Player Matchup

Anubis
Anubis
CcFungi
Anubis
Level 123
God Stats
11W - 6L
1,666 SR
Queue Stats
299W - 296L
1,516 Elo+
Party 3
Medusa
Medusa
Lilpeachee
Medusa
Level 45
God Stats
3W - 7L
1,455 SR
Queue Stats
205W - 213L
1,519 Elo+
Party 3
Maui
Maui
SlavicPagan6964
Maui
Level 84
God Stats
3W - 7L
1,334 SR
Queue Stats
548W - 547L
1,478 Elo+
Party 2
Serqet
Serqet
True1santony
Serqet
Level 134
God Stats
5W - 2L
1,801 SR
Queue Stats
318W - 316L
1,525 Elo+
Solo
Vamana
Vamana
lysy27
Vamana
Level 87
God Stats
2W - 2L
1,598 SR
Queue Stats
447W - 413L
1,490 Elo+
Party 2
Team Averages
Level 95
1,571 SR
1,505 Elo+

VS

Team Averages
Level 92
1,474 SR
1,494 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
SophieXeon
Discordia
Level 120
God Stats
2W - 2L
1,326 SR
Queue Stats
84W - 85L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Wiener_CR7_
Heimdallr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
haydonmolloy
Nu Wa
Level 109
God Stats
4W - 2L
1,542 SR
Queue Stats
239W - 231L
1,520 Elo+
Solo
Ares
Ares
lummmpi
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CcFungi
Anubis
13
5 / 6 / 5
8,393
839
10,601
11,503
7,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Lilpeachee
Medusa
15
2 / 7 / 8
7,830
783
6,545
10,035
3,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 9
7,436
744
4,156
9,897
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
13
2 / 5 / 9
7,837
784
5,669
12,340
13,121
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
lysy27
Vamana
14
4 / 6 / 6
8,294
829
9,508
12,995
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 2 / 16
9,572
957
10,152
11,707
12,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
SophieXeon
Discordia
16
10 / 2 / 11
10,270
1,027
16,064
6,106
2,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Wiener_CR7_
Heimdallr
15
3 / 4 / 12
9,040
904
5,244
7,616
3,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 10
9,044
904
11,374
8,638
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
lummmpi
Ares
15
6 / 3 / 16
9,432
943
7,752
11,658
12,408
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
14
Kills
27
27
Deaths
16
37
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
16
6
L
Anubis
CcFungi
Anubis
5
6
5
1.25
L
Medusa
Lilpeachee
Medusa
2
7
8
0.86
L
1
3
9
1.83
W
Discordia
SophieXeon
Discordia
10
2
11
7.75
L
Serqet
2
5
9
1.3
W
Heimdallr
Wiener_CR7_
Heimdallr
3
4
12
2.25
W
4
5
10
1.8
W
Ares
lummmpi
Ares
6
3
16
4.67
L
Vamana
lysy27
Vamana
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
50,586
56,770
Taken
45,725
45,430
Mitigated
33,735
9,060
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,152
261
2,039
3,130
11,707
12,221
337
3,050
8,393
28,617
382
L
Anubis
CcFungi
Anubis
10,601
445
1,469
1,845
11,503
7,270
0
8,098
3,239
25,584
539
L
Medusa
Lilpeachee
Medusa
6,545
2,692
531
1,021
10,035
3,851
0
9,276
635
0
15,487
L
4,156
504
75
1,061
9,897
8,922
0
6,961
2,816
12,177
0
W
Discordia
SophieXeon
Discordia
16,064
367
1,976
1,548
6,106
2,362
480
3,121
2,831
20,116
1,351
L
Serqet
5,669
822
785
1,035
12,340
13,121
0
9,048
3,157
0
11,706
W
Heimdallr
Wiener_CR7_
Heimdallr
5,244
935
270
641
7,616
3,394
1,372
2,396
4,985
0
13,554
W
11,374
3,499
644
1,484
8,638
3,350
248
2,668
5,575
23,419
301
W
Ares
lummmpi
Ares
7,752
661
387
896
11,658
12,408
415
3,227
8,050
11,806
0
L
Vamana
lysy27
Vamana
9,508
5,278
0
1,238
12,995
12,266
0
10,102
2,715
0
20,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
47,358
100
Minions Killed
111
0
Camps Cleared
0
1,033,403
Distance Traveled
993,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,572
957
43
4
0
223,168
0
L
Anubis
8,393
839
18
2
0
199,171
0
L
Medusa
7,830
783
19
2
0
181,122
0
L
Maui
7,436
744
24
2
0
216,961
0
W
Discordia
10,270
1,027
12
1
0
235,138
0
L
Serqet
7,837
784
16
2
0
212,451
0
W
Heimdallr
9,040
904
20
2
0
174,313
0
W
Nu Wa
9,044
904
28
3
0
174,461
0
W
Ares
9,432
943
8
1
0
186,224
0
L
Vamana
8,294
829
23
2
0
223,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role