Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BinaryComic651
Atlas
Level 65
God Stats
2W - 1L
1,724 SR
Queue Stats
60W - 70L
1,540 Elo+
Solo
Fafnir
Fafnir
OGSquanchy137
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 159L
1,501 Elo+
Solo
Tiamat
Tiamat
One Arm Kid
Tiamat
Level 161
God Stats
5W - 5L
1,458 SR
Queue Stats
518W - 505L
1,554 Elo+
Solo
Ishtar
Ishtar
eemee99
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,481 Elo+
Solo
Team Averages
Level 106
1,536 SR
1,515 Elo+

VS

Team Averages
Level 113
1,452 SR
1,569 Elo+
Tsukuyomi
Tsukuyomi
AhalfSACKwonder
Tsukuyomi
Level 156
God Stats
9W - 11L
1,420 SR
Queue Stats
517W - 520L
1,524 Elo+
Party 1
Merlin
Merlin
CheekPeek
Merlin
Level 125
God Stats
1W - 1L
1,367 SR
Queue Stats
161W - 143L
1,542 Elo+
Solo
Sol
Sol
DankTankSky
Sol
Level 129
God Stats
11W - 10L
1,488 SR
Queue Stats
942W - 867L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
Sir_Scoober
Gilgamesh
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,620 Elo+
Solo
Nox
Nox
bluePsychoX4
Nox
Level 140
God Stats
7W - 7L
1,483 SR
Queue Stats
460W - 448L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
1,288
258
0
0
0
10
0 / 1 / 3
5,604
1,121
3,284
4,668
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 1 / 1
5,516
1,103
1,925
6,165
6,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
9
1 / 1 / 0
5,341
1,068
3,333
3,127
1,934
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
eemee99
Ishtar
11
1 / 1 / 2
5,380
1,076
3,356
3,383
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhalfSACKwonder
Tsukuyomi
9
0 / 1 / 3
5,223
1,045
4,399
3,106
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
CheekPeek
Merlin
10
2 / 0 / 2
5,483
1,097
2,687
2,186
576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 2
5,587
1,117
3,942
3,858
1,127
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Sir_Scoober
Gilgamesh
10
1 / 0 / 3
5,551
1,110
2,482
3,968
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 3
5,263
1,053
1,318
2,350
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
2
Kills
4
4
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Tsukuyomi
AhalfSACKwonder
Tsukuyomi
0
1
3
1.5
L
0
1
3
1.5
W
Merlin
CheekPeek
Merlin
2
0
2
3
W
1
1
2
2
L
0
1
1
0.5
L
Tiamat
1
1
0
1
W
Gilgamesh
Sir_Scoober
Gilgamesh
1
0
3
2.5
W
0
1
3
1.5
L
Ishtar
eemee99
Ishtar
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,898
Damage
14,828
17,343
Taken
15,468
14,008
Mitigated
5,662
5,144
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
AhalfSACKwonder
Tsukuyomi
4,399
831
514
498
3,106
976
0
1,438
1,612
0
10,358
L
3,284
1,194
365
770
4,668
3,816
0
2,089
2,509
8,059
0
W
Merlin
CheekPeek
Merlin
2,687
58
316
1,234
2,186
576
0
1,191
978
6,730
0
W
3,942
532
92
1,521
3,858
1,127
324
1,901
1,883
11,652
903
L
1,925
393
512
2,526
6,165
6,922
0
2,597
3,460
6,548
0
L
Tiamat
3,333
81
222
350
3,127
1,934
0
1,614
1,444
8,098
0
W
Gilgamesh
Sir_Scoober
Gilgamesh
2,482
301
331
576
3,968
2,221
0
2,487
1,430
0
5,281
W
1,318
62
192
383
2,350
762
35
1,292
1,023
4,731
0
L
Ishtar
eemee99
Ishtar
3,356
1,707
191
208
3,383
1,336
0
1,612
1,698
0
8,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,129
Gold Earned
27,107
43
Minions Killed
54
0
Camps Cleared
0
360,098
Distance Traveled
546,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
1,288
258
0
0
0
0
0
W
Tsukuyomi
5,223
1,045
13
3
0
118,779
0
L
Atlas
5,604
1,121
6
1
0
98,184
0
W
Merlin
5,483
1,097
6
1
0
104,117
0
W
Sol
5,587
1,117
18
4
0
97,396
0
L
Fafnir
5,516
1,103
5
1
0
87,925
0
L
Tiamat
5,341
1,068
17
3
0
80,596
0
W
Gilgamesh
5,551
1,110
9
2
0
124,958
0
W
Nox
5,263
1,053
8
2
0
101,458
0
L
Ishtar
5,380
1,076
15
3
0
93,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role