Player Matchup

Medusa
Medusa
FlashOGX
Medusa
Level 49
God Stats
9W - 10L
1,465 SR
Queue Stats
10W - 14L
1,358 Elo+
Solo
Ravana
Ravana
Grone_Urticaria
Ravana
Level 86
God Stats
8W - 12L
1,510 SR
Queue Stats
74W - 136L
1,348 Elo+
Party 2
Raijin
Raijin
NASDID
Raijin
Level 87
God Stats
13W - 6L
1,782 SR
Queue Stats
543W - 525L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
ThomasGam3r169
Amaterasu
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 119L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
faze_Rightshot
Cthulhu
Level 32
God Stats
9W - 5L
1,590 SR
Queue Stats
82W - 106L
1,402 Elo+
Party 1
Team Averages
Level 62
1,569 SR
1,392 Elo+

VS

Team Averages
Level 97
1,508 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
BestNooob1O
Tsukuyomi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
DIO6940
Sun Wukong
Level 165
God Stats
17W - 17L
1,509 SR
Queue Stats
721W - 741L
1,474 Elo+
Solo
Nike
Nike
Entropicspectre
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 173L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 88
God Stats
452W - 424L
1,543 SR
Queue Stats
457W - 436L
1,480 Elo+
Solo
Ullr
Ullr
rickkillsyoukill
Ullr
Level 46
God Stats
4W - 2L
1,488 SR
Queue Stats
71W - 83L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FlashOGX
Medusa
12
5 / 4 / 5
7,313
522
5,853
9,697
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
5 / 4 / 4
7,907
565
5,675
6,556
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Raijin
NASDID
Raijin
14
7 / 1 / 4
8,977
641
8,739
6,956
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
ThomasGam3r169
Amaterasu
11
1 / 2 / 7
7,011
501
3,075
12,401
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 8
8,083
577
6,446
10,317
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BestNooob1O
Tsukuyomi
12
5 / 5 / 1
6,862
490
5,629
10,922
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
DIO6940
Sun Wukong
4
1 / 0 / 0
4,802
343
587
1,342
361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 6 / 3
6,334
452
5,716
13,261
8,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
korraobaid550
Morgan Le Fay
13
3 / 5 / 2
7,139
510
7,989
8,893
2,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 4 / 4
6,434
460
3,555
9,082
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
11
12
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BestNooob1O
Tsukuyomi
5
5
1
1.1
L
Sun Wukong
DIO6940
Sun Wukong
1
0
0
1
L
1
6
3
0.42
W
Medusa
FlashOGX
Medusa
5
4
5
1.88
W
5
4
4
1.75
W
Raijin
NASDID
Raijin
7
1
4
9
W
Amaterasu
ThomasGam3r169
Amaterasu
1
2
7
2.25
W
1
1
8
5
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
3
5
2
0.8
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
23,476
45,927
Taken
43,500
23,139
Mitigated
17,495
13,020
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BestNooob1O
Tsukuyomi
5,629
816
0
2,757
10,922
3,300
0
3,291
7,341
0
34,401
L
Sun Wukong
DIO6940
Sun Wukong
587
119
0
400
1,342
361
0
128
1,174
0
9,486
L
5,716
890
0
1,863
13,261
8,576
0
4,339
8,745
0
24,243
W
Medusa
FlashOGX
Medusa
5,853
2,408
267
2,048
9,697
2,770
0
1,257
8,440
0
33,348
W
5,675
1,119
0
1,532
6,556
2,208
1,311
1,300
5,256
0
43,749
W
Raijin
NASDID
Raijin
8,739
651
0
1,616
6,956
2,498
1,157
1,502
5,454
53,525
3,023
W
Amaterasu
ThomasGam3r169
Amaterasu
3,075
1,348
0
4,756
12,401
6,899
504
3,236
9,165
0
29,464
W
6,446
889
485
2,316
10,317
8,764
105
694
9,623
37,057
1,827
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
7,989
891
0
3,052
8,893
2,301
0
2,971
5,331
39,320
0
L
3,555
1,366
298
2,783
9,082
2,957
0
3,325
5,588
0
33,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
31,571
340
Minions Killed
219
0
Camps Cleared
0
1,384,917
Distance Traveled
1,126,937
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,862
490
66
5
0
299,901
1
L
Sun Wukong
4,802
343
18
1
0
74,587
0
L
Nike
6,334
452
30
2
0
241,771
4
W
Medusa
7,313
522
58
4
0
257,124
8
W
Ravana
7,907
565
74
5
0
306,496
0
W
Raijin
8,977
641
114
8
0
265,646
4
W
Amaterasu
7,011
501
36
3
0
284,009
0
W
Cthulhu
8,083
577
58
4
0
271,642
2
L
Morgan Le Fay
7,139
510
49
4
0
254,176
3
L
Ullr
6,434
460
56
4
0
256,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role