Player Matchup

Horus
Horus
Hemp__Depot
Horus
Level 184
God Stats
1W - 2L
1,238 SR
Queue Stats
472W - 523L
1,485 Elo+
Solo
Nu Wa
Nu Wa
SrGlasc
Nu Wa
Level 52
God Stats
2W - 1L
1,404 SR
Queue Stats
26W - 28L
1,455 Elo+
Solo
Chernobog
Chernobog
TADU07
Chernobog
Level 68
God Stats
10W - 5L
1,633 SR
Queue Stats
387W - 422L
1,538 Elo+
Solo
Janus
Janus
Uliveto
Janus
Level 147
God Stats
51W - 55L
1,516 SR
Queue Stats
253W - 264L
1,494 Elo+
Solo
Hades
Hades
hugh_janus116
Hades
Level 39
God Stats
26W - 23L
1,540 SR
Queue Stats
76W - 100L
1,460 Elo+
Solo
Team Averages
Level 98
1,466 SR
1,486 Elo+

VS

Team Averages
Level 135
1,565 SR
1,530 Elo+
Raijin
Raijin
DasDKIID
Raijin
Level 227
God Stats
19W - 31L
1,438 SR
Queue Stats
277W - 282L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
Herbert15
Kuzenbo
Level 125
God Stats
45W - 61L
1,538 SR
Queue Stats
1,076W - 1,144L
1,482 Elo+
Solo
Danzaburou
Danzaburou
RusskiDama
Danzaburou
Level 38
God Stats
2W - 4L
1,589 SR
Queue Stats
114W - 111L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Str1ker19
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,615 SR
Queue Stats
91W - 86L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
Zetax24
Gilgamesh
Level 154
God Stats
3W - 1L
1,645 SR
Queue Stats
127W - 98L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,173
1,235
3,097
5,628
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
SrGlasc
Nu Wa
11
1 / 0 / 5
6,001
1,200
5,449
2,463
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TADU07
Chernobog
11
2 / 0 / 4
6,103
1,221
2,242
3,215
1,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Uliveto
Janus
10
2 / 1 / 2
5,805
1,161
2,878
1,482
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 5
6,138
1,228
5,779
4,956
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

414

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DasDKIID
Raijin
10
1 / 4 / 1
5,469
1,094
4,878
4,669
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Herbert15
Kuzenbo
10
0 / 1 / 2
5,392
1,078
2,322
6,383
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
RusskiDama
Danzaburou
10
0 / 2 / 1
5,445
1,089
3,265
4,311
1,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
Str1ker19
Morgan Le Fay
10
0 / 2 / 1
5,150
1,030
1,608
2,651
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zetax24
Gilgamesh
10
1 / 0 / 1
6,170
1,234
4,310
4,813
2,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
9
Kills
2
2
Deaths
9
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
DasDKIID
Raijin
1
4
1
0.38
W
2
0
6
5
L
Kuzenbo
Herbert15
Kuzenbo
0
1
2
1
L
Danzaburou
RusskiDama
Danzaburou
0
2
1
0.25
W
Nu Wa
SrGlasc
Nu Wa
1
0
5
3.5
L
Morgan Le Fay
Str1ker19
Morgan Le Fay
0
2
1
0.25
W
Chernobog
TADU07
Chernobog
2
0
4
4
W
Janus
Uliveto
Janus
2
1
2
3
L
Gilgamesh
Zetax24
Gilgamesh
1
0
1
1.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
16,383
17,744
Taken
22,827
8,225
Mitigated
11,401
4,211
Healing
1,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DasDKIID
Raijin
4,878
374
0
145
4,669
1,314
0
2,890
1,437
6,540
999
W
3,097
1,631
520
1,562
5,628
3,915
0
2,167
3,022
0
4,162
L
Kuzenbo
Herbert15
Kuzenbo
2,322
604
0
495
6,383
5,368
0
3,713
2,252
8,444
0
L
Danzaburou
RusskiDama
Danzaburou
3,265
1,475
0
690
4,311
1,351
0
2,574
1,613
0
14,524
W
Nu Wa
SrGlasc
Nu Wa
5,449
1,688
0
313
2,463
766
0
965
1,361
21,806
0
L
Morgan Le Fay
Str1ker19
Morgan Le Fay
1,608
226
0
198
2,651
706
0
1,174
1,434
9,261
0
W
Chernobog
TADU07
Chernobog
2,242
982
0
203
3,215
1,162
0
1,128
1,993
0
11,199
W
Janus
Uliveto
Janus
2,878
120
0
199
1,482
468
0
672
691
9,333
0
L
Gilgamesh
Zetax24
Gilgamesh
4,310
1,677
0
409
4,813
2,662
0
2,921
1,653
0
12,077
W
5,779
184
180
1,234
4,956
1,914
0
2,209
2,285
9,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
27,626
93
Minions Killed
75
6
Camps Cleared
3
502,669
Distance Traveled
452,563
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,469
1,094
9
2
0
85,917
2
W
Horus
6,173
1,235
1
0
0
117,948
0
L
Kuzenbo
5,392
1,078
4
1
1
109,452
0
L
Danzaburou
5,445
1,089
20
4
0
90,078
0
W
Nu Wa
6,001
1,200
49
10
0
94,778
0
L
Morgan Le Fay
5,150
1,030
20
4
0
50,095
0
W
Chernobog
6,103
1,221
20
4
2
89,063
0
W
Janus
5,805
1,161
17
3
2
102,618
0
L
Gilgamesh
6,170
1,234
22
4
2
117,021
0
W
Hades
6,138
1,228
6
1
2
98,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role