Player Matchup

Shiva
Shiva
 
Shiva
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
King_Daxys
Serqet
Level 156
God Stats
1W - 1L
1,766 SR
Queue Stats
56W - 59L
1,530 Elo+
Party 3
Tiamat
Tiamat
XTheLastDemonX
Tiamat
Level 175
God Stats
0W - 1L
1,467 SR
Queue Stats
30W - 22L
1,566 Elo+
Party 3
Cupid
Cupid
myvoor011
Cupid
Level 185
God Stats
0W - 1L
1,631 SR
Queue Stats
13W - 7L
1,727 Elo+
Party 2
Chaac
Chaac
wolfgamer772
Chaac
Level 123
God Stats
221W - 202L
1,511 SR
Queue Stats
904W - 841L
1,541 Elo+
Solo
Team Averages
Level 169
1,575 SR
1,573 Elo+

VS

Team Averages
Level 149
1,597 SR
1,555 Elo+
Amaterasu
Amaterasu
Estiv20
Amaterasu
Level 159
God Stats
1W - 1L
1,626 SR
Queue Stats
305W - 292L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
HoPe Killz
Nu Wa
Level 159
God Stats
5W - 6L
1,464 SR
Queue Stats
317W - 332L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SwampDonkeyGang
Morgan Le Fay
Level 143
God Stats
19W - 9L
1,751 SR
Queue Stats
27W - 15L
1,641 Elo+
Solo
Anhur
Anhur
TTVExtremo2546XD
Anhur
Level 176
God Stats
9W - 3L
1,661 SR
Queue Stats
425W - 400L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
matapatos2000
Kumbhakarna
Level 109
God Stats
13W - 19L
1,482 SR
Queue Stats
732W - 665L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 0 / 0
5,369
537
6,428
7,891
4,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Serqet
King_Daxys
Serqet
10
0 / 5 / 0
5,010
501
3,575
9,497
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,045
505
1,826
5,954
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
myvoor011
Cupid
9
0 / 2 / 1
5,136
514
4,050
6,216
1,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,199
620
5,693
9,449
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Estiv20
Amaterasu
12
1 / 1 / 2
6,699
670
5,086
10,685
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
12
1 / 0 / 6
6,528
653
4,583
4,177
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
SwampDonkeyGang
Morgan Le Fay
13
8 / 0 / 1
6,933
693
8,158
6,487
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,510
551
3,005
5,228
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
matapatos2000
Kumbhakarna
9
1 / 0 / 3
5,594
559
4,069
8,819
5,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
0
0
1
W
Amaterasu
Estiv20
Amaterasu
1
1
2
2
W
Nu Wa
1
0
6
4
L
Serqet
King_Daxys
Serqet
0
5
0
0
W
Morgan Le Fay
SwampDonkeyGang
Morgan Le Fay
8
0
1
8.5
W
1
1
1
1.5
L
0
3
0
0
W
Kumbhakarna
matapatos2000
Kumbhakarna
1
0
3
2.5
L
Cupid
myvoor011
Cupid
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
24,901
39,007
Taken
35,396
16,600
Mitigated
16,645
12,718
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,428
1,010
0
1,614
7,891
4,906
0
3,238
4,653
0
22,598
W
Amaterasu
Estiv20
Amaterasu
5,086
1,774
0
5,575
10,685
6,663
0
0
10,345
6,837
45,159
W
Nu Wa
4,583
1,184
0
840
4,177
1,001
0
989
2,668
40,447
711
L
Serqet
King_Daxys
Serqet
3,575
270
0
3,655
9,497
2,727
0
4,056
5,441
0
36,882
W
Morgan Le Fay
SwampDonkeyGang
Morgan Le Fay
8,158
897
0
3,361
6,487
1,786
0
345
5,542
55,216
0
W
3,005
2,458
0
1,778
5,228
1,602
0
0
5,228
0
40,106
L
1,826
206
0
939
5,954
2,462
0
4,807
1,147
30,413
0
W
Kumbhakarna
matapatos2000
Kumbhakarna
4,069
631
0
3,074
8,819
5,593
0
492
8,327
12,261
1,180
L
Cupid
myvoor011
Cupid
4,050
2,075
336
2,825
6,216
1,786
0
2,592
3,624
0
39,263
L
5,693
1,352
0
3,349
9,449
4,719
0
2,832
6,617
0
44,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
31,264
319
Minions Killed
395
0
Camps Cleared
0
1,022,985
Distance Traveled
1,090,388
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,369
537
27
3
0
214,750
3
W
Amaterasu
6,699
670
114
11
0
218,887
2
W
Nu Wa
6,528
653
101
10
0
198,003
0
L
Serqet
5,010
501
76
8
0
229,700
0
W
Morgan Le Fay
6,933
693
88
9
0
262,766
0
W
Anhur
5,510
551
72
7
0
170,309
1
L
Tiamat
5,045
505
54
5
0
181,697
0
W
Kumbhakarna
5,594
559
20
2
0
240,423
6
L
Cupid
5,136
514
69
7
0
191,354
0
L
Chaac
6,199
620
93
9
0
205,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role