Player Matchup

Thanatos
Thanatos
Julian-Ross93
Thanatos
Level 100
God Stats
9W - 9L
1,553 SR
Queue Stats
105W - 114L
1,486 Elo+
Party 1
Janus
Janus
MezGo_93
Janus
Level 126
God Stats
7W - 14L
1,367 SR
Queue Stats
288W - 314L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bigborre3
Cu Chulainn
Level 139
God Stats
2W - 5L
1,344 SR
Queue Stats
270W - 265L
1,452 Elo+
Solo
Ymir
Ymir
faarid357
Ymir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
milicia
Cernunnos
Level 44
God Stats
4W - 7L
1,345 SR
Queue Stats
10W - 21L
1,330 Elo+
Solo
Team Averages
Level 86
1,422 SR
1,430 Elo+

VS

Team Averages
Level 72
1,512 SR
1,400 Elo+
Danzaburou
Danzaburou
AD_Pupuce_Show
Danzaburou
Level 81
God Stats
90W - 72L
1,533 SR
Queue Stats
164W - 159L
1,495 Elo+
Solo
Cabrakan
Cabrakan
SaimonRavoLoko
Cabrakan
Level 108
God Stats
1W - 0L
1,716 SR
Queue Stats
25W - 34L
1,401 Elo+
Solo
He Bo
He Bo
ToxicBad
He Bo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,412 Elo+
Party 2
Horus
Horus
mishaelq1
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,267 Elo+
Party 2
Ao Kuang
Ao Kuang
ziriY_ttv
Ao Kuang
Level 87
God Stats
4W - 7L
1,311 SR
Queue Stats
52W - 59L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Julian-Ross93
Thanatos
10
1 / 1 / 1
5,568
464
1,403
5,515
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
MezGo_93
Janus
11
2 / 1 / 1
5,966
497
3,250
3,627
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
bigborre3
Cu Chulainn
12
1 / 2 / 1
6,769
564
8,278
9,395
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
10
0 / 6 / 0
5,237
436
2,948
12,430
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
milicia
Cernunnos
9
0 / 4 / 0
5,114
426
3,577
5,960
1,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AD_Pupuce_Show
Danzaburou
12
8 / 0 / 2
7,760
647
8,120
5,249
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
10
1 / 0 / 11
7,131
594
4,349
6,322
5,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
ToxicBad
He Bo
11
1 / 1 / 0
6,493
541
1,013
4,993
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
mishaelq1
Horus
10
1 / 2 / 4
5,629
469
3,592
8,832
4,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ao Kuang
ziriY_ttv
Ao Kuang
13
3 / 1 / 1
6,881
573
4,660
9,236
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AD_Pupuce_Show
Danzaburou
8
0
2
9
L
Thanatos
Julian-Ross93
Thanatos
1
1
1
1.5
L
Janus
MezGo_93
Janus
2
1
1
2.5
W
Cabrakan
1
0
11
6.5
W
He Bo
ToxicBad
He Bo
1
1
0
1
L
Cu Chulainn
bigborre3
Cu Chulainn
1
2
1
0.75
L
Ymir
0
6
0
0
L
Cernunnos
milicia
Cernunnos
0
4
0
0
W
Horus
mishaelq1
Horus
1
2
4
1.5
W
Ao Kuang
ziriY_ttv
Ao Kuang
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
21,734
36,927
Taken
34,632
18,089
Mitigated
16,729
7,779
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AD_Pupuce_Show
Danzaburou
8,120
3,196
0
3,044
5,249
1,899
0
1,346
3,863
0
52,208
L
Thanatos
Julian-Ross93
Thanatos
1,403
81
0
4,243
5,515
1,966
14
504
5,011
0
31,953
L
Janus
MezGo_93
Janus
3,250
86
0
705
3,627
969
0
1,037
2,590
32,138
1,022
W
Cabrakan
4,349
722
0
1,953
6,322
5,718
703
1,490
4,832
18,052
2,250
W
He Bo
ToxicBad
He Bo
1,013
80
0
1,470
4,993
1,191
356
1,518
3,269
34,360
396
L
Cu Chulainn
bigborre3
Cu Chulainn
8,278
1,569
0
728
9,395
6,043
0
1,843
7,552
0
48,746
L
Ymir
2,948
927
0
1,372
12,430
7,706
0
4,462
7,968
23,548
339
L
Cernunnos
milicia
Cernunnos
3,577
1,307
0
731
5,960
1,405
0
1,463
4,497
0
29,461
W
Horus
mishaelq1
Horus
3,592
2,229
261
2,370
8,832
4,775
107
86
8,746
0
21,425
W
Ao Kuang
ziriY_ttv
Ao Kuang
4,660
1,066
0
5,679
9,236
3,146
0
1,319
7,801
38,893
4,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
33,894
286
Minions Killed
314
0
Camps Cleared
0
1,087,255
Distance Traveled
1,159,739
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,760
647
96
8
0
224,317
0
L
Thanatos
5,568
464
53
4
0
233,193
0
L
Janus
5,966
497
57
5
0
223,583
1
W
Cabrakan
7,131
594
42
4
0
227,791
0
W
He Bo
6,493
541
70
6
0
219,316
0
L
Cu Chulainn
6,769
564
89
7
0
213,048
0
L
Ymir
5,237
436
39
3
0
203,534
2
L
Cernunnos
5,114
426
48
4
0
213,897
0
W
Horus
5,629
469
33
3
0
239,717
0
W
Ao Kuang
6,881
573
73
6
0
248,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role