Player Matchup

Tiamat
Tiamat
Grease814
Tiamat
Level 147
God Stats
2W - 1L
1,802 SR
Queue Stats
99W - 70L
1,614 Elo+
Solo
He Bo
He Bo
KuroEvo
He Bo
Level 180
God Stats
1W - 1L
1,763 SR
Queue Stats
130W - 118L
1,587 Elo+
Solo
Janus
Janus
PungShuAsian
Janus
Level 147
God Stats
0W - 3L
1,179 SR
Queue Stats
128W - 108L
1,583 Elo+
Solo
Hera
Hera
TheArcthitect
Hera
Level 149
God Stats
1W - 1L
1,809 SR
Queue Stats
25W - 24L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
VictorGtz97
Baron Samedi
Level 117
God Stats
0W - 1L
1,316 SR
Queue Stats
27W - 25L
1,532 Elo+
Party 1
Team Averages
Level 148
1,574 SR
1,568 Elo+

VS

Team Averages
Level 165
1,563 SR
1,536 Elo+
Artio
Artio
Brad McTowlie
Artio
Level 275
God Stats
5W - 8L
1,412 SR
Queue Stats
543W - 518L
1,557 Elo+
Solo
Surtr
Surtr
Emilio0927
Surtr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,516 Elo+
Solo
Persephone
Persephone
Rithendel
Persephone
Level 140
God Stats
14W - 2L
1,898 SR
Queue Stats
445W - 467L
1,463 Elo+
Solo
Hades
Hades
Sacksmack
Hades
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 135L
1,571 Elo+
Solo
Da Ji
Da Ji
playboirich25
Da Ji
Level 155
God Stats
2W - 1L
1,506 SR
Queue Stats
348W - 358L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Grease814
Tiamat
11
0 / 3 / 4
6,380
638
3,976
5,506
2,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

He Bo
KuroEvo
He Bo
14
3 / 1 / 3
7,537
754
6,245
4,829
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 5
8,084
808
4,395
5,824
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 4
6,367
637
2,572
5,216
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
VictorGtz97
Baron Samedi
13
2 / 3 / 2
7,087
709
2,821
7,369
2,738
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
9,103
910
4,282
8,879
6,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Surtr
13
2 / 3 / 9
8,070
807
3,189
10,032
9,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Persephone
Rithendel
Persephone
16
2 / 1 / 9
8,775
878
10,863
4,047
1,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
Sacksmack
Hades
15
3 / 2 / 7
8,746
875
4,159
7,765
3,739
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 8
8,517
852
3,898
6,989
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
7
Kills
14
14
Deaths
11
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Surtr
2
3
9
2.17
L
Tiamat
Grease814
Tiamat
0
3
4
0.67
L
He Bo
KuroEvo
He Bo
3
1
3
4.5
L
2
3
5
1.5
W
Persephone
Rithendel
Persephone
2
1
9
6.5
W
Hades
Sacksmack
Hades
3
2
7
3.25
L
0
4
4
0.5
L
Baron Samedi
VictorGtz97
Baron Samedi
2
3
2
1
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,009
Damage
26,391
28,744
Taken
37,712
10,547
Mitigated
24,544
5,582
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,282
94
3,334
3,667
8,879
6,383
418
5,017
3,688
9,041
0
W
Surtr
3,189
753
429
2,141
10,032
9,099
102
5,840
3,885
109
11,412
L
Tiamat
Grease814
Tiamat
3,976
193
0
476
5,506
2,438
0
3,403
2,055
7,852
0
L
He Bo
KuroEvo
He Bo
6,245
213
685
557
4,829
1,639
0
3,120
1,659
12,452
0
L
4,395
175
0
1,058
5,824
2,168
0
3,735
2,089
22,448
0
W
Persephone
Rithendel
Persephone
10,863
0
273
950
4,047
1,713
340
1,261
2,740
28,728
0
W
Hades
Sacksmack
Hades
4,159
293
419
2,189
7,765
3,739
1,292
3,541
3,995
19,396
736
L
2,572
162
471
290
5,216
1,564
0
3,829
1,342
7,238
421
L
Baron Samedi
VictorGtz97
Baron Samedi
2,821
181
917
1,128
7,369
2,738
0
5,047
2,322
8,498
0
W
3,898
468
0
0
6,989
3,610
757
3,332
3,509
0
6,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
43,211
103
Minions Killed
113
0
Camps Cleared
0
858,295
Distance Traveled
887,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,103
910
7
1
0
141,089
0
W
Surtr
8,070
807
17
2
0
196,023
0
L
Tiamat
6,380
638
10
1
0
164,642
0
L
He Bo
7,537
754
24
2
0
171,844
0
L
Janus
8,084
808
47
5
0
151,617
0
W
Persephone
8,775
878
40
4
0
201,622
0
W
Hades
8,746
875
43
4
0
157,434
0
L
Hera
6,367
637
8
1
0
187,300
0
L
Baron Samedi
7,087
709
14
1
0
182,892
0
W
Da Ji
8,517
852
6
1
0
191,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role