Player Matchup

Kali
Kali
Platinum I
 
Kali
Platinum I
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum II
ManjaroLinux
Artemis
Platinum II
Level 81
God Stats
23W - 17L
1,637 SR
Queue Stats
284W - 280L
1,886 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Raefwerd
Ao Kuang
Platinum IV
Level 85
God Stats
1W - 2L
1,725 SR
Queue Stats
256W - 243L
1,766 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
alejandrex123031
Baron Samedi
Diamond V
Level 179
God Stats
1W - 1L
1,747 SR
Queue Stats
94W - 81L
1,941 MMR
Solo
Medusa
Medusa
Platinum II
santiniet
Medusa
Platinum II
Level 181
God Stats
13W - 9L
1,630 SR
Queue Stats
347W - 345L
1,859 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,648 SR
1,790 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,587 SR
1,846 MMR
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
IFeeling
Tyr
Platinum III
Level 108
God Stats
27W - 21L
1,735 SR
Queue Stats
51W - 43L
1,985 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
K1ngBalrus
Kuzenbo
Platinum II
Level 69
God Stats
8W - 0L
2,011 SR
Queue Stats
67W - 70L
1,897 MMR
Party 1
Anubis
Anubis
Diamond V
YmirIsWhere
Anubis
Diamond V
Level 159
God Stats
4W - 6L
1,483 SR
Queue Stats
486W - 476L
1,997 MMR
Party 1
Loki
Loki
Platinum IV
oBoss Red
Loki
Platinum IV
Level 175
God Stats
1W - 2L
1,207 SR
Queue Stats
316W - 317L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
3 / 4 / 2
5,128
513
4,648
8,994
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
ManjaroLinux
Artemis
12
2 / 0 / 0
5,943
594
2,914
3,200
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Raefwerd
Ao Kuang
9
1 / 4 / 0
5,317
532
3,666
8,684
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
alejandrex123031
Baron Samedi
11
2 / 1 / 3
5,661
566
5,078
3,784
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
santiniet
Medusa
10
0 / 0 / 2
4,917
492
2,030
3,905
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
BacchusPoseidonCthulhuUllrLancelot

VS

Bans
CabrakanAthenaXing TianNemesisHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 0
6,148
615
1,996
3,870
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 0
6,577
658
6,488
8,487
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
K1ngBalrus
Kuzenbo
9
0 / 0 / 3
5,568
557
2,105
6,090
6,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
11
1 / 2 / 2
5,991
599
4,212
5,028
2,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
10
2 / 4 / 3
5,499
550
2,739
7,327
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
9
9
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
2
1
W
Danzaburou
 
Danzaburou
1
1
0
1
W
5
1
0
5
W
Kuzenbo
K1ngBalrus
Kuzenbo
0
0
3
1.5
L
Artemis
ManjaroLinux
Artemis
2
0
0
2
L
Ao Kuang
Raefwerd
Ao Kuang
1
4
0
0.25
W
Anubis
1
2
2
1
L
Baron Samedi
alejandrex123031
Baron Samedi
2
1
3
3.5
W
Loki
2
4
3
0.88
L
Medusa
santiniet
Medusa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
17,540
28,567
Taken
30,802
9,760
Mitigated
17,258
10,990
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,648
2,128
0
2,770
8,994
3,482
0
2,687
6,307
0
27,091
W
Danzaburou
 
Danzaburou
1,996
857
0
1,899
3,870
1,401
680
602
3,268
0
48,014
W
6,488
788
0
4,038
8,487
5,103
42
3,630
4,857
0
37,993
W
Kuzenbo
K1ngBalrus
Kuzenbo
2,105
793
0
997
6,090
6,449
0
1,589
4,501
12,557
1,053
L
Artemis
ManjaroLinux
Artemis
2,914
1,143
0
1,528
3,200
1,170
0
503
2,697
0
37,504
L
Ao Kuang
Raefwerd
Ao Kuang
3,666
777
0
3,536
8,684
2,858
0
0
8,684
25,227
0
W
Anubis
4,212
227
0
2,517
5,028
2,114
0
1,915
3,113
52,847
749
L
Baron Samedi
alejandrex123031
Baron Samedi
5,078
882
610
1,320
3,784
1,201
0
2,089
1,695
31,470
0
W
Loki
2,739
405
0
2,716
7,327
2,191
0
1,008
6,319
0
29,677
L
Medusa
santiniet
Medusa
2,030
652
0
1,226
3,905
1,049
0
924
2,981
0
34,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
29,783
294
Minions Killed
321
0
Camps Cleared
0
1,007,355
Distance Traveled
1,007,391
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,128
513
51
5
0
216,450
0
W
Danzaburou
6,148
615
92
9
0
173,278
0
W
Tyr
6,577
658
64
6
0
214,503
0
W
Kuzenbo
5,568
557
13
1
0
198,183
2
L
Artemis
5,943
594
76
8
0
192,515
0
L
Ao Kuang
5,317
532
42
4
0
196,777
0
W
Anubis
5,991
599
108
11
0
201,543
0
L
Baron Samedi
5,661
566
56
6
0
185,588
2
W
Loki
5,499
550
44
4
0
219,884
2
L
Medusa
4,917
492
69
7
0
216,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role