Player Matchup

Maui
Maui
Aitor9
Maui
Level 66
God Stats
0W - 7L
1,225 SR
Queue Stats
5W - 14L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
ArniTT
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,138 Elo+
Party 1
Sun Wukong
Sun Wukong
GuillemTKing
Sun Wukong
Level 108
God Stats
0W - 5L
1,345 SR
Queue Stats
22W - 34L
1,375 Elo+
Party 1
Scylla
Scylla
Mxt624004
Scylla
Level 121
God Stats
3W - 5L
1,437 SR
Queue Stats
291W - 313L
1,464 Elo+
Solo
Awilix
Awilix
ll-_Shoter26_-ll
Awilix
Level 94
God Stats
2W - 4L
1,109 SR
Queue Stats
49W - 57L
1,431 Elo+
Solo
Team Averages
Level 79
1,323 SR
1,345 Elo+

VS

Team Averages
Level 98
1,571 SR
1,416 Elo+
Ravana
Ravana
Chnzhou
Ravana
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 98L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Duroeforte92
Cthulhu
Level 87
God Stats
6W - 1L
1,759 SR
Queue Stats
278W - 288L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Kirito_LV96_
Kukulkan
Level 67
God Stats
5W - 3L
1,464 SR
Queue Stats
7W - 8L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
NlCOULES
Sun Wukong
Level 108
God Stats
5W - 4L
1,486 SR
Queue Stats
16W - 22L
1,396 Elo+
Party 2
Izanami
Izanami
ScorpianzXIII
Izanami
Level 102
God Stats
4W - 1L
1,645 SR
Queue Stats
17W - 21L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Aitor9
Maui
12
2 / 0 / 7
8,043
447
4,561
10,519
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ArniTT
Heimdallr
14
1 / 4 / 3
8,331
463
5,454
9,797
3,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GuillemTKing
Sun Wukong
15
0 / 3 / 2
9,312
517
11,746
19,185
16,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Mxt624004
Scylla
14
0 / 5 / 1
7,611
423
2,869
8,814
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
10 / 4 / 2
9,735
541
14,783
12,679
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chnzhou
Ravana
19
9 / 2 / 2
11,010
612
11,092
10,418
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Duroeforte92
Cthulhu
13
0 / 4 / 4
8,772
487
5,916
14,317
10,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Kirito_LV96_
Kukulkan
16
2 / 3 / 2
9,615
534
6,610
8,174
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NlCOULES
Sun Wukong
16
1 / 1 / 3
9,870
548
13,391
16,717
17,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Izanami
16
4 / 3 / 2
10,031
557
8,023
10,792
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
13
Kills
16
16
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
Aitor9
Maui
2
0
7
5.5
L
Heimdallr
ArniTT
Heimdallr
1
4
3
0.63
W
Ravana
Chnzhou
Ravana
9
2
2
5
W
Cthulhu
Duroeforte92
Cthulhu
0
4
4
0.5
L
Sun Wukong
GuillemTKing
Sun Wukong
0
3
2
0.33
W
Kukulkan
Kirito_LV96_
Kukulkan
2
3
2
1
L
Scylla
Mxt624004
Scylla
0
5
1
0.1
W
Sun Wukong
NlCOULES
Sun Wukong
1
1
3
2.5
W
Izanami
4
3
2
1.67
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,413
Damage
45,032
60,994
Taken
60,418
36,020
Mitigated
39,686
11,228
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Aitor9
Maui
4,561
1,131
0
1,800
10,519
9,224
0
2,638
7,881
15,444
0
L
Heimdallr
ArniTT
Heimdallr
5,454
2,099
0
2,115
9,797
3,382
346
1,940
7,857
0
60,288
W
Ravana
Chnzhou
Ravana
11,092
4,160
0
2,338
10,418
4,881
15
1,707
8,635
0
106,668
W
Cthulhu
Duroeforte92
Cthulhu
5,916
327
3,077
3,979
14,317
10,053
221
1,976
12,341
33,906
1,233
L
Sun Wukong
GuillemTKing
Sun Wukong
11,746
2,563
0
5,237
19,185
16,087
0
0
19,185
0
73,499
W
Kukulkan
Kirito_LV96_
Kukulkan
6,610
506
0
692
8,174
3,110
0
2,228
5,618
65,686
0
L
Scylla
Mxt624004
Scylla
2,869
157
0
1,200
8,814
2,263
0
4,253
4,561
41,200
753
W
Sun Wukong
NlCOULES
Sun Wukong
13,391
2,091
0
2,895
16,717
17,527
0
406
16,311
0
70,933
W
Izanami
8,023
4,546
0
1,649
10,792
4,115
2,968
689
10,103
0
73,126
L
14,783
6,232
0
876
12,679
5,064
0
3,454
9,225
0
61,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,032
Gold Earned
49,298
456
Minions Killed
562
0
Camps Cleared
0
1,631,560
Distance Traveled
1,852,519
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,043
447
22
1
0
346,501
0
L
Heimdallr
8,331
463
108
6
0
349,795
0
W
Ravana
11,010
612
147
8
0
392,063
0
W
Cthulhu
8,772
487
46
3
0
407,484
0
L
Sun Wukong
9,312
517
158
9
0
310,945
0
W
Kukulkan
9,615
534
114
6
0
357,781
12
L
Scylla
7,611
423
82
5
0
242,316
2
W
Sun Wukong
9,870
548
123
7
0
340,374
0
W
Izanami
10,031
557
132
7
0
354,817
1
L
Awilix
9,735
541
86
5
0
382,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role