Player Matchup

Kuzenbo
Kuzenbo
ELPG867
Kuzenbo
Level 102
God Stats
1W - 4L
1,546 SR
Queue Stats
242W - 298L
1,431 Elo+
Party 1
Arachne
Arachne
HarryBravo
Arachne
Level 166
God Stats
0W - 2L
1,530 SR
Queue Stats
75W - 101L
1,397 Elo+
Party 1
Izanami
Izanami
Netzira
Izanami
Level 129
God Stats
51W - 70L
1,506 SR
Queue Stats
268W - 361L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
PanchaKiller652
Cthulhu
Level 140
God Stats
3W - 10L
1,306 SR
Queue Stats
117W - 207L
1,362 Elo+
Party 1
Hades
Hades
XALOMONXANT1N
Hades
Level 129
God Stats
16W - 12L
1,689 SR
Queue Stats
178W - 204L
1,569 Elo+
Party 1
Team Averages
Level 133
1,515 SR
1,439 Elo+

VS

Team Averages
Level 136
1,606 SR
1,545 Elo+
Nemesis
Nemesis
ClemeGJq
Nemesis
Level 76
God Stats
7W - 1L
1,866 SR
Queue Stats
245W - 217L
1,582 Elo+
Solo
Cabrakan
Cabrakan
KINGBOSSHOG
Cabrakan
Level 116
God Stats
5W - 10L
1,282 SR
Queue Stats
159W - 120L
1,499 Elo+
Solo
Ne Zha
Ne Zha
MysticalTroll
Ne Zha
Level 129
God Stats
16W - 18L
1,619 SR
Queue Stats
236W - 193L
1,656 Elo+
Solo
Merlin
Merlin
SewerSIvtDoma
Merlin
Level 201
God Stats
4W - 2L
1,685 SR
Queue Stats
172W - 156L
1,535 Elo+
Solo
Artemis
Artemis
TheZigbot9000
Artemis
Level 158
God Stats
39W - 37L
1,579 SR
Queue Stats
471W - 477L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ELPG867
Kuzenbo
9
0 / 2 / 1
5,013
418
3,325
7,390
7,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
HarryBravo
Arachne
11
1 / 2 / 0
5,999
500
3,584
8,616
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
Netzira
Izanami
12
0 / 2 / 0
6,655
555
5,998
8,477
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 1
5,791
483
5,271
9,590
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 0
7,362
614
2,146
8,121
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClemeGJq
Nemesis
13
3 / 1 / 2
6,847
571
5,403
9,183
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
KINGBOSSHOG
Cabrakan
11
1 / 0 / 5
6,820
568
4,485
8,846
8,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 4
8,745
729
8,109
10,269
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 3
7,242
604
6,184
4,167
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
13
2 / 0 / 0
7,459
622
6,526
7,639
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ClemeGJq
Nemesis
3
1
2
4
L
Kuzenbo
ELPG867
Kuzenbo
0
2
1
0.25
L
Arachne
HarryBravo
Arachne
1
2
0
0.5
W
Cabrakan
KINGBOSSHOG
Cabrakan
1
0
5
3.5
W
4
0
4
6
L
Izanami
Netzira
Izanami
0
2
0
0
L
1
5
1
0.3
W
2
1
3
3.5
W
Artemis
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
30,707
42,194
Taken
40,104
20,521
Mitigated
20,171
12,831
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ClemeGJq
Nemesis
5,403
2,407
0
1,854
9,183
3,297
0
2,160
6,955
0
56,828
L
Kuzenbo
ELPG867
Kuzenbo
3,325
1,337
0
2,169
7,390
7,352
0
3,455
3,536
13,785
250
L
Arachne
HarryBravo
Arachne
3,584
3,169
0
1,152
8,616
2,962
0
962
7,539
0
36,336
W
Cabrakan
KINGBOSSHOG
Cabrakan
4,485
734
0
1,739
8,846
8,037
0
3,640
4,887
32,254
23
W
8,109
1,428
0
5,200
10,269
4,857
0
2,261
7,916
0
76,373
L
Izanami
Netzira
Izanami
5,998
4,533
0
2,118
8,477
2,478
0
397
8,080
0
63,451
L
5,271
109
0
2,596
9,590
4,904
0
3,117
5,977
33,502
0
W
6,184
406
0
746
4,167
1,400
0
1,859
2,196
48,217
1,281
W
Artemis
6,526
2,781
0
3,589
7,639
2,580
590
185
7,454
0
58,997
L
2,146
110
150
4,646
8,121
2,825
378
1,416
6,437
53,530
1,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
37,113
394
Minions Killed
485
0
Camps Cleared
0
1,232,649
Distance Traveled
1,289,809
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,847
571
96
8
0
296,095
0
L
Kuzenbo
5,013
418
23
2
0
243,746
0
L
Arachne
5,999
500
66
6
0
291,353
0
W
Cabrakan
6,820
568
47
4
0
245,198
6
W
Ne Zha
8,745
729
124
10
0
281,267
0
L
Izanami
6,655
555
120
10
0
226,859
0
L
Cthulhu
5,791
483
56
5
0
217,854
1
W
Merlin
7,242
604
115
10
0
241,109
2
W
Artemis
7,459
622
103
9
0
226,140
2
L
Hades
7,362
614
129
11
0
252,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role