Player Matchup

Sylvanus
Sylvanus
CasualKang
Sylvanus
Level 86
God Stats
3W - 2L
1,453 SR
Queue Stats
191W - 223L
1,478 Elo+
Solo
Poseidon
Poseidon
DiegoMatews
Poseidon
Level 103
God Stats
0W - 1L
1,493 SR
Queue Stats
8W - 8L
1,542 Elo+
Solo
Artemis
Artemis
Lil-Clown_88
Artemis
Level 146
God Stats
15W - 12L
1,561 SR
Queue Stats
663W - 727L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
Zinkleburg
Danzaburou
Level 38
God Stats
2W - 1L
1,818 SR
Queue Stats
32W - 46L
1,414 Elo+
Party 1
Ymir
Ymir
deefaye
Ymir
Level 159
God Stats
2W - 2L
1,651 SR
Queue Stats
300W - 334L
1,449 Elo+
Solo
Team Averages
Level 106
1,595 SR
1,470 Elo+

VS

Team Averages
Level 128
1,557 SR
1,498 Elo+
Ix Chel
Ix Chel
Churlz73
Ix Chel
Level 187
God Stats
6W - 5L
1,498 SR
Queue Stats
426W - 406L
1,493 Elo+
Solo
Sol
Sol
Dogshore
Sol
Level 131
God Stats
3W - 0L
1,881 SR
Queue Stats
107W - 126L
1,515 Elo+
Solo
Ares
Ares
Jade Fireborn
Ares
Level 87
God Stats
4W - 3L
1,537 SR
Queue Stats
230W - 259L
1,469 Elo+
Solo
Chaac
Chaac
Kynd
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,491 Elo+
Solo
Odin
Odin
ch1c042o
Odin
Level 107
God Stats
3W - 4L
1,367 SR
Queue Stats
103W - 102L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CasualKang
Sylvanus
14
0 / 0 / 10
7,438
676
3,194
10,951
7,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Poseidon
DiegoMatews
Poseidon
15
3 / 1 / 6
7,928
721
14,212
8,881
3,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Lil-Clown_88
Artemis
14
5 / 5 / 6
8,478
771
17,118
10,225
4,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Zinkleburg
Danzaburou
14
2 / 2 / 8
7,719
702
8,138
8,584
3,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
deefaye
Ymir
15
2 / 1 / 7
8,022
729
7,982
17,537
8,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Churlz73
Ix Chel
15
2 / 3 / 3
8,207
746
7,988
10,672
5,783
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 5
8,797
800
20,412
8,227
3,832
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 3 / 3
7,649
695
4,586
12,429
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Kynd
Chaac
15
4 / 2 / 3
8,969
815
12,622
19,237
22,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
13
1 / 3 / 5
7,782
707
4,644
19,454
15,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
12
Kills
9
9
Deaths
12
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CasualKang
Sylvanus
0
0
10
5
W
Ix Chel
Churlz73
Ix Chel
2
3
3
1.17
L
Poseidon
DiegoMatews
Poseidon
3
1
6
6
W
2
1
5
4.5
W
0
3
3
0.5
W
Chaac
Kynd
Chaac
4
2
3
2.75
L
Artemis
Lil-Clown_88
Artemis
5
5
6
1.6
L
Danzaburou
Zinkleburg
Danzaburou
2
2
8
3
W
Odin
1
3
5
1.17
L
Ymir
deefaye
Ymir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,644
Damage
50,252
56,178
Taken
70,019
28,012
Mitigated
59,665
32,467
Healing
32,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CasualKang
Sylvanus
3,194
1,228
8,275
6,965
10,951
7,865
0
6,366
4,585
9,979
0
W
Ix Chel
Churlz73
Ix Chel
7,988
2,360
8,069
2,539
10,672
5,783
45
3,946
6,726
19,651
0
L
Poseidon
DiegoMatews
Poseidon
14,212
2,012
1,415
3,552
8,881
3,263
0
4,724
4,157
35,235
0
W
20,412
4,925
0
3,162
8,227
3,832
615
2,502
5,725
40,262
1,112
W
4,586
56
456
1,365
12,429
11,619
49
4,530
7,899
10,943
618
W
Chaac
Kynd
Chaac
12,622
997
1,497
8,113
19,237
22,518
26
6,849
12,388
0
23,872
L
Artemis
Lil-Clown_88
Artemis
17,118
6,176
1,024
819
10,225
4,625
0
5,450
4,775
0
26,898
L
Danzaburou
Zinkleburg
Danzaburou
8,138
3,838
0
2,054
8,584
3,489
0
4,855
3,729
0
15,082
W
Odin
4,644
1,056
841
6,398
19,454
15,913
72
7,561
11,893
0
9,826
L
Ymir
deefaye
Ymir
7,982
460
888
7,475
17,537
8,770
0
11,212
6,325
14,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
41,404
116
Minions Killed
133
0
Camps Cleared
0
975,710
Distance Traveled
1,029,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,438
676
19
2
0
204,777
0
W
Ix Chel
8,207
746
28
3
0
178,684
0
L
Poseidon
7,928
721
37
3
0
200,670
0
W
Sol
8,797
800
51
5
0
206,589
0
W
Ares
7,649
695
12
1
0
189,384
0
W
Chaac
8,969
815
24
2
0
234,656
0
L
Artemis
8,478
771
21
2
0
184,090
0
L
Danzaburou
7,719
702
17
2
0
180,662
0
W
Odin
7,782
707
18
2
0
219,718
0
L
Ymir
8,022
729
22
2
0
205,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role