Player Matchup

Gilgamesh
Gilgamesh
Kiriito681
Gilgamesh
Level 86
God Stats
21W - 18L
1,578 SR
Queue Stats
405W - 421L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
LepoSeDrruzimo
Baron Samedi
Level 149
God Stats
16W - 10L
1,603 SR
Queue Stats
77W - 75L
1,557 Elo+
Solo
Arachne
Arachne
ЧАПАЛАX
Arachne
Level 108
God Stats
5W - 1L
1,765 SR
Queue Stats
11W - 3L
1,751 Elo+
Solo
Team Averages
Level 114
1,649 SR
1,600 Elo+

VS

Team Averages
Level 119
1,489 SR
1,503 Elo+
Medusa
Medusa
JDanii3
Medusa
Level 108
God Stats
2W - 6L
1,509 SR
Queue Stats
303W - 335L
1,480 Elo+
Party 1
Osiris
Osiris
Jxyyyx
Osiris
Level 121
God Stats
10W - 12L
1,467 SR
Queue Stats
510W - 511L
1,553 Elo+
Solo
Ah Puch
Ah Puch
talayhod
Ah Puch
Level 129
God Stats
11W - 13L
1,490 SR
Queue Stats
328W - 364L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kiriito681
Gilgamesh
16
3 / 1 / 10
9,510
865
8,798
13,907
14,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
LepoSeDrruzimo
Baron Samedi
16
4 / 2 / 8
9,811
892
9,173
7,465
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Arachne
17
6 / 1 / 5
10,386
944
8,641
11,736
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JDanii3
Medusa
14
2 / 5 / 2
8,659
787
7,986
10,230
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Osiris
Jxyyyx
Osiris
14
2 / 6 / 1
8,578
780
7,396
13,117
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
talayhod
Ah Puch
14
0 / 2 / 4
8,319
756
8,963
6,733
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
JDanii3
Medusa
2
5
2
0.6
L
Osiris
Jxyyyx
Osiris
2
6
1
0.42
W
Gilgamesh
Kiriito681
Gilgamesh
3
1
10
8
W
Baron Samedi
LepoSeDrruzimo
Baron Samedi
4
2
8
4
L
Ah Puch
talayhod
Ah Puch
0
2
4
1
W
Arachne
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
24,345
33,108
Taken
30,080
29,066
Mitigated
21,941
10,566
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JDanii3
Medusa
7,986
2,764
0
1,879
10,230
3,835
81
2,777
7,161
0
33,508
L
Osiris
Jxyyyx
Osiris
7,396
1,715
0
1,783
13,117
15,478
0
3,217
9,312
239
28,956
W
Gilgamesh
Kiriito681
Gilgamesh
8,798
2,190
0
2,137
13,907
14,996
0
4,463
9,188
0
30,920
W
Baron Samedi
LepoSeDrruzimo
Baron Samedi
9,173
460
1,549
3,089
7,465
3,383
386
2,236
4,989
35,893
0
L
Ah Puch
talayhod
Ah Puch
8,963
491
0
1,771
6,733
2,628
0
2,920
3,527
34,863
0
W
Arachne
8,641
5,711
0
3,791
11,736
10,687
1,088
2,611
8,653
0
35,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
25,556
179
Minions Killed
177
0
Camps Cleared
0
623,370
Distance Traveled
567,714
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,659
787
62
6
0
193,772
2
L
Osiris
8,578
780
46
4
0
191,781
0
W
Gilgamesh
9,510
865
51
5
0
212,844
0
W
Baron Samedi
9,811
892
63
6
0
190,147
3
L
Ah Puch
8,319
756
69
6
0
182,161
3
W
Arachne
10,386
944
65
6
0
220,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role