Player Matchup

Nut
Nut
Gold V
BLURRYFACE7_7
Nut
Gold V
Level 103
God Stats
10W - 15L
1,417 SR
Queue Stats
135W - 157L
1,271 MMR
Party 1
Sobek
Sobek
Silver I
Favian1011756
Sobek
Silver I
Level 108
God Stats
7W - 2L
1,666 SR
Queue Stats
359W - 416L
1,001 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
HitokiriGenzai
Baron Samedi
Silver II
Level 159
God Stats
0W - 2L
1,258 SR
Queue Stats
30W - 35L
1,270 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,447 SR
1,181 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,543 SR
1,238 MMR
Janus
Janus
Gold II
DeadshotDunn
Janus
Gold II
Level 142
God Stats
30W - 37L
1,461 SR
Queue Stats
49W - 61L
1,510 MMR
Party 2
Kuzenbo
Kuzenbo
Silver V
iR Momentum
Kuzenbo
Silver V
Level 143
God Stats
8W - 7L
1,523 SR
Queue Stats
32W - 55L
754 MMR
Party 2
Vamana
Vamana
Gold III
pepprime
Vamana
Gold III
Level 67
God Stats
2W - 1L
1,644 SR
Queue Stats
26W - 34L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,992
749
7,256
10,030
3,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 0
7,601
633
3,419
14,529
11,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
HitokiriGenzai
Baron Samedi
11
1 / 2 / 0
7,923
660
2,965
5,318
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
VulcanCabrakanHeraCthulhuAchilles

VS

Bans
DiscordiaNeithSurtrCharybdisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
11,217
935
10,299
4,589
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
iR Momentum
Kuzenbo
15
0 / 0 / 8
9,147
762
4,475
8,416
8,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vamana
pepprime
Vamana
16
3 / 2 / 7
9,984
832
10,606
10,802
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
10
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
7
0
3
8.5
L
0
6
0
0
L
Baron Samedi
HitokiriGenzai
Baron Samedi
1
2
0
0.5
W
Kuzenbo
iR Momentum
Kuzenbo
0
0
8
4
W
Vamana
pepprime
Vamana
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,640
Damage
25,380
29,877
Taken
23,807
17,002
Mitigated
18,506
6,254
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,256
4,055
0
2,111
10,030
3,136
0
5,578
4,023
0
34,715
W
10,299
136
0
0
4,589
1,681
2,533
1,186
3,388
48,353
0
L
3,419
61
0
2,747
14,529
11,758
0
6,176
7,251
14,238
940
L
Baron Samedi
HitokiriGenzai
Baron Samedi
2,965
151
272
1,124
5,318
2,108
0
1,818
3,215
15,644
416
W
Kuzenbo
iR Momentum
Kuzenbo
4,475
1,820
0
736
8,416
8,778
943
2,315
6,088
17,099
364
W
Vamana
pepprime
Vamana
10,606
4,130
0
2,264
10,802
8,047
126
2,594
8,165
0
35,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
30,348
114
Minions Killed
169
0
Camps Cleared
0
489,297
Distance Traveled
754,385
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,992
749
63
5
0
195,372
2
W
Janus
11,217
935
88
7
0
260,733
2
L
Sobek
7,601
633
21
2
0
177,966
0
L
Baron Samedi
7,923
660
30
3
0
115,959
0
W
Kuzenbo
9,147
762
32
3
0
233,461
0
W
Vamana
9,984
832
49
4
0
260,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role