Player Matchup

Ares
Ares
Milo_D-Ace8
Ares
Level 132
God Stats
3W - 1L
1,605 SR
Queue Stats
163W - 163L
1,463 Elo+
Party 1
Ravana
Ravana
dnbram
Ravana
Level 112
God Stats
4W - 2L
1,596 SR
Queue Stats
171W - 173L
1,449 Elo+
Solo
Awilix
Awilix
fleeco7
Awilix
Level 147
God Stats
8W - 7L
1,402 SR
Queue Stats
155W - 140L
1,521 Elo+
Solo
Hel
Hel
kikou59xdlolmdr
Hel
Level 187
God Stats
4W - 11L
1,317 SR
Queue Stats
692W - 666L
1,455 Elo+
Solo
Set
Set
namechanged9163
Set
Level 106
God Stats
1W - 2L
1,267 SR
Queue Stats
108W - 105L
1,456 Elo+
Party 1
Team Averages
Level 137
1,437 SR
1,469 Elo+

VS

Team Averages
Level 121
1,545 SR
1,488 Elo+
Ravana
Ravana
CustomApexSY
Ravana
Level 93
God Stats
6W - 5L
1,485 SR
Queue Stats
37W - 43L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jeffet
Kumbhakarna
Level 157
God Stats
2W - 2L
1,579 SR
Queue Stats
13W - 17L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
MXCHXL35
Danzaburou
Level 106
God Stats
3W - 5L
1,518 SR
Queue Stats
473W - 479L
1,497 Elo+
Solo
Cthulhu
Cthulhu
metalvador
Cthulhu
Level 237
God Stats
15W - 7L
1,613 SR
Queue Stats
243W - 252L
1,538 Elo+
Solo
Kukulkan
Kukulkan
nickyvdijk
Kukulkan
Level 13
God Stats
3W - 4L
1,532 SR
Queue Stats
11W - 17L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
6,182
562
3,413
9,084
4,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
dnbram
Ravana
12
1 / 0 / 1
6,964
633
4,334
3,718
2,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
fleeco7
Awilix
13
5 / 1 / 4
7,116
647
8,281
9,371
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
8 / 0 / 3
7,111
646
7,438
8,716
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 2
6,054
550
3,325
7,748
4,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 2 / 3
5,744
522
3,321
5,871
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Jeffet
Kumbhakarna
9
4 / 2 / 2
5,965
542
4,923
11,837
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MXCHXL35
Danzaburou
12
1 / 4 / 3
6,352
577
7,278
6,455
2,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
metalvador
Cthulhu
10
0 / 1 / 0
5,615
510
3,490
9,161
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
nickyvdijk
Kukulkan
8
0 / 7 / 1
4,770
434
2,196
5,942
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
6
6
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
2
3
1.25
L
Kumbhakarna
Jeffet
Kumbhakarna
4
2
2
2.5
L
Danzaburou
MXCHXL35
Danzaburou
1
4
3
0.63
W
1
3
7
1.5
W
Ravana
dnbram
Ravana
1
0
1
1.5
W
Awilix
fleeco7
Awilix
5
1
4
7
W
8
0
3
9.5
L
Cthulhu
metalvador
Cthulhu
0
1
0
0
W
1
2
2
1
L
Kukulkan
nickyvdijk
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
21,208
38,637
Taken
39,266
17,781
Mitigated
21,441
20,946
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,321
688
0
1,431
5,871
2,172
0
882
4,989
0
43,517
L
Kumbhakarna
Jeffet
Kumbhakarna
4,923
1,247
0
2,891
11,837
8,839
0
4,624
7,213
23,210
506
L
Danzaburou
MXCHXL35
Danzaburou
7,278
4,062
0
1,939
6,455
2,310
0
1,054
5,401
0
52,827
W
3,413
611
1,692
2,013
9,084
4,813
0
2,347
6,737
16,902
870
W
Ravana
dnbram
Ravana
4,334
1,085
0
2,512
3,718
2,310
0
1,741
1,703
0
48,342
W
Awilix
fleeco7
Awilix
8,281
2,814
0
4,636
9,371
3,610
0
2,227
7,144
0
62,123
W
7,438
371
1,686
4,403
8,716
2,964
0
2,581
6,098
36,286
666
L
Cthulhu
metalvador
Cthulhu
3,490
188
0
2,140
9,161
6,432
0
1,556
7,605
37,009
290
W
3,325
1,476
0
4,004
7,748
4,084
0
974
6,774
0
44,519
L
Kukulkan
nickyvdijk
Kukulkan
2,196
229
0
0
5,942
1,688
0
2,596
3,346
19,532
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
28,446
368
Minions Killed
298
0
Camps Cleared
0
1,161,419
Distance Traveled
1,051,216
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,744
522
70
6
0
240,231
0
L
Kumbhakarna
5,965
542
20
2
0
193,158
0
L
Danzaburou
6,352
577
82
7
0
213,621
2
W
Ares
6,182
562
33
3
0
221,659
0
W
Ravana
6,964
633
87
8
0
204,052
1
W
Awilix
7,116
647
99
9
0
262,833
1
W
Hel
7,111
646
70
6
0
240,681
0
L
Cthulhu
5,615
510
81
7
0
229,352
2
W
Set
6,054
550
79
7
0
232,194
0
L
Kukulkan
4,770
434
45
4
0
174,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role