Player Matchup

Zeus
Zeus
BWA-52
Zeus
Level 109
God Stats
1W - 3L
1,322 SR
Queue Stats
62W - 68L
1,479 Elo+
Party 1
Chang'e
Chang'e
DoomulusPrime
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,433 Elo+
Solo
Heimdallr
Heimdallr
KhalTyr
Heimdallr
Level 115
God Stats
0W - 5L
1,137 SR
Queue Stats
126W - 141L
1,476 Elo+
Party 1
Charybdis
Charybdis
RamblinMan269
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 100L
1,415 Elo+
Solo
Rama
Rama
xTheMandrake
Rama
Level 37
God Stats
0W - 1L
1,391 SR
Queue Stats
20W - 25L
1,477 Elo+
Solo
Team Averages
Level 101
1,370 SR
1,456 Elo+

VS

Team Averages
Level 83
1,487 SR
1,372 Elo+
Thor
Thor
Gh0sT_PATRIOT11
Thor
Level 61
God Stats
1W - 0L
1,752 SR
Queue Stats
20W - 45L
1,292 Elo+
Party 2
Ganesha
Ganesha
SuperBeavers
Ganesha
Level 108
God Stats
4W - 7L
1,314 SR
Queue Stats
137W - 159L
1,369 Elo+
Party 2
Kuzenbo
Kuzenbo
WitchyBunnyTTV
Kuzenbo
Level 96
God Stats
4W - 6L
1,359 SR
Queue Stats
310W - 340L
1,450 Elo+
Solo
Horus
Horus
dabundles0833
Horus
Level 101
God Stats
7W - 3L
1,508 SR
Queue Stats
252W - 242L
1,424 Elo+
Solo
Discordia
Discordia
savyam
Discordia
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BWA-52
Zeus
1
0 / 0 / 0
2,520
252
0
0
0
Chang'e
15
3 / 7 / 7
8,292
829
6,795
13,631
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
KhalTyr
Heimdallr
14
3 / 6 / 0
7,875
788
6,501
10,645
3,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
RamblinMan269
Charybdis
13
2 / 3 / 2
7,716
772
12,019
6,779
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
1 / 3 / 4
7,735
774
11,563
7,427
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 4
8,868
887
5,879
9,035
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SuperBeavers
Ganesha
16
1 / 2 / 15
9,752
975
6,317
11,143
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 11
9,443
944
10,095
13,754
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 1 / 11
9,014
901
2,574
16,368
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
savyam
Discordia
17
6 / 1 / 9
9,720
972
9,072
6,806
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
9
Kills
19
19
Deaths
11
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zeus
BWA-52
Zeus
0
0
0
0
L
Chang'e
3
7
7
0.93
W
7
4
4
2.25
L
Heimdallr
KhalTyr
Heimdallr
3
6
0
0.5
L
Charybdis
RamblinMan269
Charybdis
2
3
2
1
W
Ganesha
SuperBeavers
Ganesha
1
2
15
4.25
W
4
3
11
3.17
W
1
1
11
6.5
W
Discordia
savyam
Discordia
6
1
9
10.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,878
Damage
33,937
38,482
Taken
57,106
12,422
Mitigated
45,287
11,108
Healing
26,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
BWA-52
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
6,795
380
2,624
4,320
13,631
3,844
0
8,307
5,324
16,315
0
W
5,879
587
0
0
9,035
3,906
728
1,080
7,955
0
10,138
L
Heimdallr
KhalTyr
Heimdallr
6,501
1,972
289
941
10,645
3,417
0
7,438
3,207
0
17,730
L
Charybdis
RamblinMan269
Charybdis
12,019
4,805
372
1,603
6,779
2,355
0
4,305
2,474
0
25,554
W
Ganesha
SuperBeavers
Ganesha
6,317
0
1,602
2,382
11,143
8,373
837
1,018
10,125
18,593
342
W
10,095
2,526
930
1,892
13,754
21,093
218
1,856
11,889
15,707
0
W
2,574
1,491
7,192
10,067
16,368
9,243
1,275
2,057
14,311
0
8,830
W
Discordia
savyam
Discordia
9,072
533
600
2,212
6,806
2,672
1,869
784
6,022
29,927
0
L
11,563
6,131
114
845
7,427
2,806
0
5,286
2,141
0
22,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
46,797
103
Minions Killed
105
0
Camps Cleared
0
588,563
Distance Traveled
1,025,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
2,520
252
0
0
0
0
0
L
Chang'e
8,292
829
17
2
0
169,822
0
W
Thor
8,868
887
12
1
0
176,397
0
L
Heimdallr
7,875
788
24
2
0
158,007
0
L
Charybdis
7,716
772
44
4
0
123,758
0
W
Ganesha
9,752
975
6
1
0
204,157
0
W
Kuzenbo
9,443
944
23
2
0
223,725
0
W
Horus
9,014
901
16
2
0
232,785
0
W
Discordia
9,720
972
48
5
0
188,934
0
L
Rama
7,735
774
18
2
0
136,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role