Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BeigeUmbrella47
Danzaburou
Level 87
God Stats
5W - 15L
1,313 SR
Queue Stats
413W - 420L
1,431 Elo+
Solo
Tiamat
Tiamat
Deathleppard444
Tiamat
Level 82
God Stats
3W - 6L
1,383 SR
Queue Stats
88W - 84L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
Mizu8527
Sylvanus
Level 177
God Stats
7W - 2L
1,630 SR
Queue Stats
53W - 42L
1,561 Elo+
Solo
Discordia
Discordia
lebulon
Discordia
Level 159
God Stats
0W - 3L
1,199 SR
Queue Stats
183W - 189L
1,472 Elo+
Solo
Team Averages
Level 130
1,405 SR
1,501 Elo+

VS

Team Averages
Level 124
1,488 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Grantual
Raijin
Level 83
God Stats
66W - 89L
1,443 SR
Queue Stats
331W - 341L
1,420 Elo+
Solo
Thanatos
Thanatos
Hubadub22
Thanatos
Level 89
God Stats
7W - 3L
1,409 SR
Queue Stats
42W - 47L
1,473 Elo+
Solo
Sylvanus
Sylvanus
OscarElcrack22
Sylvanus
Level 143
God Stats
13W - 8L
1,634 SR
Queue Stats
92W - 89L
1,507 Elo+
Solo
Charybdis
Charybdis
SpartanMist1991
Charybdis
Level 149
God Stats
10W - 10L
1,455 SR
Queue Stats
861W - 820L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 2 / 0
5,301
530
2,716
7,074
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
BeigeUmbrella47
Danzaburou
8
0 / 4 / 0
4,667
467
4,875
7,802
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,055
606
4,695
6,984
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Mizu8527
Sylvanus
7
0 / 3 / 0
4,827
483
1,559
9,616
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
lebulon
Discordia
8
2 / 4 / 1
5,408
541
3,830
5,448
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 1 / 0
6,169
617
5,221
7,690
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Grantual
Raijin
12
4 / 2 / 1
6,529
653
4,549
5,502
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hubadub22
Thanatos
11
4 / 1 / 1
6,260
626
2,958
9,173
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
10
2 / 0 / 5
6,397
640
4,846
7,418
4,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
SpartanMist1991
Charybdis
11
3 / 0 / 4
6,456
646
7,360
6,544
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
15
16
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
0
1
W
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
L
Danzaburou
BeigeUmbrella47
Danzaburou
0
4
0
0
L
0
3
1
0.17
W
Raijin
Grantual
Raijin
4
2
1
2.25
W
Thanatos
Hubadub22
Thanatos
4
1
1
4.5
L
Sylvanus
Mizu8527
Sylvanus
0
3
0
0
W
Sylvanus
2
0
5
4.5
W
Charybdis
SpartanMist1991
Charybdis
3
0
4
5
L
Discordia
lebulon
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
24,934
36,924
Taken
36,327
13,947
Mitigated
16,853
12,625
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,716
463
0
1,283
7,074
2,145
0
1,213
5,825
0
25,835
W
Morgan Le Fay
 
Morgan Le Fay
5,221
318
0
3,458
7,690
4,836
0
4,547
3,143
39,536
0
L
Danzaburou
BeigeUmbrella47
Danzaburou
4,875
1,419
0
1,769
7,802
2,005
0
2,153
5,649
0
23,744
L
4,695
968
0
3,189
6,984
3,634
18
4,494
1,971
36,263
633
W
Raijin
Grantual
Raijin
4,549
306
0
1,786
5,502
1,775
0
2,324
3,178
39,923
0
W
Thanatos
Hubadub22
Thanatos
2,958
643
0
7,461
9,173
3,397
0
1,153
8,020
0
52,382
L
Sylvanus
Mizu8527
Sylvanus
1,559
458
1,928
3,543
9,616
4,894
0
3,517
6,099
11,455
1,512
W
Sylvanus
4,846
1,173
2,348
4,073
7,418
4,734
264
1,133
6,285
25,239
1,351
W
Charybdis
SpartanMist1991
Charybdis
7,360
3,417
212
2,564
6,544
2,111
1,088
777
5,767
0
47,504
L
Discordia
lebulon
Discordia
3,830
71
0
913
5,448
1,269
0
2,436
3,012
21,113
28

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
31,811
207
Minions Killed
375
0
Camps Cleared
0
996,158
Distance Traveled
1,034,225
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,301
530
42
4
0
229,836
0
W
Morgan Le Fay
6,169
617
72
7
0
206,271
0
L
Danzaburou
4,667
467
39
4
0
182,273
2
L
Tiamat
6,055
606
78
8
0
193,376
0
W
Raijin
6,529
653
62
6
0
186,635
0
W
Thanatos
6,260
626
97
10
0
257,852
0
L
Sylvanus
4,827
483
21
2
0
190,992
0
W
Sylvanus
6,397
640
41
4
0
203,164
0
W
Charybdis
6,456
646
103
10
0
180,303
0
L
Discordia
5,408
541
27
3
0
199,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role