Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SitoKani
Loki
Level 88
God Stats
0W - 3L
1,202 SR
Queue Stats
6W - 11L
1,353 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Syffer15
Cu Chulainn
Level 88
God Stats
1W - 2L
1,286 SR
Queue Stats
5W - 10L
1,340 Elo+
Party 2
Skadi
Skadi
yanni69_Dz
Skadi
Level 102
God Stats
5W - 2L
1,781 SR
Queue Stats
53W - 32L
1,571 Elo+
Solo
Team Averages
Level 109
1,454 SR
1,453 Elo+

VS

Team Averages
Level 101
1,488 SR
1,418 Elo+
Janus
Janus
BlAcK_StaR1206
Janus
Level 75
God Stats
22W - 21L
1,487 SR
Queue Stats
122W - 115L
1,457 Elo+
Party 1
Nemesis
Nemesis
BrokenKidsClub_
Nemesis
Level 69
God Stats
10W - 12L
1,379 SR
Queue Stats
57W - 72L
1,412 Elo+
Party 1
Chaac
Chaac
WhenITouchIt
Chaac
Level 120
God Stats
33W - 25L
1,570 SR
Queue Stats
187W - 183L
1,485 Elo+
Solo
Sol
Sol
jonhiggins22
Sol
Level 166
God Stats
1W - 1L
1,421 SR
Queue Stats
5W - 12L
1,271 Elo+
Solo
Sylvanus
Sylvanus
kokochannel45
Sylvanus
Level 76
God Stats
18W - 14L
1,582 SR
Queue Stats
99W - 88L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 4 / 0
4,627
661
1,747
5,041
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
 
Cthulhu
3
0 / 1 / 0
3,091
442
1,288
2,020
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
9
1 / 0 / 1
4,740
677
1,141
3,489
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Syffer15
Cu Chulainn
9
3 / 0 / 1
5,486
784
4,697
6,084
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
3
0 / 2 / 0
3,062
437
565
1,419
336
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,054
722
2,593
2,425
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
4,708
673
1,545
5,009
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 0
4,447
635
3,815
7,363
3,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
3 / 0 / 1
4,855
694
2,695
3,818
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
kokochannel45
Sylvanus
7
1 / 0 / 2
4,901
700
1,202
2,397
1,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
7
7
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
L
Cthulhu
 
Cthulhu
0
1
0
0
W
2
1
1
2.5
W
1
1
1
1.5
L
Loki
1
0
1
1.5
L
Cu Chulainn
Syffer15
Cu Chulainn
3
0
1
3.5
W
0
4
0
0
W
3
0
1
3.5
W
Sylvanus
kokochannel45
Sylvanus
1
0
2
2
L
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,438
Damage
11,850
18,053
Taken
21,012
6,148
Mitigated
8,381
5,569
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,747
58
0
1,345
5,041
1,338
0
2,937
1,830
20,038
0
L
Cthulhu
 
Cthulhu
1,288
0
0
495
2,020
605
0
1,620
400
4,929
0
W
2,593
217
0
200
2,425
703
0
1,295
1,130
25,558
725
W
1,545
503
0
751
5,009
1,807
0
183
4,826
0
32,124
L
Loki
1,141
344
0
1,604
3,489
895
0
558
2,931
0
23,006
L
Cu Chulainn
Syffer15
Cu Chulainn
4,697
1,055
0
2,055
6,084
2,974
0
0
5,655
3,582
30,272
W
3,815
449
0
3,008
7,363
3,948
0
360
7,003
0
24,565
W
2,695
1,047
0
1,986
3,818
890
659
923
2,895
25,718
2,758
W
Sylvanus
kokochannel45
Sylvanus
1,202
486
1,138
1,171
2,397
1,033
643
634
1,763
15,436
0
L
Skadi
565
47
0
70
1,419
336
0
996
423
0
2,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,006
Gold Earned
23,965
154
Minions Killed
242
0
Camps Cleared
0
564,497
Distance Traveled
753,927
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,627
661
39
6
0
139,529
0
L
Cthulhu
3,091
442
4
1
0
66,913
0
W
Janus
5,054
722
61
9
0
146,460
0
W
Nemesis
4,708
673
60
9
0
211,883
0
L
Loki
4,740
677
60
9
0
165,203
0
L
Cu Chulainn
5,486
784
49
7
0
150,187
0
W
Chaac
4,447
635
50
7
0
140,971
0
W
Sol
4,855
694
42
6
0
136,843
0
W
Sylvanus
4,901
700
29
4
0
117,770
4
L
Skadi
3,062
437
2
0
0
42,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role