Player Matchup

Ah Puch
Ah Puch
Forbiddenpickle-
Ah Puch
Level 34
God Stats
4W - 2L
1,607 SR
Queue Stats
112W - 128L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PapiChupapi
Morgan Le Fay
Level 145
God Stats
2W - 3L
1,546 SR
Queue Stats
295W - 293L
1,568 Elo+
Solo
Arachne
Arachne
RaRa31493
Arachne
Level 180
God Stats
1W - 1L
1,716 SR
Queue Stats
846W - 872L
1,496 Elo+
Solo
Surtr
Surtr
YungBala99
Surtr
Level 122
God Stats
5W - 2L
1,887 SR
Queue Stats
276W - 320L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
johnworry132
Jormungandr
Level 25
God Stats
1W - 2L
1,467 SR
Queue Stats
40W - 57L
1,447 Elo+
Party 2
Team Averages
Level 101
1,645 SR
1,504 Elo+

VS

Team Averages
Level 127
1,549 SR
1,457 Elo+
Bakasura
Bakasura
CrimpyBard
Bakasura
Level 126
God Stats
3W - 3L
1,408 SR
Queue Stats
177W - 196L
1,417 Elo+
Party 1
Fafnir
Fafnir
DodgyElhCat
Fafnir
Level 123
God Stats
10W - 3L
1,734 SR
Queue Stats
381W - 380L
1,527 Elo+
Solo
Jormungandr
Jormungandr
ProjectMKUltra0
Jormungandr
Level 136
God Stats
3W - 2L
1,524 SR
Queue Stats
180W - 171L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeverancePackage
Tsukuyomi
Level 121
God Stats
3W - 2L
1,528 SR
Queue Stats
182W - 168L
1,465 Elo+
Party 1
Arachne
Arachne
dietkrakendew
Arachne
Level 129
God Stats
4W - 2L
1,552 SR
Queue Stats
197W - 228L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 4
10,659
761
11,860
12,935
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
PapiChupapi
Morgan Le Fay
17
4 / 9 / 4
11,131
795
15,210
17,186
7,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RaRa31493
Arachne
4
0 / 4 / 2
4,089
292
0
2,537
713
Surtr
20
7 / 7 / 3
13,065
933
15,892
19,105
24,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
johnworry132
Jormungandr
15
1 / 7 / 3
8,772
627
5,686
16,236
17,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrimpyBard
Bakasura
19
10 / 4 / 15
12,081
863
13,566
18,616
18,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
19
1 / 2 / 24
12,596
900
11,141
28,928
30,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
ProjectMKUltra0
Jormungandr
2
0 / 0 / 0
4,540
324
0
0
0
Tsukuyomi
18
6 / 4 / 14
11,679
834
15,473
16,420
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
20
17 / 4 / 13
13,386
956
23,315
20,370
15,095
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
13
Kills
34
34
Deaths
14
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CrimpyBard
Bakasura
10
4
15
4.38
W
Fafnir
1
2
24
6.5
L
1
7
4
0.43
L
Morgan Le Fay
PapiChupapi
Morgan Le Fay
4
9
4
0.67
W
Jormungandr
ProjectMKUltra0
Jormungandr
0
0
0
0
L
Arachne
RaRa31493
Arachne
0
4
2
0.25
W
Tsukuyomi
6
4
14
3.25
L
Surtr
7
7
3
1.21
W
Arachne
17
4
13
5.88
L
Jormungandr
johnworry132
Jormungandr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,648
Damage
63,495
67,999
Taken
84,334
55,852
Mitigated
70,984
8,790
Healing
39,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CrimpyBard
Bakasura
13,566
7,274
1,479
6,026
18,616
18,313
3,555
8,110
9,899
0
16,571
W
Fafnir
11,141
4,031
5,230
13,481
28,928
30,370
1,479
11,647
16,844
29,776
1,026
L
11,860
816
493
871
12,935
6,468
0
1,985
10,378
31,598
464
L
Morgan Le Fay
PapiChupapi
Morgan Le Fay
15,210
1,427
205
2,854
17,186
7,297
0
1,981
13,494
33,825
857
W
Jormungandr
ProjectMKUltra0
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
RaRa31493
Arachne
0
0
0
0
2,537
713
0
0
2,073
0
0
W
Tsukuyomi
15,473
3,779
1,383
3,398
16,420
7,206
1,988
6,916
8,782
0
44,002
L
Surtr
15,892
3,138
507
2,629
19,105
24,356
0
3,916
14,092
3,164
34,352
W
Arachne
23,315
13,585
1,109
7,773
20,370
15,095
1,589
6,317
13,013
0
35,784
L
Jormungandr
johnworry132
Jormungandr
5,686
1,722
261
970
16,236
17,018
0
3,042
11,781
16,571
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,716
Gold Earned
54,282
171
Minions Killed
176
0
Camps Cleared
0
796,778
Distance Traveled
1,103,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,081
863
37
3
0
265,471
0
W
Fafnir
12,596
900
35
3
0
272,361
0
L
Ah Puch
10,659
761
70
5
0
169,130
0
L
Morgan Le Fay
11,131
795
47
3
0
225,385
0
W
Jormungandr
4,540
324
0
0
0
0
0
L
Arachne
4,089
292
0
0
0
0
0
W
Tsukuyomi
11,679
834
72
5
0
270,883
0
L
Surtr
13,065
933
37
3
0
215,836
0
W
Arachne
13,386
956
32
2
0
294,638
0
L
Jormungandr
8,772
627
17
1
0
186,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role