Player Matchup

Sylvanus
Sylvanus
GameDev TTV
Sylvanus
Level 129
God Stats
13W - 13L
1,477 SR
Queue Stats
36W - 48L
1,459 Elo+
Party 1
Neith
Neith
Omiumi
Neith
Level 27
God Stats
8W - 4L
1,606 SR
Queue Stats
32W - 46L
1,460 Elo+
Party 1
Poseidon
Poseidon
Synegar
Poseidon
Level 18
God Stats
2W - 3L
1,398 SR
Queue Stats
4W - 13L
1,275 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,398 Elo+

VS

Team Averages
Level 108
1,585 SR
1,465 Elo+
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
GoatTacoDog17
Hou Yi
Level 95
God Stats
17W - 5L
1,754 SR
Queue Stats
137W - 130L
1,542 Elo+
Solo
Ix Chel
Ix Chel
Westman202
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GameDev TTV
Sylvanus
18
5 / 0 / 9
11,140
857
10,927
12,194
7,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Omiumi
Neith
17
6 / 0 / 7
10,848
834
8,705
8,110
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Synegar
Poseidon
17
3 / 2 / 9
10,858
835
12,009
8,092
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 4 / 2
8,896
684
8,070
17,148
17,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 0
9,675
744
8,892
11,385
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Westman202
Ix Chel
13
0 / 5 / 1
8,505
654
4,832
8,088
2,698
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
2
0.25
W
Sylvanus
GameDev TTV
Sylvanus
5
0
9
9.5
L
2
5
0
0.4
W
Neith
Omiumi
Neith
6
0
7
9.5
W
Poseidon
Synegar
Poseidon
3
2
9
3.75
L
Ix Chel
Westman202
Ix Chel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,641
Damage
21,794
28,396
Taken
36,621
14,122
Mitigated
24,390
12,405
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,070
691
0
45
17,148
17,509
0
10,672
6,082
16,291
693
W
Sylvanus
GameDev TTV
Sylvanus
10,927
1,412
4,509
4,979
12,194
7,211
1,058
5,022
7,078
25,562
2,852
L
8,892
2,850
0
2,044
11,385
4,183
0
6,949
4,149
0
48,083
W
Neith
Omiumi
Neith
8,705
2,780
0
2,644
8,110
3,858
1,267
4,506
3,563
0
32,163
W
Poseidon
Synegar
Poseidon
12,009
2,276
0
273
8,092
3,053
893
2,576
5,516
44,574
0
L
Ix Chel
Westman202
Ix Chel
4,832
454
440
452
8,088
2,698
0
4,849
3,088
24,028
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
27,076
154
Minions Killed
135
0
Camps Cleared
0
733,926
Distance Traveled
624,517
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,896
684
12
1
0
248,581
2
W
Sylvanus
11,140
857
40
3
0
236,190
0
L
Hou Yi
9,675
744
87
7
0
205,325
0
W
Neith
10,848
834
39
3
0
246,856
4
W
Poseidon
10,858
835
75
6
0
250,880
4
L
Ix Chel
8,505
654
36
3
0
170,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role