Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AndroidShelf44
Amaterasu
Level 89
God Stats
1W - 1L
1,894 SR
Queue Stats
38W - 22L
1,635 Elo+
Solo
Janus
Janus
BeefDemon
Janus
Level 126
God Stats
2W - 2L
1,351 SR
Queue Stats
174W - 147L
1,602 Elo+
Solo
Cabrakan
Cabrakan
Damocles16
Cabrakan
Level 144
God Stats
39W - 42L
1,518 SR
Queue Stats
387W - 375L
1,499 Elo+
Solo
Izanami
Izanami
namechanged8353
Izanami
Level 55
God Stats
11W - 11L
1,511 SR
Queue Stats
81W - 83L
1,535 Elo+
Solo
Team Averages
Level 101
1,555 SR
1,554 Elo+

VS

Team Averages
Level 129
1,560 SR
1,520 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MichaelAZ04
Pele
Level 106
God Stats
1W - 0L
1,498 SR
Queue Stats
3W - 3L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RoSi-_-theSniPeR
Cu Chulainn
Level 169
God Stats
13W - 6L
1,715 SR
Queue Stats
456W - 431L
1,611 Elo+
Solo
Discordia
Discordia
Schweizertime
Discordia
Level 126
God Stats
13W - 10L
1,586 SR
Queue Stats
296W - 301L
1,489 Elo+
Solo
Olorun
Olorun
never1forever1
Olorun
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
4
0 / 4 / 0
2,965
593
760
4,850
2,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
AndroidShelf44
Amaterasu
5
0 / 1 / 0
3,279
656
680
3,606
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
BeefDemon
Janus
7
0 / 1 / 1
3,741
748
1,728
2,327
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Damocles16
Cabrakan
5
1 / 2 / 0
3,337
667
1,642
3,891
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 2 / 0
3,171
634
1,251
4,271
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
1 / 0 / 7
4,592
918
2,530
3,580
1,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 1
4,054
811
917
3,997
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
RoSi-_-theSniPeR
Cu Chulainn
8
1 / 0 / 0
4,720
944
1,964
2,879
1,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Schweizertime
Discordia
7
0 / 1 / 1
3,792
758
2,123
2,752
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
7 / 0 / 0
5,119
1,024
5,560
3,055
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
W
Erlang Shen
 
Erlang Shen
1
0
7
4.5
L
Amaterasu
AndroidShelf44
Amaterasu
0
1
0
0
L
Janus
BeefDemon
Janus
0
1
1
0.5
L
Cabrakan
Damocles16
Cabrakan
1
2
0
0.5
W
1
0
1
1.5
W
Cu Chulainn
RoSi-_-theSniPeR
Cu Chulainn
1
0
0
1
W
Discordia
Schweizertime
Discordia
0
1
1
0.5
L
0
2
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,061
Damage
13,094
18,945
Taken
16,263
7,272
Mitigated
5,446
7,021
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
760
63
217
685
4,850
2,037
0
2,315
2,535
5,024
0
W
Erlang Shen
 
Erlang Shen
2,530
1,177
0
1,524
3,580
1,636
0
1,056
2,476
0
11,881
L
Amaterasu
AndroidShelf44
Amaterasu
680
153
0
1,855
3,606
1,599
0
0
3,606
0
14,251
L
Janus
BeefDemon
Janus
1,728
0
0
785
2,327
616
0
858
1,469
19,754
463
L
Cabrakan
Damocles16
Cabrakan
1,642
487
0
1,815
3,891
2,067
0
1,653
2,238
9,693
0
W
917
199
0
918
3,997
1,230
0
535
3,422
0
25,662
W
Cu Chulainn
RoSi-_-theSniPeR
Cu Chulainn
1,964
911
0
1,057
2,879
1,118
0
0
2,879
0
31,918
W
Discordia
Schweizertime
Discordia
2,123
297
0
500
2,752
657
0
1,685
931
16,131
1,369
L
1,251
548
0
1,664
4,271
953
0
2,701
1,570
0
16,302
W
5,560
3,651
120
1,207
3,055
805
722
574
2,481
24,313
2,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,493
Gold Earned
22,277
137
Minions Killed
195
0
Camps Cleared
0
511,742
Distance Traveled
569,989
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,965
593
3
1
0
96,470
0
W
Erlang Shen
4,592
918
13
3
0
127,451
0
L
Amaterasu
3,279
656
34
7
0
78,221
0
L
Janus
3,741
748
50
10
0
121,661
0
L
Cabrakan
3,337
667
21
4
0
123,904
0
W
Pele
4,054
811
45
9
0
127,512
0
W
Cu Chulainn
4,720
944
54
11
0
118,561
0
W
Discordia
3,792
758
35
7
0
99,467
1
L
Izanami
3,171
634
29
6
0
91,486
0
W
Olorun
5,119
1,024
48
10
0
96,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role