Player Matchup

Freya
Freya
Freyitaa
Freya
Level 67
God Stats
8W - 4L
1,656 SR
Queue Stats
52W - 44L
1,532 Elo+
Party 1
Khepri
Khepri
KingArthurX
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 126L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
bliss-airspace2
Xbalanque
Level 33
God Stats
17W - 31L
1,215 SR
Queue Stats
18W - 33L
1,195 Elo+
Solo
Team Averages
Level 55
1,457 SR
1,423 Elo+

VS

Team Averages
Level 84
1,685 SR
1,488 Elo+
Bacchus
Bacchus
Qrwa79
Bacchus
Level 88
God Stats
12W - 17L
1,458 SR
Queue Stats
154W - 155L
1,450 Elo+
Solo
Ix Chel
Ix Chel
SooperDani
Ix Chel
Level 87
God Stats
4W - 0L
2,058 SR
Queue Stats
39W - 32L
1,529 Elo+
Solo
Izanami
Izanami
luke0731
Izanami
Level 78
God Stats
5W - 6L
1,539 SR
Queue Stats
60W - 67L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Freyitaa
Freya
16
3 / 4 / 3
9,806
817
7,508
13,468
4,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Khepri
15
0 / 3 / 6
9,025
752
7,782
14,951
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
bliss-airspace2
Xbalanque
14
3 / 5 / 1
9,627
802
3,167
9,502
3,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Qrwa79
Bacchus
16
3 / 1 / 6
10,185
849
6,112
8,065
9,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
SooperDani
Ix Chel
16
3 / 4 / 9
10,248
854
11,912
8,852
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
luke0731
Izanami
17
6 / 2 / 6
11,115
926
14,438
9,933
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
Freyitaa
Freya
3
4
3
1.13
L
Khepri
0
3
6
1
W
Bacchus
Qrwa79
Bacchus
3
1
6
6
W
Ix Chel
SooperDani
Ix Chel
3
4
9
1.88
L
Xbalanque
bliss-airspace2
Xbalanque
3
5
1
0.7
W
Izanami
luke0731
Izanami
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,457
Damage
32,462
37,921
Taken
26,850
23,023
Mitigated
17,079
6,835
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Freyitaa
Freya
7,508
2,546
0
4,430
13,468
4,717
1,041
5,991
7,433
29,574
0
L
Khepri
7,782
553
0
1,154
14,951
14,998
306
6,093
8,825
24,544
0
W
Bacchus
Qrwa79
Bacchus
6,112
722
0
1,152
8,065
9,899
152
2,182
5,708
21,811
2,821
W
Ix Chel
SooperDani
Ix Chel
11,912
1,488
505
1,418
8,852
3,421
681
7,132
1,249
26,755
0
L
Xbalanque
bliss-airspace2
Xbalanque
3,167
1,078
0
1,251
9,502
3,308
0
5,502
3,962
0
24,147
W
Izanami
luke0731
Izanami
14,438
8,957
0
3,697
9,933
3,759
2,437
5,176
4,470
0
57,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
31,548
109
Minions Killed
154
0
Camps Cleared
0
563,896
Distance Traveled
652,021
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,806
817
45
4
0
172,277
0
L
Khepri
9,025
752
21
2
0
222,082
0
W
Bacchus
10,185
849
32
3
0
229,049
1
W
Ix Chel
10,248
854
31
3
0
215,812
0
L
Xbalanque
9,627
802
43
4
0
169,537
0
W
Izanami
11,115
926
91
8
0
207,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role