Player Matchup

Zhong Kui
Zhong Kui
El-Doctor-Uribe
Zhong Kui
Level 46
God Stats
2W - 6L
1,359 SR
Queue Stats
97W - 139L
1,463 Elo+
Solo
Mercury
Mercury
ForgottenKing25
Mercury
Level 162
God Stats
0W - 1L
1,375 SR
Queue Stats
48W - 44L
1,513 Elo+
Party 3
Izanami
Izanami
SoulProvider617
Izanami
Level 13
God Stats
1W - 4L
1,296 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Wolf_Blue81
Ix Chel
Level 119
God Stats
3W - 3L
1,545 SR
Queue Stats
42W - 34L
1,504 Elo+
Solo
Pele
Pele
q9vwq
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 105L
1,417 Elo+
Solo
Team Averages
Level 86
1,415 SR
1,479 Elo+

VS

Team Averages
Level 98
1,396 SR
1,505 Elo+
Hercules
Hercules
AxelVortex
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 171L
1,494 Elo+
Party 1
Shiva
Shiva
GamerGambit
Shiva
Level 144
God Stats
1W - 0L
1,322 SR
Queue Stats
53W - 46L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
GiovaniCrack582
Hou Yi
Level 67
God Stats
2W - 6L
1,280 SR
Queue Stats
250W - 247L
1,471 Elo+
Party 1
Poseidon
Poseidon
W33WeeHurman
Poseidon
Level 3
God Stats
1W - 0L
1,305 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Neith
Neith
nathiaraangelina
Neith
Level 149
God Stats
273W - 269L
1,573 SR
Queue Stats
527W - 516L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
El-Doctor-Uribe
Zhong Kui
10
0 / 15 / 2
7,155
358
8,162
19,424
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

15
1 / 4 / 1
8,668
433
6,060
17,054
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 10 / 2
8,247
412
8,033
14,689
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Wolf_Blue81
Ix Chel
14
2 / 5 / 0
8,951
448
8,716
15,916
6,123
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
q9vwq
Pele
15
2 / 8 / 1
10,174
509
9,153
21,825
16,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AxelVortex
Hercules
17
3 / 0 / 12
11,131
557
10,532
19,101
20,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 1 / 8
11,979
599
14,960
19,793
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

19
8 / 2 / 6
11,888
594
12,779
12,331
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
W33WeeHurman
Poseidon
20
13 / 1 / 9
13,299
665
21,061
11,773
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 1 / 8
12,520
626
10,991
14,535
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
5
Kills
42
42
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
AxelVortex
Hercules
3
0
12
9
L
Zhong Kui
El-Doctor-Uribe
Zhong Kui
0
15
2
0.07
L
1
4
1
0.38
W
9
1
8
13
W
8
2
6
5.5
L
0
10
2
0.1
W
Poseidon
W33WeeHurman
Poseidon
13
1
9
17.5
L
Ix Chel
Wolf_Blue81
Ix Chel
2
5
0
0.4
W
9
1
8
13
L
Pele
q9vwq
Pele
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
70,323
88,908
Taken
77,533
41,159
Mitigated
51,535
14,080
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AxelVortex
Hercules
10,532
2,350
0
7,910
19,101
20,004
791
4,759
14,342
0
54,795
L
Zhong Kui
El-Doctor-Uribe
Zhong Kui
8,162
1,394
0
1,126
19,424
7,948
0
6,698
12,501
28,564
1,021
L
6,060
1,454
0
589
17,054
6,184
0
4,828
12,186
0
73,200
W
14,960
3,422
544
2,200
19,793
16,466
482
2,346
16,514
610
57,724
W
12,779
7,568
0
4,732
12,331
4,827
4,683
3,121
9,210
0
90,702
L
8,033
4,502
0
1,149
14,689
4,265
0
573
14,116
0
55,231
W
Poseidon
W33WeeHurman
Poseidon
21,061
3,360
0
1,825
11,773
4,568
3,056
1,391
10,382
129,944
623
L
Ix Chel
Wolf_Blue81
Ix Chel
8,716
968
383
4,540
15,916
6,123
0
4,178
11,692
41,592
0
W
10,991
1,547
0
6,664
14,535
5,670
6,721
5,597
8,629
0
102,436
L
Pele
q9vwq
Pele
9,153
1,749
0
6,293
21,825
16,639
0
4,978
15,832
0
67,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
60,817
422
Minions Killed
641
0
Camps Cleared
0
1,794,932
Distance Traveled
2,042,091
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,131
557
53
3
0
392,734
4
L
Zhong Kui
7,155
358
34
2
0
291,391
0
L
Mercury
8,668
433
124
6
0
447,367
1
W
Shiva
11,979
599
93
5
0
404,305
0
W
Hou Yi
11,888
594
150
8
0
336,535
4
L
Izanami
8,247
412
112
6
0
320,555
0
W
Poseidon
13,299
665
182
9
0
518,372
0
L
Ix Chel
8,951
448
45
2
0
390,568
0
W
Neith
12,520
626
163
8
0
390,145
2
L
Pele
10,174
509
107
5
0
345,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role