Player Matchup

Ravana
Ravana
CAPTAINWAKANDAA
Ravana
Level 161
God Stats
3W - 3L
1,527 SR
Queue Stats
208W - 208L
1,484 Elo+
Party 2
Merlin
Merlin
PantherLily3714
Merlin
Level 158
God Stats
5W - 3L
1,597 SR
Queue Stats
450W - 431L
1,495 Elo+
Party 2
Apollo
Apollo
corpsefiesta
Apollo
Level 174
God Stats
5W - 5L
1,559 SR
Queue Stats
393W - 388L
1,527 Elo+
Solo
Cthulhu
Cthulhu
wannchan_1208
Cthulhu
Level 68
God Stats
1W - 1L
1,647 SR
Queue Stats
34W - 28L
1,574 Elo+
Party 1
Surtr
Surtr
いくら太郎
Surtr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,672 Elo+
Party 1
Team Averages
Level 113
1,566 SR
1,550 Elo+

VS

Team Averages
Level 129
1,587 SR
1,507 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AleNova
Merlin
Level 144
God Stats
1W - 0L
1,726 SR
Queue Stats
76W - 63L
1,560 Elo+
Solo
Sylvanus
Sylvanus
BoS Hyqe
Sylvanus
Level 183
God Stats
26W - 10L
1,652 SR
Queue Stats
630W - 623L
1,471 Elo+
Solo
Thanatos
Thanatos
KJ TORCEPA
Thanatos
Level 122
God Stats
11W - 6L
1,647 SR
Queue Stats
439W - 430L
1,498 Elo+
Solo
Neith
Neith
Villaiden
Neith
Level 105
God Stats
2W - 1L
1,408 SR
Queue Stats
78W - 72L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,694
513
7,298
9,999
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 1
7,098
473
2,853
6,225
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
13
1 / 5 / 0
7,478
499
3,854
11,403
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
10
0 / 3 / 0
6,386
426
6,390
11,130
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 4 / 1
8,306
554
9,459
14,485
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 3 / 4
8,743
583
9,226
14,617
10,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
AleNova
Merlin
15
5 / 2 / 6
9,746
650
8,923
6,415
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
BoS Hyqe
Sylvanus
14
0 / 0 / 10
8,350
557
6,206
13,271
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KJ TORCEPA
Thanatos
15
2 / 1 / 4
8,362
557
4,256
11,579
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Villaiden
Neith
15
7 / 1 / 1
9,613
641
9,635
6,362
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
17
17
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
4
1.67
W
Merlin
AleNova
Merlin
5
2
6
4
W
Sylvanus
BoS Hyqe
Sylvanus
0
0
10
5
L
2
2
2
1.5
W
Thanatos
KJ TORCEPA
Thanatos
2
1
4
4
L
0
3
1
0.17
W
Neith
Villaiden
Neith
7
1
1
7.5
L
Apollo
1
5
0
0.2
L
Cthulhu
0
3
0
0
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,854
Damage
38,246
53,242
Taken
52,244
27,306
Mitigated
33,280
12,491
Healing
27,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,226
4,642
0
6,512
14,617
10,542
453
2,224
11,566
0
58,643
W
Merlin
AleNova
Merlin
8,923
223
0
463
6,415
2,827
166
2,621
3,706
63,965
1,327
W
Sylvanus
BoS Hyqe
Sylvanus
6,206
1,977
1,444
5,894
13,271
13,605
64
4,769
8,463
38,625
0
L
7,298
2,595
0
4,173
9,999
3,097
0
3,366
6,555
0
61,724
W
Thanatos
KJ TORCEPA
Thanatos
4,256
1,278
0
10,451
11,579
3,974
0
925
10,654
0
73,259
L
2,853
141
0
1,203
6,225
1,521
0
1,883
4,132
49,158
0
W
Neith
Villaiden
Neith
9,635
2,657
0
2,492
6,362
2,332
2,991
1,307
5,055
0
74,877
L
Apollo
3,854
2,208
0
1,330
11,403
3,455
0
3,259
8,090
0
50,498
L
Cthulhu
6,390
706
108
1,501
11,130
7,485
0
4,208
6,801
25,998
1,515
L
9,459
2,928
0
4,176
14,485
11,748
0
1,623
12,735
12,416
40,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
44,814
439
Minions Killed
550
0
Camps Cleared
0
1,494,952
Distance Traveled
1,455,325
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,743
583
116
8
0
275,584
2
W
Merlin
9,746
650
124
8
0
300,919
2
W
Sylvanus
8,350
557
56
4
0
254,108
0
L
Ravana
7,694
513
113
8
0
343,351
0
W
Thanatos
8,362
557
110
7
0
357,044
0
L
Merlin
7,098
473
99
7
0
264,546
5
W
Neith
9,613
641
144
10
0
267,670
2
L
Apollo
7,478
499
96
6
0
268,662
2
L
Cthulhu
6,386
426
41
3
0
317,179
1
L
Surtr
8,306
554
90
6
0
301,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role