Player Matchup

Vamana
Vamana
 
Vamana
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ced_Corliss
Skadi
Level 128
God Stats
164W - 108L
1,626 SR
Queue Stats
323W - 301L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Coolstepbro
Jormungandr
Level 105
God Stats
13W - 5L
1,756 SR
Queue Stats
38W - 25L
1,576 Elo+
Solo
Bacchus
Bacchus
ruizluna
Bacchus
Level 149
God Stats
3W - 2L
1,593 SR
Queue Stats
92W - 83L
1,541 Elo+
Solo
Team Averages
Level 155
1,595 SR
1,529 Elo+

VS

Team Averages
Level 101
1,654 SR
1,580 Elo+
Izanami
Izanami
DawgOfTheC
Izanami
Level 123
God Stats
137W - 100L
1,610 SR
Queue Stats
593W - 578L
1,514 Elo+
Party 1
Khepri
Khepri
GG WENTW0RTH
Khepri
Level 67
God Stats
65W - 65L
1,510 SR
Queue Stats
252W - 250L
1,500 Elo+
Party 1
Fafnir
Fafnir
Shibra
Fafnir
Level 106
God Stats
31W - 20L
1,669 SR
Queue Stats
89W - 59L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
Smebuloke
Baron Samedi
Level 82
God Stats
10W - 4L
1,743 SR
Queue Stats
62W - 28L
1,657 Elo+
Party 2
Ratatoskr
Ratatoskr
TheKingKous
Ratatoskr
Level 125
God Stats
35W - 15L
1,741 SR
Queue Stats
101W - 73L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 0 / 1
7,425
675
4,601
5,019
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
 
Chiron
11
3 / 2 / 0
6,789
617
6,721
7,846
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
7 / 0 / 3
7,220
656
8,182
4,595
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Coolstepbro
Jormungandr
12
2 / 0 / 4
6,551
596
3,966
7,590
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
ruizluna
Bacchus
10
3 / 2 / 7
5,854
532
6,634
8,022
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DawgOfTheC
Izanami
10
1 / 4 / 0
5,458
496
3,716
6,879
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
10
0 / 5 / 1
5,642
513
2,126
9,135
5,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
Shibra
Fafnir
10
0 / 1 / 0
5,598
509
1,092
7,592
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Smebuloke
Baron Samedi
12
2 / 2 / 0
6,033
548
4,987
8,316
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
TheKingKous
Ratatoskr
10
0 / 4 / 0
5,216
474
2,068
9,444
3,232
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
4
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
1
1.5
W
Chiron
 
Chiron
3
2
0
1.5
W
7
0
3
8.5
W
Jormungandr
Coolstepbro
Jormungandr
2
0
4
4
L
Izanami
DawgOfTheC
Izanami
1
4
0
0.25
L
Khepri
0
5
1
0.1
L
Fafnir
Shibra
Fafnir
0
1
0
0
L
Baron Samedi
Smebuloke
Baron Samedi
2
2
0
1
L
Ratatoskr
TheKingKous
Ratatoskr
0
4
0
0
W
Bacchus
ruizluna
Bacchus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
13,989
33,072
Taken
41,366
13,999
Mitigated
22,510
10,064
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,601
1,034
0
2,164
5,019
2,789
0
1,005
4,014
0
55,266
W
Chiron
 
Chiron
6,721
1,540
82
2,537
7,846
2,342
800
3,998
3,847
0
44,633
W
8,182
2,737
0
1,650
4,595
1,377
703
738
3,857
0
47,237
W
Jormungandr
Coolstepbro
Jormungandr
3,966
1,416
0
2,050
7,590
3,320
6
1,258
6,332
46,386
11,295
L
Izanami
DawgOfTheC
Izanami
3,716
2,331
0
1,701
6,879
2,284
102
3,951
2,928
0
50,255
L
Khepri
2,126
308
0
1,155
9,135
5,870
0
2,979
6,156
10,377
705
L
Fafnir
Shibra
Fafnir
1,092
163
0
3,228
7,592
6,709
0
153
6,701
27,035
2,694
L
Baron Samedi
Smebuloke
Baron Samedi
4,987
155
0
2,335
8,316
4,415
0
356
7,960
37,813
0
L
Ratatoskr
TheKingKous
Ratatoskr
2,068
285
0
2,609
9,444
3,232
0
2,950
6,455
0
41,021
W
Bacchus
ruizluna
Bacchus
6,634
595
0
1,581
8,022
4,171
0
878
7,144
16,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
27,947
379
Minions Killed
327
0
Camps Cleared
0
1,072,746
Distance Traveled
1,129,075
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,425
675
116
11
0
213,452
2
W
Chiron
6,789
617
83
8
0
204,432
1
W
Skadi
7,220
656
69
6
0
211,253
2
W
Jormungandr
6,551
596
96
9
0
234,517
0
L
Izanami
5,458
496
92
8
0
208,771
0
L
Khepri
5,642
513
16
1
0
221,393
0
L
Fafnir
5,598
509
71
6
0
220,713
0
L
Baron Samedi
6,033
548
75
7
0
213,925
0
L
Ratatoskr
5,216
474
73
7
0
264,273
0
W
Bacchus
5,854
532
15
1
0
209,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role