Player Matchup

Cliodhna
Cliodhna
DeeBundles
Cliodhna
Level 244
God Stats
5W - 0L
1,775 SR
Queue Stats
67W - 64L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
FlashThePlugYt
Cernunnos
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,544 Elo+
Party 1
Poseidon
Poseidon
iSlayKingz
Poseidon
Level 158
God Stats
2W - 2L
1,244 SR
Queue Stats
21W - 21L
1,550 Elo+
Party 1
Team Averages
Level 174
1,506 SR
1,560 Elo+

VS

Team Averages
Level 92
1,509 SR
1,577 Elo+
He Bo
He Bo
YgpTheGoat
He Bo
Level 29
God Stats
6W - 8L
1,644 SR
Queue Stats
102W - 104L
1,548 Elo+
Party 2
Bastet
Bastet
ZaneCReed
Bastet
Level 122
God Stats
8W - 13L
1,417 SR
Queue Stats
712W - 579L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
glenski28
Gilgamesh
Level 124
God Stats
5W - 7L
1,466 SR
Queue Stats
242W - 222L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeeBundles
Cliodhna
17
5 / 2 / 10
9,775
889
10,185
12,212
8,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cernunnos
FlashThePlugYt
Cernunnos
15
5 / 3 / 6
9,419
856
7,804
8,139
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
iSlayKingz
Poseidon
17
6 / 2 / 9
10,376
943
10,836
7,357
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
2 / 7 / 2
8,463
769
5,794
10,116
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ZaneCReed
Bastet
15
2 / 5 / 3
9,185
835
8,418
12,477
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
glenski28
Gilgamesh
14
3 / 4 / 1
8,925
811
8,484
12,947
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
7
7
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DeeBundles
Cliodhna
5
2
10
5
W
Cernunnos
FlashThePlugYt
Cernunnos
5
3
6
2.67
L
He Bo
2
7
2
0.43
L
Bastet
ZaneCReed
Bastet
2
5
3
0.7
L
Gilgamesh
glenski28
Gilgamesh
3
4
1
0.88
W
Poseidon
iSlayKingz
Poseidon
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,825
Damage
22,696
27,708
Taken
35,540
12,688
Mitigated
18,308
5,860
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DeeBundles
Cliodhna
10,185
961
0
2,874
12,212
8,169
378
2,895
8,167
0
18,467
W
Cernunnos
FlashThePlugYt
Cernunnos
7,804
3,507
0
1,611
8,139
2,608
960
1,929
5,625
0
20,991
L
He Bo
5,794
507
0
304
10,116
3,017
0
3,147
6,903
25,975
0
L
Bastet
ZaneCReed
Bastet
8,418
1,920
0
3,612
12,477
5,467
0
2,951
9,456
0
32,581
L
Gilgamesh
glenski28
Gilgamesh
8,484
1,687
0
1,243
12,947
9,824
0
4,348
8,505
2,094
22,519
W
Poseidon
iSlayKingz
Poseidon
10,836
1,488
0
1,375
7,357
1,911
287
1,722
5,185
47,756
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
26,573
145
Minions Killed
138
0
Camps Cleared
0
603,125
Distance Traveled
561,209
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,775
889
18
2
0
209,439
0
W
Cernunnos
9,419
856
34
3
0
193,870
0
L
He Bo
8,463
769
47
4
0
171,497
4
L
Bastet
9,185
835
48
4
0
217,024
0
L
Gilgamesh
8,925
811
43
4
0
172,688
2
W
Poseidon
10,376
943
93
8
0
199,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role