Player Matchup

Izanami
Izanami
D_Un4Givn
Izanami
Level 145
God Stats
16W - 16L
1,585 SR
Queue Stats
218W - 210L
1,520 Elo+
Solo
Thor
Thor
JaV_The_CreatoR
Thor
Level 128
God Stats
9W - 5L
1,575 SR
Queue Stats
180W - 189L
1,433 Elo+
Solo
Cerberus
Cerberus
Leet As Sin
Cerberus
Level 148
God Stats
1W - 1L
1,618 SR
Queue Stats
4W - 8L
1,318 Elo+
Party 1
Bellona
Bellona
Stathisis
Bellona
Level 82
God Stats
1W - 0L
1,269 SR
Queue Stats
6W - 10L
1,368 Elo+
Party 1
Anubis
Anubis
jakerh09
Anubis
Level 127
God Stats
9W - 7L
1,558 SR
Queue Stats
346W - 326L
1,544 Elo+
Solo
Team Averages
Level 126
1,521 SR
1,437 Elo+

VS

Team Averages
Level 100
1,501 SR
1,484 Elo+
Bellona
Bellona
BeastMode24Sevn
Bellona
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 10L
1,612 Elo+
Solo
Ravana
Ravana
Bigblack768087
Ravana
Level 107
God Stats
3W - 2L
1,600 SR
Queue Stats
139W - 136L
1,520 Elo+
Solo
Nut
Nut
DarkstryderWolf
Nut
Level 83
God Stats
1W - 3L
1,434 SR
Queue Stats
3W - 7L
1,299 Elo+
Party 2
Surtr
Surtr
radicalsnek
Surtr
Level 108
God Stats
2W - 4L
1,531 SR
Queue Stats
55W - 59L
1,482 Elo+
Party 2
Chang'e
Chang'e
sekratzer
Chang'e
Level 129
God Stats
1W - 4L
1,439 SR
Queue Stats
81W - 94L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D_Un4Givn
Izanami
6
1 / 0 / 1
3,550
710
1,946
2,545
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 1 / 0
3,286
657
769
2,742
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Leet As Sin
Cerberus
5
0 / 0 / 2
3,424
685
1,260
3,729
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Stathisis
Bellona
5
0 / 2 / 0
3,202
640
1,530
4,355
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
jakerh09
Anubis
7
2 / 0 / 2
4,487
897
1,910
2,742
979
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,239
848
2,210
4,732
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

2
0 / 1 / 0
2,678
536
240
950
163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,156
631
1,695
2,392
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,453
691
2,482
5,072
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
sekratzer
Chang'e
2
0 / 1 / 0
2,667
533
166
837
118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
2
3
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
0
1
0
0
W
Izanami
D_Un4Givn
Izanami
1
0
1
1.5
L
0
1
0
0
W
1
1
0
1
W
Cerberus
Leet As Sin
Cerberus
0
0
2
1
W
Bellona
Stathisis
Bellona
0
2
0
0
W
Anubis
jakerh09
Anubis
2
0
2
3
L
0
1
0
0
L
Chang'e
sekratzer
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,415
Damage
6,793
16,113
Taken
13,983
6,241
Mitigated
6,879
7,805
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,210
805
0
2,743
4,732
3,463
0
0
4,732
0
23,712
L
240
65
0
46
950
163
0
152
798
0
3,151
W
Izanami
D_Un4Givn
Izanami
1,946
1,530
0
1,098
2,545
551
0
73
2,472
0
21,333
L
1,695
605
0
338
2,392
480
0
1,103
1,289
0
12,976
W
769
391
0
1,371
2,742
639
0
65
2,677
0
10,674
W
Cerberus
Leet As Sin
Cerberus
1,260
0
118
2,205
3,729
1,419
0
25
3,704
8,273
0
W
Bellona
Stathisis
Bellona
1,530
762
0
1,169
4,355
2,653
0
0
4,355
0
13,205
W
Anubis
jakerh09
Anubis
1,910
189
0
1,844
2,742
979
0
166
2,576
28,093
1,574
L
2,482
721
85
1,634
5,072
2,655
0
1,493
3,579
302
13,264
L
Chang'e
sekratzer
Chang'e
166
0
101
160
837
118
0
422
415
2,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,949
Gold Earned
16,193
169
Minions Killed
93
0
Camps Cleared
0
482,514
Distance Traveled
381,754
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,239
848
42
8
0
93,707
0
L
Ravana
2,678
536
9
2
0
39,253
0
W
Izanami
3,550
710
48
10
0
95,524
0
L
Nut
3,156
631
16
3
0
102,036
1
W
Thor
3,286
657
26
5
0
113,391
2
W
Cerberus
3,424
685
18
4
0
95,389
0
W
Bellona
3,202
640
21
4
0
83,145
1
W
Anubis
4,487
897
56
11
0
95,065
0
L
Surtr
3,453
691
23
5
0
118,256
0
L
Chang'e
2,667
533
3
1
0
28,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role