188
356
739
2,940
963
392
487
2,301
17,589
0
W
6,845
1,288
0
750
2,029
557
735
446
1,476
19,631
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
26,140
111
Minions Killed
74
0
Camps Cleared
0
612,790
Distance Traveled
451,570
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,573
1,315
17
3
0
122,447
0
L
Chiron
5,893
1,179
21
4
0
98,230
0
L
Horus
4,716
943
9
2
0
114,011
0
W
Fafnir
5,691
1,138
5
1
0
116,694
4
W
Cu Chulainn
5,222
1,044
14
3
0
134,721
0
L
Arachne
4,850
970
9
2
0
64,676
0
L
Yemoja
5,154
1,031
14
3
0
84,160
0
L
Raijin
5,527
1,105
21
4
0
90,493
0
W
Baron Samedi
5,376
1,075
37
7
0
120,527
0
W
Hera
6,130
1,226
38
8
0
118,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role