Player Matchup

Chang'e
Chang'e
DarthCyker
Chang'e
Level 125
God Stats
2W - 2L
1,400 SR
Queue Stats
397W - 407L
1,383 Elo+
Solo
Fenrir
Fenrir
GrimSeether420
Fenrir
Level 173
God Stats
1W - 2L
1,381 SR
Queue Stats
90W - 77L
1,462 Elo+
Party 1
Hachiman
Hachiman
MM LadyCrazy
Hachiman
Level 42
God Stats
16W - 22L
1,429 SR
Queue Stats
65W - 76L
1,414 Elo+
Party 1
Chaac
Chaac
MM missslacker
Chaac
Level 83
God Stats
40W - 32L
1,510 SR
Queue Stats
149W - 138L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
oloidia
Aphrodite
Level 127
God Stats
1W - 0L
1,621 SR
Queue Stats
17W - 28L
1,383 Elo+
Solo
Team Averages
Level 110
1,468 SR
1,420 Elo+

VS

Team Averages
Level 74
1,505 SR
1,473 Elo+
Ratatoskr
Ratatoskr
Rejectmonkey
Ratatoskr
Level 36
God Stats
5W - 6L
1,411 SR
Queue Stats
68W - 75L
1,472 Elo+
Solo
Izanami
Izanami
TTP Glidin
Izanami
Level 67
God Stats
1W - 2L
1,486 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 2
Achilles
Achilles
Valordykai2020
Achilles
Level 146
God Stats
1W - 2L
1,605 SR
Queue Stats
192W - 209L
1,460 Elo+
Solo
Kukulkan
Kukulkan
jydesluver
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zhongkui24
Kumbhakarna
Level 120
God Stats
5W - 4L
1,521 SR
Queue Stats
80W - 65L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarthCyker
Chang'e
11
6 / 0 / 2
6,407
641
7,087
6,227
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 2
5,801
580
3,243
5,701
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
MM LadyCrazy
Hachiman
9
2 / 2 / 1
5,059
506
3,156
7,537
2,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
6,371
637
4,686
6,565
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
oloidia
Aphrodite
9
1 / 0 / 2
5,507
551
4,462
8,960
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Rejectmonkey
Ratatoskr
8
1 / 4 / 1
4,859
486
2,514
8,823
4,445
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TTP Glidin
Izanami
10
2 / 2 / 1
5,601
560
4,446
4,847
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
8
1 / 1 / 1
4,801
480
5,307
8,398
5,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
jydesluver
Kukulkan
8
0 / 6 / 0
4,186
419
1,550
5,176
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
zhongkui24
Kumbhakarna
7
0 / 1 / 1
4,342
434
2,709
7,685
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
4
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DarthCyker
Chang'e
6
0
2
7
W
3
1
2
4
W
Hachiman
MM LadyCrazy
Hachiman
2
2
1
1.25
W
2
2
1
1.25
L
Ratatoskr
Rejectmonkey
Ratatoskr
1
4
1
0.38
L
Izanami
TTP Glidin
Izanami
2
2
1
1.25
L
Achilles
1
1
1
1.5
L
Kukulkan
jydesluver
Kukulkan
0
6
0
0
W
Aphrodite
oloidia
Aphrodite
1
0
2
2
L
Kumbhakarna
zhongkui24
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
16,526
34,990
Taken
34,929
13,972
Mitigated
15,128
17,599
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DarthCyker
Chang'e
7,087
1,137
825
2,915
6,227
1,886
543
2,621
3,606
44,053
0
W
3,243
369
0
1,637
5,701
1,697
0
1,190
4,511
0
26,774
W
Hachiman
MM LadyCrazy
Hachiman
3,156
2,364
0
1,792
7,537
2,046
547
0
7,537
0
21,455
W
4,686
268
0
1,543
6,565
4,816
593
448
6,117
0
33,337
L
Ratatoskr
Rejectmonkey
Ratatoskr
2,514
972
0
1,267
8,823
4,445
0
1,309
7,157
0
16,341
L
Izanami
TTP Glidin
Izanami
4,446
2,599
0
928
4,847
1,438
0
2,426
2,381
0
38,252
L
Achilles
5,307
886
294
2,792
8,398
5,155
0
2,036
6,319
0
21,246
L
Kukulkan
jydesluver
Kukulkan
1,550
1,268
0
0
5,176
1,481
0
2,992
2,184
17,593
0
W
Aphrodite
oloidia
Aphrodite
4,462
304
2,866
6,021
8,960
3,527
256
0
8,960
24,808
0
L
Kumbhakarna
zhongkui24
Kumbhakarna
2,709
42
0
1,420
7,685
2,609
0
2,786
4,828
16,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
23,789
258
Minions Killed
173
0
Camps Cleared
0
944,282
Distance Traveled
948,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,407
641
60
6
0
195,688
0
W
Fenrir
5,801
580
59
6
0
210,106
0
W
Hachiman
5,059
506
48
5
0
184,936
0
W
Chaac
6,371
637
57
6
0
163,681
0
L
Ratatoskr
4,859
486
22
2
0
236,764
0
L
Izanami
5,601
560
61
6
0
174,742
0
L
Achilles
4,801
480
29
3
0
165,439
0
L
Kukulkan
4,186
419
30
3
0
175,844
0
W
Aphrodite
5,507
551
34
3
0
189,871
0
L
Kumbhakarna
4,342
434
31
3
0
195,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role