Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
TOxG Battery
Poseidon
Silver IV
Level 123
God Stats
0W - 1L
1,442 SR
Queue Stats
15W - 24L
1,174 MMR
Solo
Artio
Artio
Silver II
TTV-malejama
Artio
Silver II
Level 126
God Stats
4W - 7L
1,457 SR
Queue Stats
189W - 214L
1,121 MMR
Solo
Hercules
Hercules
Silver II
ThirdEYEgree
Hercules
Silver II
Level 134
God Stats
1W - 3L
1,254 SR
Queue Stats
206W - 238L
1,057 MMR
Solo
Chernobog
Chernobog
Silver I
Venom31
Chernobog
Silver I
Level 165
God Stats
0W - 1L
1,165 SR
Queue Stats
475W - 503L
1,066 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,364 SR
1,184 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,497 SR
1,069 MMR
Sobek
Sobek
Bronze V
Apophiss1220
Sobek
Bronze V
Level 87
God Stats
4W - 6L
1,474 SR
Queue Stats
6W - 12L
1,230 MMR
Party 1
Scylla
Scylla
Gold V
MorgauseLeFay
Scylla
Gold V
Level 63
God Stats
13W - 9L
1,630 SR
Queue Stats
137W - 148L
1,160 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
SkiftUi
Gilgamesh
Silver III
Level 169
God Stats
13W - 15L
1,500 SR
Queue Stats
356W - 401L
900 MMR
Solo
Neith
Neith
Silver III
Tbands215
Neith
Silver III
Level 153
God Stats
2W - 1L
1,438 SR
Queue Stats
70W - 86L
898 MMR
Solo
Ishtar
Ishtar
Silver V
kuetlachtli117
Ishtar
Silver V
Level 88
God Stats
1W - 0L
1,446 SR
Queue Stats
6W - 13L
1,158 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 0
5,101
425
2,231
8,331
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
TOxG Battery
Poseidon
12
0 / 5 / 0
6,227
519
2,094
7,733
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,368
447
4,825
10,155
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
ThirdEYEgree
Hercules
9
0 / 1 / 0
5,618
468
3,317
8,450
5,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Venom31
Chernobog
11
0 / 1 / 0
5,803
484
4,938
6,592
2,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosHeraSun Wukong

VS

Bans
RavanaFreyaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,768
481
4,426
7,751
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 0 / 4
7,767
647
2,909
4,657
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SkiftUi
Gilgamesh
13
6 / 0 / 1
7,554
630
7,602
9,332
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Neith
Tbands215
Neith
11
1 / 0 / 1
6,720
560
6,701
7,744
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 0
6,069
506
4,318
4,775
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
0
0
2
1
W
2
0
4
4
W
Gilgamesh
SkiftUi
Gilgamesh
6
0
1
6.5
L
Poseidon
TOxG Battery
Poseidon
0
5
0
0
L
0
2
0
0
W
Neith
Tbands215
Neith
1
0
1
1.5
L
Hercules
ThirdEYEgree
Hercules
0
1
0
0
L
Chernobog
Venom31
Chernobog
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
25,956
41,261
Taken
34,259
20,284
Mitigated
14,797
15,776
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,231
910
0
2,007
8,331
3,184
0
1,313
7,018
0
32,034
W
4,426
185
0
4,324
7,751
6,237
0
0
7,751
16,162
2,031
W
2,909
517
0
3,186
4,657
1,391
66
616
3,973
67,609
1,271
W
Gilgamesh
SkiftUi
Gilgamesh
7,602
2,774
0
3,102
9,332
3,379
94
1,971
7,361
0
48,577
L
Poseidon
TOxG Battery
Poseidon
2,094
144
0
1,796
7,733
2,105
0
749
6,984
53,708
0
L
4,825
564
60
4,920
10,155
7,504
0
1,035
9,120
32,371
0
W
Neith
Tbands215
Neith
6,701
2,961
0
2,690
7,744
2,153
362
3,759
3,480
0
48,130
L
Hercules
ThirdEYEgree
Hercules
3,317
573
0
4,146
8,450
5,364
0
2,785
5,665
0
16,216
L
Chernobog
Venom31
Chernobog
4,938
3,308
0
2,847
6,592
2,127
0
1,202
5,390
0
51,472
W
4,318
1,920
0
1,234
4,775
1,637
0
0
4,775
0
41,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
33,878
312
Minions Killed
404
0
Camps Cleared
0
1,192,096
Distance Traveled
1,157,724
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,101
425
60
5
0
252,007
3
W
Sobek
5,768
481
26
2
0
264,955
2
W
Scylla
7,767
647
124
10
0
258,888
0
W
Gilgamesh
7,554
630
77
6
0
233,196
2
L
Poseidon
6,227
519
98
8
0
235,799
0
L
Artio
5,368
447
34
3
0
241,109
4
W
Neith
6,720
560
80
7
0
179,589
0
L
Hercules
5,618
468
25
2
0
250,268
5
L
Chernobog
5,803
484
95
8
0
212,913
2
W
Ishtar
6,069
506
97
8
0
221,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role