Player Matchup

Fenrir
Fenrir
DarkDavid99
Fenrir
Level 114
God Stats
3W - 1L
1,495 SR
Queue Stats
56W - 39L
1,555 Elo+
Solo
Hercules
Hercules
anty-up
Hercules
Level 155
God Stats
10W - 17L
1,390 SR
Queue Stats
346W - 361L
1,415 Elo+
Party 1
Nike
Nike
wig_flicker3000
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 1
Ix Chel
Ix Chel
xTrentDawgx
Ix Chel
Level 63
God Stats
1W - 1L
1,292 SR
Queue Stats
100W - 106L
1,485 Elo+
Party 1
Merlin
Merlin
xxyourHeroxx
Merlin
Level 74
God Stats
2W - 2L
1,368 SR
Queue Stats
85W - 77L
1,510 Elo+
Solo
Team Averages
Level 84
1,409 SR
1,484 Elo+

VS

Team Averages
Level 60
1,470 SR
1,449 Elo+
Hachiman
Hachiman
Bigg1eCheese846
Hachiman
Level 29
God Stats
2W - 1L
1,850 SR
Queue Stats
57W - 54L
1,476 Elo+
Solo
Tyr
Tyr
DoobySnacks710
Tyr
Level 85
God Stats
0W - 2L
1,245 SR
Queue Stats
76W - 73L
1,442 Elo+
Party 2
Chang'e
Chang'e
Jhampa
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,338 Elo+
Solo
Merlin
Merlin
K1ngC0x
Merlin
Level 127
God Stats
0W - 3L
1,117 SR
Queue Stats
76W - 79L
1,488 Elo+
Party 2
Loki
Loki
YngIgris
Loki
Level 44
God Stats
2W - 1L
1,640 SR
Queue Stats
60W - 50L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
12 / 2 / 4
9,095
1,299
9,325
7,107
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
anty-up
Hercules
13
2 / 2 / 11
7,171
1,024
3,795
9,643
10,213
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 15
7,019
1,003
4,758
10,064
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
xTrentDawgx
Ix Chel
12
2 / 2 / 9
7,083
1,012
4,503
6,334
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
14
2 / 2 / 10
7,722
1,103
6,134
5,782
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 2 / 2
5,640
806
5,076
2,646
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 2
6,467
924
2,981
10,417
9,285
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Jhampa
Chang'e
13
3 / 5 / 4
6,845
978
6,221
8,523
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
K1ngC0x
Merlin
14
2 / 3 / 4
6,866
981
9,250
5,674
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
12
3 / 3 / 3
6,690
956
5,526
5,047
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
19
Kills
10
11
Deaths
19
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
2
2
0.5
W
Fenrir
12
2
4
7
L
2
6
2
0.5
L
Chang'e
Jhampa
Chang'e
3
5
4
1
L
Merlin
K1ngC0x
Merlin
2
3
4
1.33
L
Loki
3
3
3
1.5
W
Hercules
anty-up
Hercules
2
2
11
3.75
W
1
3
15
2.83
W
Ix Chel
xTrentDawgx
Ix Chel
2
2
9
3.25
W
Merlin
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
29,054
38,930
Taken
32,307
23,538
Mitigated
16,289
15,091
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,076
3,205
0
0
2,646
772
0
628
2,018
0
8,546
W
Fenrir
9,325
2,475
0
2,217
7,107
2,503
1,020
3,683
3,424
0
11,259
L
2,981
316
77
646
10,417
9,285
0
4,636
5,781
0
4,604
L
Chang'e
Jhampa
Chang'e
6,221
345
1,364
2,346
8,523
2,622
0
2,926
5,597
12,463
0
L
Merlin
K1ngC0x
Merlin
9,250
306
636
928
5,674
2,007
0
2,100
3,574
18,792
0
L
Loki
5,526
122
0
57
5,047
1,603
0
1,056
3,991
0
13,321
W
Hercules
anty-up
Hercules
3,795
804
805
5,426
9,643
10,213
380
3,146
6,497
0
9,457
W
4,758
601
0
564
10,064
6,789
165
3,351
6,713
835
8,559
W
Ix Chel
xTrentDawgx
Ix Chel
4,503
672
1,761
2,382
6,334
2,027
1,075
3,603
2,731
10,456
769
W
Merlin
6,134
531
314
1,622
5,782
2,006
376
1,688
4,094
20,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
32,508
72
Minions Killed
62
0
Camps Cleared
0
746,081
Distance Traveled
655,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,640
806
12
2
0
96,114
0
W
Fenrir
9,095
1,299
7
1
0
165,232
0
L
Tyr
6,467
924
2
0
0
161,713
0
L
Chang'e
6,845
978
15
2
0
141,551
0
L
Merlin
6,866
981
23
3
0
117,839
0
L
Loki
6,690
956
10
1
0
137,864
0
W
Hercules
7,171
1,024
9
1
0
161,796
0
W
Nike
7,019
1,003
12
2
0
143,844
0
W
Ix Chel
7,083
1,012
11
2
0
148,646
0
W
Merlin
7,722
1,103
33
5
0
126,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role