Player Matchup

Zeus
Zeus
DWCYT
Zeus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 64L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
KleinerrBauerr
Sylvanus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,426 Elo+
Solo
Artemis
Artemis
MrZachyWacky99
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 80L
1,396 Elo+
Party 1
Mulan
Mulan
ThatManRob
Mulan
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,336 Elo+
Party 1
Geb
Geb
stirzy
Geb
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,412 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,393 Elo+

VS

Team Averages
Level 118
1,522 SR
1,491 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JHerbie
Horus
Level 115
God Stats
95W - 74L
1,593 SR
Queue Stats
793W - 821L
1,561 Elo+
Party 2
King Arthur
King Arthur
MightyTomS
King Arthur
Level 103
God Stats
45W - 60L
1,415 SR
Queue Stats
142W - 142L
1,445 Elo+
Party 3
Ne Zha
Ne Zha
Yerale__
Ne Zha
Level 104
God Stats
18W - 14L
1,567 SR
Queue Stats
265W - 243L
1,442 Elo+
Party 3
Neith
Neith
tommychurch
Neith
Level 122
God Stats
32W - 34L
1,536 SR
Queue Stats
291W - 361L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DWCYT
Zeus
12
7 / 1 / 3
7,556
756
6,947
6,076
1,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
12
2 / 2 / 0
7,124
712
7,509
7,939
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 2
5,420
542
3,105
4,595
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
11
4 / 0 / 6
6,447
645
6,530
6,809
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
stirzy
Geb
10
0 / 2 / 3
5,833
583
2,444
8,465
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 4 / 0
4,936
494
1,550
5,592
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
JHerbie
Horus
10
1 / 1 / 3
5,654
565
6,476
9,373
5,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MightyTomS
King Arthur
10
1 / 2 / 0
5,326
533
5,248
12,406
5,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
Yerale__
Ne Zha
10
2 / 4 / 1
5,329
533
4,085
9,621
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
2 / 2 / 1
5,190
519
3,826
4,411
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
6
6
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
W
Zeus
DWCYT
Zeus
7
1
3
8.5
L
Horus
JHerbie
Horus
1
1
3
2.5
W
Sylvanus
2
2
0
1
L
King Arthur
MightyTomS
King Arthur
1
2
0
0.5
W
0
1
2
1
W
Mulan
4
0
6
7
L
Ne Zha
Yerale__
Ne Zha
2
4
1
0.63
W
Geb
stirzy
Geb
0
2
3
0.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
21,185
33,884
Taken
41,403
15,664
Mitigated
17,533
15,196
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,550
0
0
1,250
5,592
1,442
0
3,166
2,426
24,423
0
W
Zeus
DWCYT
Zeus
6,947
1,087
0
2,494
6,076
1,558
931
1,170
4,906
44,281
1,204
L
Horus
JHerbie
Horus
6,476
2,592
393
2,918
9,373
5,944
0
3,109
6,264
0
22,971
W
Sylvanus
7,509
3,215
0
3,491
7,939
6,486
0
0
7,939
38,679
14,042
L
King Arthur
MightyTomS
King Arthur
5,248
1,229
0
3,227
12,406
5,480
0
6,675
5,731
0
30,712
W
3,105
1,370
0
1,359
4,595
1,178
593
0
4,595
0
38,987
W
Mulan
6,530
1,660
0
3,461
6,809
2,857
0
380
6,429
0
33,837
L
Ne Zha
Yerale__
Ne Zha
4,085
1,332
0
1,355
9,621
3,261
0
2,411
7,210
0
37,121
W
Geb
stirzy
Geb
2,444
315
1,601
2,790
8,465
3,585
108
0
8,465
17,707
0
L
3,826
800
0
853
4,411
1,406
0
743
3,668
0
36,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
26,435
345
Minions Killed
225
0
Camps Cleared
0
926,733
Distance Traveled
1,039,639
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,936
494
41
4
0
170,756
2
W
Zeus
7,556
756
87
9
0
189,091
3
L
Horus
5,654
565
39
4
0
206,847
0
W
Sylvanus
7,124
712
84
8
0
127,554
0
L
King Arthur
5,326
533
39
4
0
220,523
0
W
Artemis
5,420
542
77
8
0
181,519
0
W
Mulan
6,447
645
67
7
0
218,773
0
L
Ne Zha
5,329
533
52
5
0
243,458
2
W
Geb
5,833
583
30
3
0
209,796
4
L
Neith
5,190
519
54
5
0
198,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role