Player Matchup

Odin
Odin
AlwaysOnKush420
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,490 Elo+
Party 2
Xbalanque
Xbalanque
Arwalden
Xbalanque
Level 156
God Stats
6W - 0L
1,851 SR
Queue Stats
109W - 123L
1,489 Elo+
Solo
Nike
Nike
ElvisParsley409
Nike
Level 145
God Stats
5W - 4L
1,626 SR
Queue Stats
385W - 396L
1,505 Elo+
Party 2
Lancelot
Lancelot
Lexor034
Lancelot
Level 123
God Stats
2W - 3L
1,280 SR
Queue Stats
246W - 248L
1,614 Elo+
Solo
Scylla
Scylla
Savyx84
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,504 Elo+
Party 2
Team Averages
Level 116
1,551 SR
1,520 Elo+

VS

Team Averages
Level 141
1,503 SR
1,540 Elo+
Odin
Odin
Awduhsea
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,506 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CombativeOdinFF
Ah Muzen Cab
Level 170
God Stats
1W - 1L
1,856 SR
Queue Stats
18W - 13L
1,636 Elo+
Party 3
Tyr
Tyr
Crazyeyedd
Tyr
Level 159
God Stats
0W - 2L
1,306 SR
Queue Stats
136W - 132L
1,513 Elo+
Party 1
Scylla
Scylla
Feybrands
Scylla
Level 148
God Stats
0W - 2L
1,552 SR
Queue Stats
50W - 51L
1,545 Elo+
Party 1
Vamana
Vamana
Scoobiesnack
Vamana
Level 108
God Stats
0W - 1L
1,301 SR
Queue Stats
49W - 58L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 17
7,900
790
5,006
8,919
6,750
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Arwalden
Xbalanque
16
10 / 2 / 16
9,784
978
19,717
12,225
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
5 / 4 / 15
8,317
832
12,436
11,067
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Lexor034
Lancelot
12
0 / 1 / 13
7,386
739
4,457
7,917
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
Savyx84
Scylla
17
10 / 0 / 11
10,424
1,042
13,244
8,683
3,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 7 / 1
6,772
677
2,721
11,461
5,693
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
CombativeOdinFF
Ah Muzen Cab
16
2 / 3 / 5
8,054
805
15,450
9,370
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 7 / 6
6,754
675
6,600
14,244
14,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Feybrands
Scylla
13
2 / 6 / 6
7,873
787
6,085
7,939
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
2 / 4 / 5
8,336
834
8,423
13,980
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
27
Kills
7
8
Deaths
27
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
W
Xbalanque
Arwalden
Xbalanque
10
2
16
9
L
Odin
1
7
1
0.21
L
Ah Muzen Cab
CombativeOdinFF
Ah Muzen Cab
2
3
5
1.5
L
0
7
6
0.43
W
5
4
15
3.13
L
Scylla
Feybrands
Scylla
2
6
6
0.83
W
Lancelot
Lexor034
Lancelot
0
1
13
6.5
W
Scylla
Savyx84
Scylla
10
0
11
15.5
L
Vamana
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,860
Damage
39,279
48,811
Taken
56,994
31,125
Mitigated
38,408
18,600
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,006
616
575
736
8,919
6,750
0
1,654
7,265
0
6,685
W
Xbalanque
Arwalden
Xbalanque
19,717
3,571
844
5,217
12,225
4,995
570
1,430
10,795
0
34,084
L
Odin
2,721
1,127
0
100
11,461
5,693
0
3,802
7,504
0
3,159
L
Ah Muzen Cab
CombativeOdinFF
Ah Muzen Cab
15,450
2,315
638
1,759
9,370
3,841
0
1,633
7,581
0
33,181
L
6,600
277
375
979
14,244
14,189
0
4,849
9,238
0
8,678
W
12,436
776
512
1,101
11,067
13,301
0
1,098
9,969
2,016
15,688
L
Scylla
Feybrands
Scylla
6,085
344
579
482
7,939
2,677
0
561
7,263
21,636
0
W
Lancelot
Lexor034
Lancelot
4,457
150
2,594
2,384
7,917
2,949
387
1,208
6,709
0
8,993
W
Scylla
Savyx84
Scylla
13,244
1,729
2,686
1,951
8,683
3,130
0
695
7,988
32,401
385
L
Vamana
8,423
1,931
661
3,694
13,980
12,008
0
3,653
10,054
0
14,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
37,789
137
Minions Killed
95
0
Camps Cleared
0
997,693
Distance Traveled
884,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,900
790
5
1
0
200,895
0
W
Xbalanque
9,784
978
37
4
0
201,637
0
L
Odin
6,772
677
3
0
0
121,542
0
L
Ah Muzen Cab
8,054
805
36
4
0
190,558
0
L
Tyr
6,754
675
5
1
0
181,876
0
W
Nike
8,317
832
13
1
0
165,963
0
L
Scylla
7,873
787
44
4
0
166,327
0
W
Lancelot
7,386
739
9
1
0
219,569
0
W
Scylla
10,424
1,042
73
7
0
209,629
0
L
Vamana
8,336
834
7
1
0
224,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role