Player Matchup

Janus
Janus
FaTGladdy
Janus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 210L
1,473 Elo+
Party 1
Bakasura
Bakasura
Shadowrellik77
Bakasura
Level 188
God Stats
5W - 9L
1,404 SR
Queue Stats
564W - 544L
1,543 Elo+
Solo
King Arthur
King Arthur
Skittles2467
King Arthur
Level 158
God Stats
0W - 1L
1,208 SR
Queue Stats
210W - 223L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Sonicl1on
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
cdffhk2
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,524 Elo+
Solo
Team Averages
Level 137
1,422 SR
1,499 Elo+

VS

Team Averages
Level 130
1,527 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
Salty Pits9904
Morgan Le Fay
Level 159
God Stats
3W - 3L
1,596 SR
Queue Stats
308W - 280L
1,541 Elo+
Solo
Surtr
Surtr
TheHeckShow
Surtr
Level 89
God Stats
2W - 2L
1,381 SR
Queue Stats
71W - 69L
1,551 Elo+
Party 2
Artio
Artio
Wigglytoto
Artio
Level 146
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Y0ungKip
Ratatoskr
Level 106
God Stats
22W - 18L
1,570 SR
Queue Stats
36W - 35L
1,538 Elo+
Party 2
Skadi
Skadi
xRHaw
Skadi
Level 150
God Stats
15W - 5L
1,765 SR
Queue Stats
143W - 140L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FaTGladdy
Janus
12
2 / 6 / 1
7,242
453
4,282
9,923
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
4 / 2 / 1
8,713
545
7,468
12,696
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Skittles2467
King Arthur
14
0 / 3 / 3
8,861
554
17,912
16,303
14,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Sonicl1on
Cthulhu
12
0 / 0 / 1
7,376
461
4,961
11,426
8,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
cdffhk2
Hou Yi
9
0 / 4 / 1
6,340
396
1,472
8,045
2,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Salty Pits9904
Morgan Le Fay
14
2 / 1 / 2
8,595
537
8,120
8,879
3,628
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
8,516
532
6,569
17,157
14,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artio
11
0 / 3 / 0
7,168
448
2,479
9,804
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Y0ungKip
Ratatoskr
17
7 / 0 / 1
9,458
591
8,444
10,808
5,126
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
xRHaw
Skadi
16
5 / 1 / 0
9,107
569
13,847
8,496
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
15
15
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
FaTGladdy
Janus
2
6
1
0.42
W
Morgan Le Fay
Salty Pits9904
Morgan Le Fay
2
1
2
3
L
Bakasura
4
2
1
2.25
L
King Arthur
Skittles2467
King Arthur
0
3
3
0.5
L
Cthulhu
Sonicl1on
Cthulhu
0
0
1
0.5
W
1
1
1
1.5
W
Artio
0
3
0
0
W
Ratatoskr
Y0ungKip
Ratatoskr
7
0
1
7.5
L
Hou Yi
cdffhk2
Hou Yi
0
4
1
0.13
W
Skadi
xRHaw
Skadi
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,095
Damage
39,459
58,393
Taken
55,144
32,652
Mitigated
33,262
19,754
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
FaTGladdy
Janus
4,282
191
0
612
9,923
2,849
0
3,887
6,036
46,378
0
W
Morgan Le Fay
Salty Pits9904
Morgan Le Fay
8,120
759
0
3,323
8,879
3,628
256
2,704
5,669
68,483
0
L
Bakasura
7,468
4,433
0
7,318
12,696
4,726
0
827
11,869
0
53,810
L
King Arthur
Skittles2467
King Arthur
17,912
1,707
0
4,440
16,303
14,364
0
1,716
14,587
0
80,530
L
Cthulhu
Sonicl1on
Cthulhu
4,961
456
2,555
3,370
11,426
8,249
0
4,190
7,236
32,461
0
W
6,569
1,978
0
4,643
17,157
14,759
0
0
17,147
1,481
59,372
W
Artio
2,479
185
375
2,516
9,804
6,910
635
4,400
5,106
6,584
971
W
Ratatoskr
Y0ungKip
Ratatoskr
8,444
1,338
239
3,170
10,808
5,126
0
236
10,172
0
96,838
L
Hou Yi
cdffhk2
Hou Yi
1,472
703
0
1,459
8,045
2,464
0
108
7,937
0
26,060
W
Skadi
xRHaw
Skadi
13,847
4,822
0
2,700
8,496
2,839
1,362
1,459
6,553
0
88,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
42,844
447
Minions Killed
533
0
Camps Cleared
0
1,591,124
Distance Traveled
1,702,894
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,242
453
95
6
0
347,740
0
W
Morgan Le Fay
8,595
537
135
8
0
366,762
4
L
Bakasura
8,713
545
106
7
0
366,030
0
L
King Arthur
8,861
554
149
9
0
309,733
2
L
Cthulhu
7,376
461
46
3
0
382,440
0
W
Surtr
8,516
532
119
7
0
287,610
0
W
Artio
7,168
448
18
1
0
316,099
8
W
Ratatoskr
9,458
591
143
9
0
429,426
0
L
Hou Yi
6,340
396
51
3
0
185,181
4
W
Skadi
9,107
569
118
7
0
302,997
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role