Player Matchup

Neith
Neith
Bendermen11
Neith
Level 82
God Stats
1W - 2L
1,514 SR
Queue Stats
182W - 145L
1,528 Elo+
Party 1
Loki
Loki
Conclusive
Loki
Level 145
God Stats
4W - 4L
1,741 SR
Queue Stats
64W - 47L
1,601 Elo+
Solo
Cthulhu
Cthulhu
IndieRanch
Cthulhu
Level 110
God Stats
0W - 2L
1,512 SR
Queue Stats
95W - 76L
1,571 Elo+
Solo
Surtr
Surtr
Tio7331
Surtr
Level 144
God Stats
6W - 6L
1,884 SR
Queue Stats
170W - 151L
1,558 Elo+
Solo
Sol
Sol
kooldog84
Sol
Level 104
God Stats
1W - 2L
1,298 SR
Queue Stats
184W - 164L
1,499 Elo+
Party 1
Team Averages
Level 117
1,590 SR
1,551 Elo+

VS

Team Averages
Level 111
1,581 SR
1,507 Elo+
Aphrodite
Aphrodite
BelialJns
Aphrodite
Level 113
God Stats
26W - 16L
1,622 SR
Queue Stats
342W - 386L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
SurtrOPmain
Cernunnos
Level 18
God Stats
3W - 0L
1,704 SR
Queue Stats
21W - 17L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TastyBrownLogs
Cu Chulainn
Level 154
God Stats
1W - 0L
1,625 SR
Queue Stats
119W - 115L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
Teleleste
Kukulkan
Level 147
God Stats
2W - 3L
1,526 SR
Queue Stats
310W - 280L
1,551 Elo+
Solo
Ravana
Ravana
TheDarles
Ravana
Level 122
God Stats
6W - 11L
1,425 SR
Queue Stats
950W - 915L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,233
445
6,947
10,979
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 2 / 0
7,126
509
7,739
11,637
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
IndieRanch
Cthulhu
11
0 / 2 / 2
6,829
488
5,288
12,656
7,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Tio7331
Surtr
7
0 / 0 / 0
5,755
411
3,468
5,785
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
0 / 3 / 3
7,250
518
5,493
9,103
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BelialJns
Aphrodite
12
1 / 1 / 3
7,965
569
3,851
6,545
4,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
SurtrOPmain
Cernunnos
14
3 / 2 / 2
8,205
586
11,534
13,594
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TastyBrownLogs
Cu Chulainn
15
1 / 0 / 2
8,857
633
4,801
11,475
8,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
Teleleste
Kukulkan
15
3 / 2 / 3
8,867
633
7,192
6,324
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
TheDarles
Ravana
15
3 / 1 / 3
8,443
603
7,127
9,322
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
11
11
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BelialJns
Aphrodite
1
1
3
2.5
L
0
4
3
0.38
L
6
2
0
3
L
Cthulhu
IndieRanch
Cthulhu
0
2
2
0.5
W
Cernunnos
SurtrOPmain
Cernunnos
3
2
2
2
W
Cu Chulainn
TastyBrownLogs
Cu Chulainn
1
0
2
2
W
Kukulkan
Teleleste
Kukulkan
3
2
3
2.25
W
Ravana
TheDarles
Ravana
3
1
3
4.5
L
Surtr
Tio7331
Surtr
0
0
0
0
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
34,505
50,160
Taken
47,260
20,126
Mitigated
23,778
18,283
Healing
22,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BelialJns
Aphrodite
3,851
474
3,418
3,126
6,545
4,304
603
1,762
4,783
19,652
0
L
6,947
3,204
0
2,931
10,979
3,128
0
1,562
9,389
0
46,033
L
7,739
2,003
0
2,882
11,637
4,182
411
1,784
9,757
0
52,549
L
Cthulhu
IndieRanch
Cthulhu
5,288
464
2,164
4,152
12,656
7,992
0
2,271
10,315
35,907
0
W
Cernunnos
SurtrOPmain
Cernunnos
11,534
5,603
0
6,713
13,594
4,931
340
2,668
10,926
0
63,964
W
Cu Chulainn
TastyBrownLogs
Cu Chulainn
4,801
1,753
0
3,760
11,475
8,245
752
1,674
9,801
0
68,887
W
Kukulkan
Teleleste
Kukulkan
7,192
503
0
703
6,324
2,281
523
2,211
4,113
55,726
839
W
Ravana
TheDarles
Ravana
7,127
1,945
0
5,140
9,322
4,017
571
2,538
6,784
0
71,470
L
Surtr
Tio7331
Surtr
3,468
2,016
0
3,029
5,785
2,305
0
0
5,785
340
26,750
L
5,493
2,537
0
3,125
9,103
2,519
0
4,888
3,873
58,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
42,337
375
Minions Killed
521
0
Camps Cleared
0
1,282,622
Distance Traveled
1,448,856
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,965
569
38
3
0
297,774
5
L
Neith
6,233
445
73
5
0
253,465
4
L
Loki
7,126
509
80
6
0
337,327
0
L
Cthulhu
6,829
488
62
4
0
301,343
5
W
Cernunnos
8,205
586
108
8
0
257,480
0
W
Cu Chulainn
8,857
633
142
10
0
288,672
0
W
Kukulkan
8,867
633
120
9
0
277,512
0
W
Ravana
8,443
603
113
8
0
327,418
8
L
Surtr
5,755
411
49
4
0
122,175
0
L
Sol
7,250
518
111
8
0
268,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role