Player Matchup

Ullr
Ullr
SSlayerX
Ullr
Level 155
God Stats
6W - 3L
1,589 SR
Queue Stats
68W - 58L
1,563 Elo+
Solo
Sylvanus
Sylvanus
TRUE SHERIFF
Sylvanus
Level 28
God Stats
2W - 0L
1,716 SR
Queue Stats
7W - 11L
1,400 Elo+
Party 1
Horus
Horus
TRUECALLINGTTV
Horus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,396 Elo+
Party 1
Loki
Loki
TheJok3r2123
Loki
Level 69
God Stats
26W - 14L
1,676 SR
Queue Stats
485W - 499L
1,562 Elo+
Solo
Kukulkan
Kukulkan
canepardo1
Kukulkan
Level 148
God Stats
25W - 30L
1,484 SR
Queue Stats
749W - 770L
1,441 Elo+
Solo
Team Averages
Level 103
1,593 SR
1,472 Elo+

VS

Team Averages
Level 171
1,573 SR
1,537 Elo+
Hercules
Hercules
 
Hercules
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gorila_Carakidma
Mercury
Level 104
God Stats
1W - 2L
1,394 SR
Queue Stats
64W - 90L
1,421 Elo+
Solo
Ares
Ares
Poor Ninjas
Ares
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,514 Elo+
Solo
Anhur
Anhur
Renzosky
Anhur
Level 179
God Stats
0W - 5L
1,375 SR
Queue Stats
149W - 143L
1,441 Elo+
Solo
Hera
Hera
djthagemini
Hera
Level 156
God Stats
5W - 1L
2,095 SR
Queue Stats
8W - 2L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 2 / 4
5,861
1,172
3,815
3,502
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TRUE SHERIFF
Sylvanus
9
0 / 1 / 4
5,016
1,003
561
3,206
2,380
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 6
5,585
1,117
1,994
4,765
3,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
5,839
1,168
4,220
4,247
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
canepardo1
Kukulkan
12
2 / 0 / 4
6,140
1,228
6,320
2,554
1,069
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 2
5,117
1,023
1,696
6,465
4,250
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 5 / 2
5,720
1,144
1,968
6,169
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 4
5,687
1,137
3,614
5,162
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Renzosky
Anhur
6
0 / 0 / 0
3,105
621
0
0
0
12
3 / 1 / 3
6,183
1,237
5,302
2,775
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
9
Kills
6
6
Deaths
9
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
L
2
5
2
0.6
L
1
1
4
3
L
Anhur
Renzosky
Anhur
0
0
0
0
W
Ullr
2
2
4
2
W
Sylvanus
TRUE SHERIFF
Sylvanus
0
1
4
2
W
2
1
6
5
W
3
2
1
1.75
W
Kukulkan
canepardo1
Kukulkan
2
0
4
4
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,910
Damage
12,580
18,274
Taken
20,571
10,206
Mitigated
10,258
5,539
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,696
667
74
2,775
6,465
4,250
0
2,327
4,000
0
8,139
L
1,968
605
0
233
6,169
1,875
0
2,273
3,748
0
8,126
L
3,614
315
0
1,928
5,162
3,345
0
1,604
3,460
8,714
0
L
Anhur
Renzosky
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
3,815
1,091
0
375
3,502
1,203
0
1,647
1,855
0
14,909
W
Sylvanus
TRUE SHERIFF
Sylvanus
561
281
819
432
3,206
2,380
0
1,677
1,529
2,443
131
W
1,994
958
472
1,927
4,765
3,991
0
2,803
1,962
6
5,072
W
4,220
1,037
0
892
4,247
1,563
0
1,233
3,014
0
16,610
W
Kukulkan
canepardo1
Kukulkan
6,320
265
0
622
2,554
1,069
0
1,337
1,217
23,233
0
L
5,302
1,058
0
385
2,775
788
0
213
2,522
15,809
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
25,812
114
Minions Killed
86
0
Camps Cleared
0
608,911
Distance Traveled
450,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,117
1,023
16
3
0
96,557
0
L
Mercury
5,720
1,144
18
4
0
105,877
0
L
Ares
5,687
1,137
12
2
0
126,283
0
L
Anhur
3,105
621
0
0
0
0
0
W
Ullr
5,861
1,172
42
8
0
118,958
0
W
Sylvanus
5,016
1,003
4
1
0
109,078
0
W
Horus
5,585
1,117
7
1
0
131,117
0
W
Loki
5,839
1,168
19
4
0
124,549
0
W
Kukulkan
6,140
1,228
42
8
0
125,209
0
L
Hera
6,183
1,237
40
8
0
121,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role