Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Tchopper69
Hun Batz
Gold IV
Level 119
God Stats
12W - 9L
1,682 SR
Queue Stats
177W - 179L
1,485 MMR
Party 1
Chronos
Chronos
Gold I
tommyalav
Chronos
Gold I
Level 121
God Stats
0W - 2L
1,493 SR
Queue Stats
33W - 24L
1,857 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,558 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,446 SR
1,422 MMR
Ganesha
Ganesha
Gold III
EstyStark
Ganesha
Gold III
Level 174
God Stats
1W - 1L
1,314 SR
Queue Stats
68W - 80L
1,425 MMR
Solo
Discordia
Discordia
Gold III
Kittydlima
Discordia
Gold III
Level 102
God Stats
19W - 17L
1,559 SR
Queue Stats
84W - 99L
1,545 MMR
Solo
Hachiman
Hachiman
Gold III
PsycoFedex
Hachiman
Gold III
Level 100
God Stats
32W - 42L
1,463 SR
Queue Stats
257W - 291L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
5 / 3 / 3
13,151
774
12,021
22,259
27,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Tchopper69
Hun Batz
19
1 / 4 / 6
13,066
769
13,247
19,503
15,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
tommyalav
Chronos
20
3 / 2 / 5
13,820
813
17,754
19,576
8,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HerculesAtlasAchillesCthulhu

VS

Bans
AthenaGilgameshNe ZhaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EstyStark
Ganesha
20
1 / 2 / 8
12,605
741
8,275
20,976
24,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Kittydlima
Discordia
19
2 / 5 / 5
13,611
801
14,524
13,279
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
PsycoFedex
Hachiman
20
6 / 2 / 2
14,410
848
22,563
18,498
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
9
9
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
3
3
2.17
W
Ganesha
EstyStark
Ganesha
1
2
8
2.5
W
Discordia
Kittydlima
Discordia
2
5
5
0.9
W
Hachiman
PsycoFedex
Hachiman
6
2
2
3.5
L
Hun Batz
Tchopper69
Hun Batz
1
4
6
1
L
Chronos
tommyalav
Chronos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
45,362
61,338
Taken
52,753
51,626
Mitigated
37,294
17,095
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,021
1,164
0
4,649
22,259
27,662
158
5,819
15,930
0
27,487
W
Ganesha
EstyStark
Ganesha
8,275
738
0
495
20,976
24,300
305
5,959
14,412
34,357
0
W
Discordia
Kittydlima
Discordia
14,524
435
0
1,220
13,279
5,096
823
3,126
9,779
55,664
354
W
Hachiman
PsycoFedex
Hachiman
22,563
16,486
0
7,690
18,498
7,898
2,118
6,875
11,177
0
77,733
L
Hun Batz
Tchopper69
Hun Batz
13,247
2,342
0
2,450
19,503
15,610
1,473
7,861
11,181
0
58,800
L
Chronos
tommyalav
Chronos
17,754
3,591
0
9,996
19,576
8,354
2,273
8,054
11,137
66,793
1,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
40,626
203
Minions Killed
234
0
Camps Cleared
0
974,738
Distance Traveled
974,975
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,151
774
24
1
0
316,505
5
W
Ganesha
12,605
741
12
1
0
354,708
5
W
Discordia
13,611
801
107
6
0
305,884
7
W
Hachiman
14,410
848
115
7
0
314,383
0
L
Hun Batz
13,066
769
66
4
0
319,223
1
L
Chronos
13,820
813
113
7
0
339,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role